Player Matchup

Gilgamesh
Gilgamesh
Cnk20081049
Gilgamesh
Level 7
God Stats
0W - 2L
1,690 SR
Queue Stats
7W - 18L
1,458 Elo+
Solo
Cthulhu
Cthulhu
MegaBecker
Cthulhu
Level 18
God Stats
107W - 111L
1,421 SR
Queue Stats
627W - 758L
1,462 Elo+
Solo
Cernunnos
Cernunnos
RENGAR NAUTILUS
Cernunnos
Level 20
God Stats
11W - 17L
1,458 SR
Queue Stats
62W - 61L
1,347 Elo+
Party 1
Hercules
Hercules
alien moon rock
Hercules
Level 28
God Stats
3W - 5L
1,474 SR
Queue Stats
272W - 312L
1,397 Elo+
Solo
Ymir
Ymir
xMT Dizzy
Ymir
Level 15
God Stats
0W - 2L
1,326 SR
Queue Stats
19W - 21L
1,392 Elo+
Party 1
Team Averages
Level 18
1,474 SR
1,411 Elo+

VS

Team Averages
Level 12
1,400 SR
1,434 Elo+
Khepri
Khepri
Assault525
Khepri
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 9L
1,584 Elo+
Party 2
Hades
Hades
BarryMcCokinner1
Hades
Level 8
God Stats
3W - 2L
1,402 SR
Queue Stats
48W - 38L
1,341 Elo+
Solo
Mercury
Mercury
BrassyCrayon948
Mercury
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,629 Elo+
Party 2
Neith
Neith
ManiacalDude
Neith
Level 28
God Stats
18W - 24L
1,341 SR
Queue Stats
42W - 48L
1,323 Elo+
Solo
Kukulkan
Kukulkan
ponenix
Kukulkan
Level 11
God Stats
15W - 14L
1,255 SR
Queue Stats
58W - 51L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cnk20081049
Gilgamesh
15
0 / 12 / 5
9,514
865
6,525
23,698
13,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
MegaBecker
Cthulhu
17
2 / 2 / 3
11,407
1,037
10,141
15,674
15,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
RENGAR NAUTILUS
Cernunnos
16
1 / 10 / 3
9,971
906
11,457
16,310
6,703
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
16
2 / 6 / 4
10,182
926
10,088
25,443
26,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
15
1 / 11 / 3
9,622
875
10,346
22,246
19,493
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

85

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Assault525
Khepri
19
3 / 2 / 31
11,352
1,032
6,795
9,273
10,169
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
7 / 3 / 23
11,718
1,065
13,222
16,981
11,069
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
18 / 0 / 12
12,802
1,164
21,126
10,103
5,954
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 1 / 25
11,731
1,066
21,734
10,105
6,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
ponenix
Kukulkan
18
6 / 0 / 24
11,709
1,064
32,551
6,690
3,595
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
156
6
Kills
41
41
Deaths
6
18
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Khepri
Assault525
Khepri
3
2
31
9.25
W
7
3
23
6.17
W
18
0
12
24
L
Gilgamesh
Cnk20081049
Gilgamesh
0
12
5
0.21
W
7
1
25
19.5
L
Cthulhu
MegaBecker
Cthulhu
2
2
3
1.75
L
Cernunnos
RENGAR NAUTILUS
Cernunnos
1
10
3
0.25
L
Hercules
2
6
4
0.67
W
Kukulkan
ponenix
Kukulkan
6
0
24
18
L
Ymir
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,557
Damage
95,428
103,371
Taken
53,152
81,409
Mitigated
36,977
11,420
Healing
2,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Assault525
Khepri
6,795
611
0
0
9,273
10,169
0
3,475
5,798
10,318
0
W
13,222
2,876
92
1,639
16,981
11,069
0
6,580
10,401
20,101
0
W
21,126
14,548
0
0
10,103
5,954
0
3,558
6,545
0
31,565
L
Gilgamesh
Cnk20081049
Gilgamesh
6,525
1,752
0
454
23,698
13,597
0
12,330
11,368
0
20,326
W
21,734
15,835
0
951
10,105
6,190
0
3,586
6,519
0
36,428
L
Cthulhu
MegaBecker
Cthulhu
10,141
462
3,760
598
15,674
15,094
0
8,977
6,697
39,808
0
L
Cernunnos
RENGAR NAUTILUS
Cernunnos
11,457
3,707
0
157
16,310
6,703
0
6,359
9,951
0
41,209
L
Hercules
10,088
3,474
0
6,399
25,443
26,522
0
11,953
13,490
0
22,482
W
Kukulkan
ponenix
Kukulkan
32,551
1,234
0
0
6,690
3,595
0
3,288
3,402
71,054
0
L
Ymir
10,346
1,566
0
52
22,246
19,493
0
12,949
9,297
19,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,696
Gold Earned
59,312
210
Minions Killed
191
3
Camps Cleared
4
988,368
Distance Traveled
1,075,307
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,352
1,032
8
1
1
205,717
1
W
Hades
11,718
1,065
17
2
0
178,574
0
W
Mercury
12,802
1,164
19
2
1
263,524
0
L
Gilgamesh
9,514
865
31
3
2
182,843
0
W
Neith
11,731
1,066
36
3
1
197,085
0
L
Cthulhu
11,407
1,037
82
7
0
238,145
2
L
Cernunnos
9,971
906
61
6
1
174,840
0
L
Hercules
10,182
926
14
1
0
215,624
0
W
Kukulkan
11,709
1,064
111
10
1
230,407
0
L
Ymir
9,622
875
22
2
0
176,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role