Player Matchup

Khepri
Khepri
KansasCityChiefr
Khepri
Level 95
God Stats
8W - 4L
1,650 SR
Queue Stats
436W - 424L
1,522 Elo+
Party 1
Hera
Hera
daedslime343
Hera
Level 92
God Stats
3W - 2L
1,455 SR
Queue Stats
75W - 87L
1,426 Elo+
Solo
Nu Wa
Nu Wa
kartharon
Nu Wa
Level 46
God Stats
18W - 11L
1,525 SR
Queue Stats
93W - 90L
1,420 Elo+
Party 1
Bastet
Bastet
tater123843
Bastet
Level 105
God Stats
2W - 2L
1,362 SR
Queue Stats
50W - 41L
1,617 Elo+
Solo
Izanami
Izanami
vvblackmagic
Izanami
Level 80
God Stats
453W - 415L
1,519 SR
Queue Stats
579W - 559L
1,535 Elo+
Solo
Team Averages
Level 84
1,502 SR
1,504 Elo+

VS

Team Averages
Level 103
1,515 SR
1,510 Elo+
Arachne
Arachne
Its_Fidel
Arachne
Level 101
God Stats
2W - 1L
1,743 SR
Queue Stats
81W - 96L
1,488 Elo+
Party 2
Terra
Terra
NuBuubs
Terra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,482 Elo+
Party 2
Eset
Eset
Shaman
Eset
Level 141
God Stats
0W - 3L
1,194 SR
Queue Stats
166W - 186L
1,543 Elo+
Solo
Tiamat
Tiamat
aloura121
Tiamat
Level 127
God Stats
23W - 21L
1,640 SR
Queue Stats
343W - 306L
1,561 Elo+
Solo
Mulan
Mulan
ismaelSVM
Mulan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
298W - 316L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 21
12,131
1,103
5,746
5,725
5,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
2 / 1 / 15
10,325
939
10,215
5,661
2,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
kartharon
Nu Wa
17
1 / 0 / 14
10,449
950
10,157
1,462
711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
17
8 / 1 / 9
11,092
1,008
15,528
9,840
6,689
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
vvblackmagic
Izanami
18
15 / 1 / 9
12,467
1,133
33,224
12,573
7,055
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

271

VS

Team 2 Tickets

70

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Its_Fidel
Arachne
15
0 / 7 / 2
9,328
848
3,292
15,688
6,201
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
NuBuubs
Terra
16
0 / 5 / 3
10,362
942
3,382
17,249
16,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
Shaman
Eset
16
1 / 9 / 2
10,116
920
5,983
15,570
5,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
aloura121
Tiamat
16
2 / 1 / 1
11,353
1,032
14,134
17,404
17,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
ismaelSVM
Mulan
14
0 / 5 / 1
8,760
796
5,113
15,349
12,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
12
27
Kills
3
3
Deaths
27
68
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
Its_Fidel
Arachne
0
7
2
0.14
W
1
0
21
11.5
L
Terra
NuBuubs
Terra
0
5
3
0.3
L
Eset
Shaman
Eset
1
9
2
0.22
L
Tiamat
aloura121
Tiamat
2
1
1
2.5
W
2
1
15
9.5
L
Mulan
ismaelSVM
Mulan
0
5
1
0.1
W
Nu Wa
kartharon
Nu Wa
1
0
14
8
W
Bastet
8
1
9
12.5
W
Izanami
vvblackmagic
Izanami
15
1
9
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,870
Damage
31,904
35,261
Taken
81,260
22,525
Mitigated
57,481
11,974
Healing
7,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Its_Fidel
Arachne
3,292
2,134
0
872
15,688
6,201
0
4,277
11,239
0
12,581
W
5,746
63
813
1,277
5,725
5,508
0
4,026
1,699
17,984
0
L
Terra
NuBuubs
Terra
3,382
434
816
363
17,249
16,250
0
6,475
10,456
9,984
0
L
Eset
Shaman
Eset
5,983
52
577
991
15,570
5,905
0
6,210
9,126
40,673
0
L
Tiamat
aloura121
Tiamat
14,134
261
0
3,982
17,404
17,059
0
4,499
12,631
56,458
0
W
10,215
2,525
348
553
5,661
2,562
0
5,075
586
38,243
0
L
Mulan
ismaelSVM
Mulan
5,113
1,111
0
327
15,349
12,066
0
3,599
11,690
0
10,624
W
Nu Wa
kartharon
Nu Wa
10,157
3,115
0
239
1,462
711
0
1,377
85
29,762
0
W
Bastet
15,528
6,100
0
0
9,840
6,689
0
6,167
3,582
0
22,416
W
Izanami
vvblackmagic
Izanami
33,224
27,644
0
8,744
12,573
7,055
0
6,854
5,719
0
58,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,464
Gold Earned
49,919
268
Minions Killed
218
5
Camps Cleared
2
1,001,437
Distance Traveled
871,716
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,328
848
26
2
1
196,812
0
W
Khepri
12,131
1,103
26
2
0
222,386
0
L
Terra
10,362
942
20
2
0
184,152
0
L
Eset
10,116
920
63
6
0
172,767
0
L
Tiamat
11,353
1,032
82
7
1
190,366
0
W
Hera
10,325
939
76
7
0
203,518
0
L
Mulan
8,760
796
27
2
0
127,619
0
W
Nu Wa
10,449
950
71
6
0
172,761
0
W
Bastet
11,092
1,008
17
2
1
245,510
0
W
Izanami
12,467
1,133
78
7
4
157,262
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role