Player Matchup

The Morrigan
The Morrigan
OkayuSimp
The Morrigan
Level 8
God Stats
12W - 5L
1,977 SR
Queue Stats
77W - 35L
1,730 Elo+
Party 2
Athena
Athena
Tempest200
Athena
Level 25
God Stats
2W - 1L
1,786 SR
Queue Stats
60W - 44L
1,607 Elo+
Solo
Gilgamesh
Gilgamesh
WatameSimp
Gilgamesh
Level 7
God Stats
12W - 6L
1,616 SR
Queue Stats
65W - 31L
1,761 Elo+
Party 2
Izanami
Izanami
WingedVings
Izanami
Level 33
God Stats
12W - 9L
1,688 SR
Queue Stats
51W - 54L
1,529 Elo+
Party 1
Bacchus
Bacchus
Zhazy
Bacchus
Level 18
God Stats
2W - 0L
1,665 SR
Queue Stats
20W - 16L
1,542 Elo+
Party 1
Team Averages
Level 18
1,746 SR
1,634 Elo+

VS

Team Averages
Level 24
1,507 SR
1,649 Elo+
Izanami
Izanami
AllThatKD
Izanami
Level 17
God Stats
12W - 11L
1,337 SR
Queue Stats
146W - 126L
1,640 Elo+
Solo
King Arthur
King Arthur
DaddyAndYou
King Arthur
Level 29
God Stats
4W - 7L
1,443 SR
Queue Stats
161W - 147L
1,665 Elo+
Solo
Pele
Pele
GalaticBlunder
Pele
Level 27
God Stats
47W - 22L
1,788 SR
Queue Stats
460W - 192L
1,628 Elo+
Solo
Scylla
Scylla
MABSxDsf
Scylla
Level 16
God Stats
0W - 1L
1,309 SR
Queue Stats
46W - 38L
1,671 Elo+
Solo
Ne Zha
Ne Zha
PepegaMaestro
Ne Zha
Level 29
God Stats
2W - 2L
1,661 SR
Queue Stats
144W - 103L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
OkayuSimp
The Morrigan
7
4 / 0 / 1
4,416
883
1,901
1,477
350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
Tempest200
Athena
6
0 / 0 / 0
3,480
696
1,457
3,562
1,131
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
WatameSimp
Gilgamesh
5
2 / 0 / 1
3,500
700
1,355
2,655
822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
WingedVings
Izanami
6
1 / 1 / 1
3,515
703
1,660
2,468
351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
Zhazy
Bacchus
5
1 / 0 / 1
3,441
688
1,035
2,281
830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AllThatKD
Izanami
6
1 / 0 / 0
3,466
693
2,472
2,317
700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
DaddyAndYou
King Arthur
6
0 / 0 / 0
3,496
699
2,148
3,762
1,283
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

5
0 / 3 / 0
3,099
620
2,209
3,477
787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Scylla
MABSxDsf
Scylla
2
0 / 2 / 0
2,601
520
70
1,003
225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 3 / 1
3,162
632
436
3,511
642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
8
Kills
1
1
Deaths
8
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
AllThatKD
Izanami
1
0
0
1
L
King Arthur
DaddyAndYou
King Arthur
0
0
0
0
L
0
3
0
0
L
Scylla
MABSxDsf
Scylla
0
2
0
0
W
The Morrigan
OkayuSimp
The Morrigan
4
0
1
4.5
L
0
3
1
0.17
W
Athena
Tempest200
Athena
0
0
0
0
W
Gilgamesh
WatameSimp
Gilgamesh
2
0
1
2.5
W
Izanami
WingedVings
Izanami
1
1
1
1.5
W
Bacchus
Zhazy
Bacchus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,408
Damage
7,335
12,443
Taken
14,070
3,484
Mitigated
3,637
4,950
Healing
2,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AllThatKD
Izanami
2,472
1,830
0
575
2,317
700
0
513
1,804
0
16,936
L
King Arthur
DaddyAndYou
King Arthur
2,148
93
0
1,126
3,762
1,283
0
1,457
2,305
0
16,489
L
2,209
764
0
876
3,477
787
0
612
2,833
0
10,318
L
Scylla
MABSxDsf
Scylla
70
70
0
10
1,003
225
0
512
443
2,011
0
W
The Morrigan
OkayuSimp
The Morrigan
1,901
765
0
682
1,477
350
0
70
1,407
16,754
697
L
436
101
0
155
3,511
642
0
522
2,989
0
5,730
W
Athena
Tempest200
Athena
1,457
923
0
1,372
3,562
1,131
0
0
3,562
15,285
0
W
Gilgamesh
WatameSimp
Gilgamesh
1,355
567
0
1,030
2,655
822
0
0
2,655
0
9,733
W
Izanami
WingedVings
Izanami
1,660
1,278
0
1,016
2,468
351
0
0
2,468
0
15,274
W
Bacchus
Zhazy
Bacchus
1,035
313
0
850
2,281
830
0
0
2,281
5,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,352
Gold Earned
15,824
162
Minions Killed
107
0
Camps Cleared
0
483,110
Distance Traveled
406,245
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,466
693
34
7
0
79,703
2
L
King Arthur
3,496
699
35
7
0
95,426
1
L
Pele
3,099
620
23
5
0
90,473
1
L
Scylla
2,601
520
4
1
0
43,711
1
W
The Morrigan
4,416
883
44
9
0
88,097
1
L
Ne Zha
3,162
632
11
2
0
96,932
2
W
Athena
3,480
696
41
8
0
97,026
1
W
Gilgamesh
3,500
700
30
6
0
117,996
3
W
Izanami
3,515
703
35
7
0
84,524
0
W
Bacchus
3,441
688
12
2
0
95,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role