Player Matchup

Loki
Loki
LokiNotLowkey
Loki
Level 17
God Stats
13W - 4L
1,768 SR
Queue Stats
84W - 21L
1,743 Elo+
Party 1
Achilles
Achilles
NaamNaamz
Achilles
Level 142
God Stats
19W - 20L
1,675 SR
Queue Stats
390W - 374L
1,580 Elo+
Party 1
Cthulhu
Cthulhu
Subkiller22
Cthulhu
Level 156
God Stats
7W - 3L
1,234 SR
Queue Stats
340W - 245L
1,690 Elo+
Party 1
Janus
Janus
TheMuddaBigDeal
Janus
Level 143
God Stats
13W - 4L
1,496 SR
Queue Stats
264W - 195L
1,679 Elo+
Party 1
Tsukuyomi
Tsukuyomi
angelsxbroken
Tsukuyomi
Level 125
God Stats
5W - 3L
1,645 SR
Queue Stats
260W - 226L
1,588 Elo+
Party 1
Team Averages
Level 117
1,564 SR
1,656 Elo+

VS

Team Averages
Level 96
1,581 SR
1,537 Elo+
Merlin
Merlin
Akillez15
Merlin
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Natel689
Jing Wei
Level 148
God Stats
11W - 13L
1,400 SR
Queue Stats
495W - 455L
1,550 Elo+
Party 2
Pele
Pele
PS4exile
Pele
Level 28
God Stats
5W - 3L
1,762 SR
Queue Stats
418W - 373L
1,494 Elo+
Party 2
Zhong Kui
Zhong Kui
migz44
Zhong Kui
Level 137
God Stats
11W - 4L
2,048 SR
Queue Stats
257W - 209L
1,611 Elo+
Solo
Tyr
Tyr
player112320
Tyr
Level 46
God Stats
0W - 2L
1,195 SR
Queue Stats
73W - 48L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 1
8,694
580
8,159
10,929
5,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
NaamNaamz
Achilles
13
3 / 3 / 6
7,659
511
7,924
16,147
6,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
Subkiller22
Cthulhu
16
6 / 1 / 3
9,828
655
8,195
13,784
6,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 6
9,288
619
5,403
7,427
2,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
angelsxbroken
Tsukuyomi
16
6 / 3 / 5
9,563
638
11,262
10,573
4,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Akillez15
Merlin
12
0 / 5 / 1
7,044
470
4,323
8,160
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Natel689
Jing Wei
13
2 / 1 / 1
7,628
509
5,697
7,533
2,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
14
1 / 8 / 1
7,817
521
4,197
13,676
4,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
migz44
Zhong Kui
14
3 / 5 / 0
9,411
627
8,731
12,364
7,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
4 / 4 / 2
7,415
494
8,518
13,315
7,092
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
23
Kills
10
10
Deaths
23
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
Akillez15
Merlin
0
5
1
0.1
W
5
2
1
2.75
W
Achilles
NaamNaamz
Achilles
3
3
6
2
L
Jing Wei
Natel689
Jing Wei
2
1
1
2.5
L
Pele
1
8
1
0.19
W
Cthulhu
Subkiller22
Cthulhu
6
1
3
7.5
W
3
1
6
6
W
Tsukuyomi
angelsxbroken
Tsukuyomi
6
3
5
2.83
L
Zhong Kui
migz44
Zhong Kui
3
5
0
0.6
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,943
Damage
31,466
58,860
Taken
55,048
25,872
Mitigated
24,411
15,987
Healing
16,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Akillez15
Merlin
4,323
665
0
1,216
8,160
3,237
520
4,144
3,866
52,487
0
W
8,159
2,929
0
3,191
10,929
5,346
0
5,049
5,880
0
50,834
W
Achilles
NaamNaamz
Achilles
7,924
1,362
0
3,985
16,147
6,981
0
4,487
11,660
0
28,859
L
Jing Wei
Natel689
Jing Wei
5,697
3,546
0
3,298
7,533
2,338
0
1,127
6,406
0
43,380
L
Pele
4,197
1,219
0
4,727
13,676
4,425
0
2,851
10,763
0
51,160
W
Cthulhu
Subkiller22
Cthulhu
8,195
1,609
50
5,017
13,784
6,677
119
1,144
12,640
73,417
0
W
5,403
657
128
2,515
7,427
2,751
0
1,336
6,091
69,795
0
W
Tsukuyomi
angelsxbroken
Tsukuyomi
11,262
3,161
0
1,101
10,573
4,117
12
1,038
9,535
0
66,143
L
Zhong Kui
migz44
Zhong Kui
8,731
1,604
0
3,764
12,364
7,319
490
1,855
10,499
48,197
0
L
8,518
1,620
0
3,457
13,315
7,092
0
3,347
9,916
0
24,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,032
Gold Earned
39,315
528
Minions Killed
439
0
Camps Cleared
0
1,657,128
Distance Traveled
1,449,539
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,044
470
101
7
0
240,807
0
W
Loki
8,694
580
80
5
0
314,313
6
W
Achilles
7,659
511
36
2
0
356,573
6
L
Jing Wei
7,628
509
95
6
0
300,702
7
L
Pele
7,817
521
110
7
0
325,489
3
W
Cthulhu
9,828
655
130
9
0
352,002
1
W
Janus
9,288
619
159
11
0
331,902
1
W
Tsukuyomi
9,563
638
123
8
0
302,338
6
L
Zhong Kui
9,411
627
108
7
0
263,743
4
L
Tyr
7,415
494
25
2
0
318,798
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role