Player Matchup

Tiamat
Tiamat
Metapeedle
Tiamat
Level 2
God Stats
7W - 8L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Artio
Artio
Prodxaynor
Artio
Level 27
God Stats
13W - 7L
1,725 SR
Queue Stats
51W - 46L
1,496 Elo+
Solo
Hou Yi
Hou Yi
TheCrazyFeeder
Hou Yi
Level 18
God Stats
3W - 5L
1,177 SR
Queue Stats
14W - 23L
1,315 Elo+
Solo
Susano
Susano
reaperkills101
Susano
Level 18
God Stats
8W - 9L
1,344 SR
Queue Stats
86W - 101L
1,411 Elo+
Party 1
Nox
Nox
yoitsmeh3re
Nox
Level 14
God Stats
9W - 10L
1,248 SR
Queue Stats
63W - 77L
1,353 Elo+
Party 1
Team Averages
Level 16
1,399 SR
1,415 Elo+

VS

Team Averages
Level 23
1,477 SR
1,382 Elo+
Anhur
Anhur
DipasaurusRex
Anhur
Level 16
God Stats
10W - 11L
1,550 SR
Queue Stats
48W - 48L
1,229 Elo+
Solo
Sun Wukong
Sun Wukong
Sbc0401
Sun Wukong
Level 18
God Stats
41W - 31L
1,471 SR
Queue Stats
55W - 49L
1,453 Elo+
Solo
Bakasura
Bakasura
Wickeddesu
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 165L
1,463 Elo+
Solo
Zeus
Zeus
crowblue13
Zeus
Level 27
God Stats
10W - 8L
1,365 SR
Queue Stats
231W - 232L
1,428 Elo+
Solo
Sobek
Sobek
thebigpair1600
Sobek
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 48L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Metapeedle
Tiamat
15
6 / 2 / 0
9,342
623
9,721
10,605
6,732
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
11
2 / 0 / 2
6,988
466
4,126
8,545
5,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 1 / 2
6,981
465
5,461
6,487
1,482
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 2 / 2
7,402
493
4,062
10,533
3,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 2 / 0
7,276
485
2,523
6,946
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,228
415
5,827
7,612
1,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
Sbc0401
Sun Wukong
11
2 / 5 / 1
7,175
478
4,311
11,469
7,103
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Wickeddesu
Bakasura
13
3 / 3 / 0
7,748
517
4,713
11,400
4,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 1 / 1
8,372
558
5,537
4,371
1,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
1 / 1 / 1
7,014
468
1,757
9,982
7,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
12
Kills
7
7
Deaths
12
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Tiamat
Metapeedle
Tiamat
6
2
0
3
W
Artio
2
0
2
3
L
Sun Wukong
Sbc0401
Sun Wukong
2
5
1
0.5
W
1
1
2
2
L
Bakasura
Wickeddesu
Bakasura
3
3
0
1
L
0
1
1
0.5
W
2
2
2
1.5
L
1
1
1
1.5
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,893
Damage
22,145
43,116
Taken
44,834
19,564
Mitigated
22,883
16,138
Healing
11,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,827
2,974
0
310
7,612
1,964
96
875
6,737
0
36,164
W
Tiamat
Metapeedle
Tiamat
9,721
1,540
0
6,283
10,605
6,732
78
0
10,507
56,916
0
W
Artio
4,126
353
625
2,251
8,545
5,643
0
2,414
6,131
17,422
0
L
Sun Wukong
Sbc0401
Sun Wukong
4,311
1,197
0
1,091
11,469
7,103
699
6,674
4,795
0
33,621
W
5,461
2,712
0
2,572
6,487
1,482
1,024
783
5,643
0
34,304
L
Bakasura
Wickeddesu
Bakasura
4,713
3,850
0
4,872
11,400
4,576
0
3,552
7,844
0
41,750
L
5,537
822
0
1,360
4,371
1,739
0
2,267
2,012
59,057
0
W
4,062
605
0
3,271
10,533
3,281
0
1,422
9,056
0
38,713
L
1,757
32
0
4,204
9,982
7,501
0
2,906
7,076
18,930
0
W
2,523
203
0
1,136
6,946
2,426
0
2,675
4,271
33,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,989
Gold Earned
36,537
365
Minions Killed
397
0
Camps Cleared
0
1,351,044
Distance Traveled
1,402,721
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,228
415
76
5
0
263,875
0
W
Tiamat
9,342
623
120
8
0
256,530
4
W
Artio
6,988
466
29
2
0
285,771
4
L
Sun Wukong
7,175
478
63
4
0
282,408
0
W
Hou Yi
6,981
465
57
4
0
247,557
7
L
Bakasura
7,748
517
99
7
0
292,476
3
L
Zeus
8,372
558
131
9
0
278,002
3
W
Susano
7,402
493
78
5
0
329,532
2
L
Sobek
7,014
468
28
2
0
285,960
0
W
Nox
7,276
485
81
5
0
231,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role