Player Matchup

Ravana
Ravana
DBD SpandexFour
Ravana
Level 68
God Stats
4W - 4L
1,508 SR
Queue Stats
250W - 291L
1,430 Elo+
Party 1
Tiamat
Tiamat
Dattebayo1230
Tiamat
Level 88
God Stats
6W - 7L
1,612 SR
Queue Stats
449W - 531L
1,471 Elo+
Party 1
Yemoja
Yemoja
WittedMouse
Yemoja
Level 45
God Stats
1W - 7L
1,500 SR
Queue Stats
2W - 12L
1,500 Elo+
Party 1
Team Averages
Level 67
1,540 SR
1,467 Elo+

VS

Team Averages
Level 109
1,496 SR
1,525 Elo+
Chaac
Chaac
 
Chaac
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
KrippledElephan
Olorun
Level 99
God Stats
4W - 0L
1,396 SR
Queue Stats
70W - 48L
1,627 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WackoTheSecond
Ah Muzen Cab
Level 84
God Stats
95W - 55L
1,593 SR
Queue Stats
414W - 375L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 1
5,926
593
4,636
7,217
4,733
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 7 / 1
5,719
572
3,539
9,943
6,280
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
9
0 / 3 / 2
5,766
577
3,518
6,097
4,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
6 / 0 / 7
8,226
823
5,449
8,227
5,474
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
6 / 1 / 7
8,126
813
6,712
8,355
2,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
WackoTheSecond
Ah Muzen Cab
11
3 / 1 / 10
7,703
770
7,016
5,558
1,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
1
Kills
15
15
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
0
7
9.5
L
1
5
1
0.3
L
0
7
1
0.07
W
6
1
7
9.5
W
Ah Muzen Cab
WackoTheSecond
Ah Muzen Cab
3
1
10
8
L
Yemoja
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,693
Damage
19,177
23,257
Taken
22,140
15,629
Mitigated
10,182
2,420
Healing
9,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,449
365
0
1,614
8,227
5,474
0
2,662
5,565
0
28,462
L
4,636
986
0
371
7,217
4,733
0
3,952
3,265
0
9,649
L
3,539
464
0
1,335
9,943
6,280
0
2,153
7,790
18,164
0
W
6,712
3,787
504
4,301
8,355
2,745
1,131
3,198
5,157
33,319
0
W
Ah Muzen Cab
WackoTheSecond
Ah Muzen Cab
7,016
3,060
0
3,280
5,558
1,963
1,300
1,292
4,266
0
26,133
L
Yemoja
3,518
442
660
54
6,097
4,616
0
627
5,470
10,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,411
Gold Earned
24,055
48
Minions Killed
138
0
Camps Cleared
0
473,432
Distance Traveled
522,186
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,226
823
45
5
0
159,286
3
L
Ravana
5,926
593
10
1
0
161,209
2
L
Tiamat
5,719
572
20
2
0
165,952
0
W
Olorun
8,126
813
47
5
0
168,986
2
W
Ah Muzen Cab
7,703
770
46
5
0
193,914
2
L
Yemoja
5,766
577
18
2
0
146,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role