Player Matchup

Merlin
Merlin
ArchWolf_25
Merlin
Level 160
God Stats
5W - 1L
1,574 SR
Queue Stats
126W - 114L
1,574 Elo+
Solo
Sol
Sol
Iwatobi
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
LuckyDragon
Hera
Level 154
God Stats
4W - 1L
1,500 SR
Queue Stats
159W - 165L
1,610 Elo+
Solo
Hun Batz
Hun Batz
TheRealArticuno
Hun Batz
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
jklirion
Zeus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 32L
1,727 Elo+
Solo
Team Averages
Level 131
1,515 SR
1,582 Elo+

VS

Team Averages
Level 126
1,513 SR
1,559 Elo+
Anhur
Anhur
Danyfire59
Anhur
Level 149
God Stats
0W - 1L
1,273 SR
Queue Stats
122W - 118L
1,556 Elo+
Solo
Bastet
Bastet
RockCandii
Bastet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
ScandalouSS
Awilix
Level 127
God Stats
3W - 3L
1,734 SR
Queue Stats
490W - 480L
1,603 Elo+
Solo
Rama
Rama
ZeDarkZodiak
Rama
Level 63
God Stats
5W - 6L
1,560 SR
Queue Stats
590W - 500L
1,636 Elo+
Solo
Nu Wa
Nu Wa
arilo
Nu Wa
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 55L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
4 / 2 / 14
9,665
879
10,468
9,926
4,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
15
3 / 1 / 14
9,128
830
9,093
10,146
3,948
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 2 / 10
9,943
904
8,599
7,037
3,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
15
5 / 2 / 16
9,295
845
10,387
12,442
10,838
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zeus
15
6 / 2 / 14
9,477
862
15,377
7,997
2,805
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
1 / 4 / 3
8,137
740
4,930
9,317
3,864
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
RockCandii
Bastet
13
1 / 6 / 3
8,225
748
5,770
12,947
11,086
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Awilix
13
2 / 9 / 5
8,582
780
6,057
16,521
17,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 3 / 1
7,863
715
5,784
9,254
4,121
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
arilo
Nu Wa
17
3 / 4 / 4
9,448
859
10,299
10,521
4,690
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
24
26
Kills
8
9
Deaths
26
68
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
2
14
5.5
L
Anhur
1
4
3
0.63
W
Sol
3
1
14
10
W
8
2
10
6.5
L
Bastet
RockCandii
Bastet
1
6
3
0.42
L
Awilix
2
9
5
0.5
W
Hun Batz
5
2
16
6.5
L
1
3
1
0.5
L
Nu Wa
arilo
Nu Wa
3
4
4
1.25
W
Zeus
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,924
Damage
32,840
47,548
Taken
58,560
25,245
Mitigated
41,277
16,250
Healing
15,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
10,468
414
2,268
2,351
9,926
4,421
649
1,781
8,070
38,145
0
L
Anhur
4,930
958
1,752
2,678
9,317
3,864
1,227
7,195
2,122
0
16,871
W
Sol
9,093
1,739
1,486
4,242
10,146
3,948
3,821
2,708
7,363
22,784
0
W
8,599
1,977
1,513
1,162
7,037
3,233
590
888
6,074
16,336
0
L
Bastet
RockCandii
Bastet
5,770
1,253
2,426
2,060
12,947
11,086
266
8,276
4,671
0
8,383
L
Awilix
6,057
1,514
0
585
16,521
17,516
0
13,672
2,849
0
12,427
W
Hun Batz
10,387
2,158
924
520
12,442
10,838
372
2,914
8,727
0
14,124
L
5,784
2,222
0
2,089
9,254
4,121
1,692
5,657
3,597
0
21,814
L
Nu Wa
arilo
Nu Wa
10,299
1,216
1,491
2,556
10,521
4,690
731
8,737
1,784
26,860
0
W
Zeus
15,377
1,967
927
857
7,997
2,805
821
2,008
5,939
27,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,508
Gold Earned
42,255
136
Minions Killed
101
0
Camps Cleared
0
952,462
Distance Traveled
970,427
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,665
879
51
5
0
184,959
4
L
Anhur
8,137
740
17
2
0
187,094
0
W
Sol
9,128
830
30
3
0
193,207
1
W
Hera
9,943
904
19
2
0
173,998
1
L
Bastet
8,225
748
8
1
0
235,085
1
L
Awilix
8,582
780
10
1
0
190,647
1
W
Hun Batz
9,295
845
4
0
0
209,870
0
L
Rama
7,863
715
35
3
0
174,726
0
L
Nu Wa
9,448
859
31
3
0
182,875
2
W
Zeus
9,477
862
32
3
0
190,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role