Player Matchup

Hercules
Hercules
DoctorLives
Hercules
Level 20
God Stats
20W - 16L
1,550 SR
Queue Stats
91W - 81L
1,523 Elo+
Party 1
Fenrir
Fenrir
HiRezSucks
Fenrir
Level 15
God Stats
3W - 3L
1,686 SR
Queue Stats
23W - 15L
1,645 Elo+
Solo
Heimdallr
Heimdallr
Hijackhero
Heimdallr
Level 22
God Stats
22W - 28L
1,443 SR
Queue Stats
34W - 45L
1,389 Elo+
Party 1
Sol
Sol
LozSen
Sol
Level 25
God Stats
14W - 5L
1,500 SR
Queue Stats
148W - 107L
1,547 Elo+
Party 1
Sylvanus
Sylvanus
Wigbar
Sylvanus
Level 65
God Stats
35W - 45L
1,365 SR
Queue Stats
100W - 106L
1,444 Elo+
Party 1
Team Averages
Level 29
1,509 SR
1,509 Elo+

VS

Team Averages
Level 20
1,568 SR
1,467 Elo+
Apollo
Apollo
DatBoiStick6263
Apollo
Level 17
God Stats
14W - 18L
1,431 SR
Queue Stats
178W - 142L
1,550 Elo+
Solo
Ganesha
Ganesha
Juhony
Ganesha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,340 Elo+
Solo
Janus
Janus
LazKake
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 104L
1,407 Elo+
Solo
Achilles
Achilles
Yan_Hunter_MSM
Achilles
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 101L
1,408 Elo+
Solo
Tyr
Tyr
tejon-hibrido9
Tyr
Level 27
God Stats
10W - 7L
1,911 SR
Queue Stats
90W - 112L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DoctorLives
Hercules
17
6 / 2 / 7
11,875
565
7,775
14,706
12,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
HiRezSucks
Fenrir
20
11 / 1 / 6
13,444
640
19,414
18,131
12,854
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
Hijackhero
Heimdallr
15
2 / 4 / 7
10,103
481
8,408
12,429
4,897
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
LozSen
Sol
20
15 / 0 / 6
13,685
652
26,797
14,938
6,553
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Wigbar
Sylvanus
15
5 / 3 / 6
10,305
491
6,890
16,302
18,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 0
10,491
500
8,508
18,687
6,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Juhony
Ganesha
12
0 / 9 / 6
8,731
416
1,469
17,413
9,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
LazKake
Janus
15
3 / 8 / 2
9,887
471
10,745
12,874
4,519
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
11
1 / 8 / 0
7,416
353
3,680
19,630
10,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
1 / 9 / 3
9,078
432
11,182
23,235
20,962
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
19
39
Kills
8
10
Deaths
39
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
Hercules
DoctorLives
Hercules
6
2
7
4.75
W
Fenrir
HiRezSucks
Fenrir
11
1
6
14
W
Heimdallr
Hijackhero
Heimdallr
2
4
7
1.38
L
Ganesha
Juhony
Ganesha
0
9
6
0.33
L
Janus
LazKake
Janus
3
8
2
0.5
W
Sol
LozSen
Sol
15
0
6
18
W
Sylvanus
Wigbar
Sylvanus
5
3
6
2.67
L
Achilles
1
8
0
0.13
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,284
Damage
35,584
76,506
Taken
91,839
54,670
Mitigated
51,798
33,068
Healing
14,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,508
6,138
0
5,097
18,687
6,714
3,658
5,615
13,072
0
74,823
W
Hercules
DoctorLives
Hercules
7,775
2,752
0
1,973
14,706
12,208
854
4,205
10,501
0
64,769
W
Fenrir
HiRezSucks
Fenrir
19,414
5,411
0
9,516
18,131
12,854
172
1,713
16,418
0
116,245
W
Heimdallr
Hijackhero
Heimdallr
8,408
4,768
0
3,200
12,429
4,897
828
4,532
6,665
0
46,414
L
Ganesha
Juhony
Ganesha
1,469
366
0
827
17,413
9,490
0
8,818
8,595
9,236
0
L
Janus
LazKake
Janus
10,745
1,402
0
706
12,874
4,519
935
5,990
6,884
62,312
0
W
Sol
LozSen
Sol
26,797
10,261
0
10,657
14,938
6,553
7,026
5,994
8,944
124,202
0
W
Sylvanus
Wigbar
Sylvanus
6,890
1,196
2,218
5,504
16,302
18,158
1,190
2,360
13,942
24,429
5,455
L
Achilles
3,680
735
282
4,255
19,630
10,113
123
6,609
13,021
0
30,212
L
11,182
848
0
3,439
23,235
20,962
0
6,664
16,571
0
54,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,412
Gold Earned
45,603
592
Minions Killed
429
0
Camps Cleared
0
1,939,075
Distance Traveled
1,873,858
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,491
500
154
7
0
389,076
2
W
Hercules
11,875
565
138
7
0
383,971
3
W
Fenrir
13,444
640
151
7
0
451,965
8
W
Heimdallr
10,103
481
72
3
0
376,192
3
L
Ganesha
8,731
416
6
0
0
393,499
5
L
Janus
9,887
471
111
5
0
358,038
1
W
Sol
13,685
652
176
8
0
415,504
2
W
Sylvanus
10,305
491
55
3
0
311,443
4
L
Achilles
7,416
353
55
3
0
332,064
5
L
Tyr
9,078
432
103
5
0
401,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role