Player Matchup

Geb
Geb
CrackedEgg99
Geb
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 55L
1,571 Elo+
Party 1
Nu Wa
Nu Wa
SoupIs2Good
Nu Wa
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 11L
1,578 Elo+
Party 1
Neith
Neith
craftnovice
Neith
Level 27
God Stats
65W - 81L
1,505 SR
Queue Stats
76W - 101L
1,454 Elo+
Solo
Team Averages
Level 31
1,502 SR
1,534 Elo+

VS

Team Averages
Level 67
1,519 SR
1,430 Elo+
Izanami
Izanami
HOOTYHOO66
Izanami
Level 125
God Stats
1W - 1L
1,717 SR
Queue Stats
49W - 49L
1,539 Elo+
Party 2
Kukulkan
Kukulkan
Nuggies Slayer
Kukulkan
Level 64
God Stats
32W - 35L
1,503 SR
Queue Stats
51W - 65L
1,360 Elo+
Solo
Bellona
Bellona
Pu22yLiqour69
Bellona
Level 11
God Stats
4W - 7L
1,338 SR
Queue Stats
15W - 24L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 11
8,898
742
4,633
9,986
6,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
7 / 4 / 5
9,303
775
10,970
7,475
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 1 / 6
9,679
807
10,935
9,294
3,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HOOTYHOO66
Izanami
11
0 / 5 / 4
7,761
647
6,881
14,166
3,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
11
2 / 7 / 1
7,733
644
5,858
8,848
2,403
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
7
2 / 1 / 1
7,165
597
2,643
6,881
5,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
13
Kills
4
5
Deaths
13
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
0
11
6.5
L
Izanami
HOOTYHOO66
Izanami
0
5
4
0.4
L
Kukulkan
2
7
1
0.36
L
Bellona
2
1
1
2.5
W
7
4
5
2.38
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,538
Damage
15,382
26,755
Taken
29,895
12,019
Mitigated
11,676
7,325
Healing
1,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,633
648
708
1,524
9,986
6,844
70
2,751
7,235
23,309
0
L
Izanami
HOOTYHOO66
Izanami
6,881
4,939
0
1,435
14,166
3,788
0
6,827
7,130
0
34,560
L
Kukulkan
5,858
408
0
205
8,848
2,403
0
6,015
2,543
31,480
0
L
Bellona
2,643
800
0
199
6,881
5,485
0
2,171
4,591
0
6,523
W
10,970
3,018
0
222
7,475
2,155
519
2,026
5,449
34,850
0
W
10,935
4,535
449
4,422
9,294
3,020
2,106
1,199
8,095
0
58,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,880
Gold Earned
22,659
162
Minions Killed
114
0
Camps Cleared
0
628,608
Distance Traveled
528,917
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,898
742
16
1
0
247,039
0
L
Izanami
7,761
647
51
4
0
186,345
3
L
Kukulkan
7,733
644
55
5
0
194,617
4
L
Bellona
7,165
597
8
1
0
147,955
1
W
Nu Wa
9,303
775
45
4
0
175,845
3
W
Neith
9,679
807
101
8
0
205,724
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role