Player Matchup

Set
Set
Mmmmmmmm steak
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 6L
1,815 Elo+
Party 1
Ares
Ares
RageKage38
Ares
Level 8
God Stats
7W - 8L
1,713 SR
Queue Stats
153W - 142L
1,570 Elo+
Solo
Neith
Neith
Saint Ludi
Neith
Level 76
God Stats
5W - 3L
1,620 SR
Queue Stats
7W - 4L
1,883 Elo+
Party 1
Guan Yu
Guan Yu
Seerydevil
Guan Yu
Level 11
God Stats
3W - 2L
1,875 SR
Queue Stats
9W - 10L
1,533 Elo+
Party 1
Zeus
Zeus
Vacateduncle288
Zeus
Level 30
God Stats
2W - 4L
1,539 SR
Queue Stats
99W - 99L
1,681 Elo+
Solo
Team Averages
Level 30
1,649 SR
1,696 Elo+

VS

Team Averages
Level 22
1,614 SR
1,660 Elo+
Artemis
Artemis
CatalystsBurner
Artemis
Level 20
God Stats
3W - 0L
1,830 SR
Queue Stats
82W - 21L
1,831 Elo+
Solo
Bakasura
Bakasura
Darkcor210
Bakasura
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 23L
1,730 Elo+
Solo
Yemoja
Yemoja
Highifu
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,545 Elo+
Solo
Poseidon
Poseidon
ThatSEnoughMeaT
Poseidon
Level 28
God Stats
25W - 12L
1,742 SR
Queue Stats
110W - 113L
1,570 Elo+
Solo
Odin
Odin
xXll-Temp-_-llXx
Odin
Level 25
God Stats
5W - 9L
1,500 SR
Queue Stats
215W - 216L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 1
6,661
512
3,323
9,211
3,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 4 / 7
6,385
491
3,895
10,509
6,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Neith
10
4 / 5 / 1
6,710
516
5,276
6,523
1,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
Seerydevil
Guan Yu
10
0 / 2 / 0
5,363
413
2,671
7,267
5,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 3 / 1
7,092
546
7,395
4,847
1,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 5 / 1
8,845
680
10,626
10,803
3,785
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
Darkcor210
Bakasura
11
1 / 4 / 2
6,493
499
1,696
9,072
3,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
Highifu
Yemoja
12
3 / 3 / 8
7,122
548
4,272
7,188
3,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
12
2 / 2 / 2
7,050
542
1,952
3,534
987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 0 / 4
8,093
623
6,649
8,285
3,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
14
Kills
16
16
Deaths
14
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
8
5
1
1.7
W
Bakasura
Darkcor210
Bakasura
1
4
2
0.5
W
Yemoja
Highifu
Yemoja
3
3
8
2.33
L
4
2
1
2.25
L
2
4
7
1.38
L
Neith
4
5
1
0.9
L
Guan Yu
Seerydevil
Guan Yu
0
2
0
0
W
Poseidon
2
2
2
1.5
L
4
3
1
1.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,560
Damage
25,195
38,357
Taken
38,882
19,133
Mitigated
15,069
8,375
Healing
12,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,626
6,357
0
3,870
10,803
3,785
382
2,423
8,334
0
59,859
W
Bakasura
Darkcor210
Bakasura
1,696
1,122
99
3,662
9,072
3,634
640
3,108
5,828
0
29,408
W
Yemoja
Highifu
Yemoja
4,272
563
1,432
873
7,188
3,251
24
1,467
5,655
14,547
0
L
3,323
1,557
0
3,440
9,211
3,622
0
1,461
7,750
0
33,450
L
3,895
564
0
2,147
10,509
6,781
0
1,958
8,249
12,299
0
L
Neith
5,276
2,335
0
691
6,523
1,926
0
1,633
4,848
0
23,427
L
Guan Yu
Seerydevil
Guan Yu
2,671
504
240
1,857
7,267
5,175
0
1,161
6,096
0
17,203
W
Poseidon
1,952
0
399
576
3,534
987
780
2,176
1,184
33,494
0
L
7,395
864
0
0
4,847
1,629
958
918
3,855
40,717
0
W
6,649
936
0
1,620
8,285
3,412
546
1,672
6,291
4,195
47,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,211
Gold Earned
37,603
258
Minions Killed
362
0
Camps Cleared
0
1,137,867
Distance Traveled
1,244,599
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,845
680
90
7
0
191,286
1
W
Bakasura
6,493
499
68
5
0
265,764
0
W
Yemoja
7,122
548
15
1
0
257,411
3
L
Set
6,661
512
75
6
0
265,222
1
L
Ares
6,385
491
10
1
0
215,693
2
L
Neith
6,710
516
46
4
0
213,170
0
L
Guan Yu
5,363
413
42
3
0
238,725
1
W
Poseidon
7,050
542
76
6
0
268,693
5
L
Zeus
7,092
546
85
7
0
205,057
4
W
Odin
8,093
623
113
9
0
261,445
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role