Player Matchup

Hera
Hera
KimimaroX62
Hera
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 64L
1,324 Elo+
Party 2
Osiris
Osiris
jin_mori_3_E
Osiris
Level 54
God Stats
6W - 3L
1,677 SR
Queue Stats
47W - 73L
1,355 Elo+
Party 2
Scylla
Scylla
kenzo_lejeune_
Scylla
Level 29
God Stats
1W - 2L
1,697 SR
Queue Stats
21W - 30L
1,388 Elo+
Party 2
Medusa
Medusa
nanou_59_
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,298 Elo+
Party 2
Pele
Pele
wzababy
Pele
Level 94
God Stats
0W - 4L
1,157 SR
Queue Stats
58W - 92L
1,294 Elo+
Party 2
Team Averages
Level 42
1,506 SR
1,332 Elo+

VS

Team Averages
Level 49
1,508 SR
1,453 Elo+
Kukulkan
Kukulkan
BALGRON
Kukulkan
Level 88
God Stats
31W - 27L
1,514 SR
Queue Stats
292W - 287L
1,415 Elo+
Party 1
Danzaburou
Danzaburou
Henschu95
Danzaburou
Level 46
God Stats
31W - 30L
1,529 SR
Queue Stats
265W - 256L
1,484 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Kubbixx
Cu Chulainn
Level 47
God Stats
9W - 11L
1,511 SR
Queue Stats
329W - 334L
1,496 Elo+
Party 1
Arachne
Arachne
Marc0927083
Arachne
Level 37
God Stats
58W - 37L
1,385 SR
Queue Stats
204W - 211L
1,363 Elo+
Solo
Athena
Athena
Tobra147
Athena
Level 29
God Stats
32W - 24L
1,600 SR
Queue Stats
154W - 137L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
6,823
359
5,627
8,114
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
14
1 / 7 / 2
8,007
421
8,948
18,742
14,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 4 / 3
8,277
436
3,713
7,805
2,493
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
nanou_59_
Medusa
10
0 / 8 / 1
6,448
339
590
8,038
2,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
wzababy
Pele
16
6 / 4 / 0
10,307
542
10,990
15,449
5,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BALGRON
Kukulkan
18
4 / 1 / 5
11,291
594
7,112
5,098
2,143
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Henschu95
Danzaburou
18
9 / 1 / 8
11,882
625
11,531
10,979
4,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Kubbixx
Cu Chulainn
17
3 / 2 / 4
11,008
579
11,091
17,130
15,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Marc0927083
Arachne
18
10 / 1 / 3
11,622
612
12,145
12,398
7,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Tobra147
Athena
15
4 / 2 / 11
10,400
547
4,374
14,383
13,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
61
7
Kills
30
30
Deaths
7
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BALGRON
Kukulkan
4
1
5
6.5
W
Danzaburou
Henschu95
Danzaburou
9
1
8
13
L
0
7
1
0.07
W
Cu Chulainn
Kubbixx
Cu Chulainn
3
2
4
2.5
W
Arachne
Marc0927083
Arachne
10
1
3
11.5
W
Athena
Tobra147
Athena
4
2
11
4.75
L
Osiris
1
7
2
0.29
L
0
4
3
0.38
L
Medusa
nanou_59_
Medusa
0
8
1
0.06
L
Pele
wzababy
Pele
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,868
Damage
46,253
58,148
Taken
59,988
26,943
Mitigated
43,352
7,799
Healing
22,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BALGRON
Kukulkan
7,112
554
0
646
5,098
2,143
3,115
779
4,319
80,532
0
W
Danzaburou
Henschu95
Danzaburou
11,531
5,661
0
7,352
10,979
4,336
3,991
3,403
7,222
0
89,087
L
5,627
1,362
0
231
8,114
1,874
96
1,329
6,785
31,381
0
W
Cu Chulainn
Kubbixx
Cu Chulainn
11,091
1,599
0
7,157
17,130
15,921
1,601
975
16,134
9,537
60,136
W
Arachne
Marc0927083
Arachne
12,145
8,151
0
3,874
12,398
7,809
400
845
11,513
0
76,200
W
Athena
Tobra147
Athena
4,374
885
0
3,744
14,383
13,143
805
2,831
11,460
20,990
0
L
Osiris
8,948
3,914
0
3,905
18,742
14,998
180
3,221
14,906
0
38,035
L
3,713
628
243
1,316
7,805
2,493
616
4,377
3,428
39,574
0
L
Medusa
nanou_59_
Medusa
590
590
0
0
8,038
2,024
294
659
7,379
0
11,185
L
Pele
wzababy
Pele
10,990
2,782
0
2,104
15,449
5,554
0
3,720
11,679
0
77,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,862
Gold Earned
56,203
366
Minions Killed
590
0
Camps Cleared
0
1,487,212
Distance Traveled
1,744,092
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,291
594
154
8
0
349,125
4
W
Danzaburou
11,882
625
148
8
0
302,291
4
L
Hera
6,823
359
65
3
0
245,273
2
W
Cu Chulainn
11,008
579
130
7
0
345,942
3
W
Arachne
11,622
612
129
7
0
382,407
0
W
Athena
10,400
547
29
2
0
364,327
9
L
Osiris
8,007
421
74
4
0
305,399
0
L
Scylla
8,277
436
70
4
0
334,990
3
L
Medusa
6,448
339
33
2
0
235,078
0
L
Pele
10,307
542
124
7
0
366,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role