Player Matchup

Gilgamesh
Gilgamesh
Alfadoor
Gilgamesh
Level 12
God Stats
3W - 0L
1,308 SR
Queue Stats
11W - 6L
1,385 Elo+
Party 2
Ra
Ra
Chaser6cbm
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,112 Elo+
Party 2
Hou Yi
Hou Yi
HamothyTheGreat
Hou Yi
Level 17
God Stats
61W - 64L
1,319 SR
Queue Stats
554W - 592L
1,281 Elo+
Solo
Ravana
Ravana
JonaXVC
Ravana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,373 Elo+
Solo
Jormungandr
Jormungandr
oMitsuki
Jormungandr
Level 10
God Stats
8W - 3L
1,535 SR
Queue Stats
11W - 8L
1,374 Elo+
Party 2
Team Averages
Level 15
1,432 SR
1,305 Elo+

VS

Team Averages
Level 32
1,507 SR
1,395 Elo+
Cupid
Cupid
Indiaso
Cupid
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
JamalFastclap
Loki
Level 26
God Stats
4W - 6L
1,575 SR
Queue Stats
107W - 107L
1,432 Elo+
Party 1
Sobek
Sobek
LASTpigSTANDING
Sobek
Level 97
God Stats
0W - 1L
1,779 SR
Queue Stats
3W - 10L
1,346 Elo+
Party 1
King Arthur
King Arthur
LordBopp
King Arthur
Level 15
God Stats
2W - 3L
1,423 SR
Queue Stats
5W - 9L
1,435 Elo+
Party 1
Janus
Janus
chompy1117
Janus
Level 22
God Stats
3W - 7L
1,256 SR
Queue Stats
83W - 112L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alfadoor
Gilgamesh
17
10 / 6 / 2
11,369
568
11,692
14,060
9,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 5 / 5
9,765
488
9,245
9,319
3,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 4 / 6
8,640
432
6,593
12,493
4,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
JonaXVC
Ravana
19
8 / 2 / 3
11,815
591
8,300
9,263
4,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
oMitsuki
Jormungandr
14
3 / 5 / 4
9,243
462
8,673
11,590
9,508
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Indiaso
Cupid
9
1 / 4 / 6
7,371
369
3,669
6,670
1,913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 6 / 3
10,910
546
7,726
15,888
5,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
6 / 4 / 7
10,233
512
10,321
20,126
23,179
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
LordBopp
King Arthur
10
0 / 7 / 0
7,266
363
1,506
11,855
4,566
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
16
7 / 5 / 4
10,156
508
11,403
10,269
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
41
26
Kills
21
22
Deaths
26
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Alfadoor
Gilgamesh
10
6
2
1.83
W
4
5
5
1.3
W
1
4
6
1
L
Cupid
Indiaso
Cupid
1
4
6
1
L
7
6
3
1.42
W
Ravana
JonaXVC
Ravana
8
2
3
4.75
L
6
4
7
2.38
L
King Arthur
LordBopp
King Arthur
0
7
0
0
L
Janus
7
5
4
1.8
W
Jormungandr
oMitsuki
Jormungandr
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,503
Damage
34,625
56,725
Taken
64,808
30,814
Mitigated
38,799
11,739
Healing
9,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Alfadoor
Gilgamesh
11,692
4,400
0
1,280
14,060
9,583
1,110
4,902
9,158
0
62,098
W
9,245
1,574
917
1,603
9,319
3,268
805
3,506
5,813
61,754
0
W
6,593
3,549
0
2,444
12,493
4,102
2,488
6,415
6,078
0
31,484
L
Cupid
Indiaso
Cupid
3,669
2,497
319
1,229
6,670
1,913
696
2,744
3,786
0
17,297
L
7,726
2,640
0
1,778
15,888
5,717
0
3,290
12,492
0
77,363
W
Ravana
JonaXVC
Ravana
8,300
2,673
0
4,402
9,263
4,353
1,385
2,288
6,975
0
94,346
L
10,321
1,059
0
4,336
20,126
23,179
0
5,810
14,108
40,480
0
L
King Arthur
LordBopp
King Arthur
1,506
267
0
750
11,855
4,566
170
1,509
10,307
105
22,426
L
Janus
11,403
736
252
1,082
10,269
3,424
0
3,754
6,197
49,273
0
W
Jormungandr
oMitsuki
Jormungandr
8,673
2,174
436
657
11,590
9,508
477
4,703
6,887
41,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,832
Gold Earned
45,936
479
Minions Killed
345
0
Camps Cleared
0
1,944,575
Distance Traveled
1,515,544
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,369
568
101
5
0
376,845
1
W
Ra
9,765
488
117
6
0
415,458
1
W
Hou Yi
8,640
432
47
2
0
358,213
0
L
Cupid
7,371
369
35
2
0
185,363
2
L
Loki
10,910
546
125
6
0
372,563
1
W
Ravana
11,815
591
147
7
0
422,316
0
L
Sobek
10,233
512
57
3
0
363,734
0
L
King Arthur
7,266
363
39
2
0
255,400
0
L
Janus
10,156
508
89
4
0
338,484
0
W
Jormungandr
9,243
462
67
3
0
371,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role