Player Matchup

Medusa
Medusa
Big_huncho_H
Medusa
Level 25
God Stats
12W - 18L
1,412 SR
Queue Stats
110W - 177L
1,217 Elo+
Solo
Hades
Hades
El Locochon3000
Hades
Level 27
God Stats
4W - 4L
1,451 SR
Queue Stats
95W - 134L
1,417 Elo+
Solo
Pele
Pele
Leonehad
Pele
Level 19
God Stats
10W - 6L
1,613 SR
Queue Stats
62W - 44L
1,603 Elo+
Solo
Khepri
Khepri
WatchUrHeadChief
Khepri
Level 26
God Stats
14W - 10L
1,311 SR
Queue Stats
113W - 98L
1,539 Elo+
Solo
King Arthur
King Arthur
soyunomar_
King Arthur
Level 29
God Stats
72W - 65L
1,553 SR
Queue Stats
149W - 140L
1,634 Elo+
Solo
Team Averages
Level 25
1,468 SR
1,482 Elo+

VS

Team Averages
Level 19
1,488 SR
1,494 Elo+
Poseidon
Poseidon
DieselAndSprite4
Poseidon
Level 24
God Stats
5W - 5L
1,500 SR
Queue Stats
47W - 58L
1,458 Elo+
Solo
Chaac
Chaac
IFeed05
Chaac
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
312W - 185L
1,637 Elo+
Solo
Ra
Ra
Papijeff983
Ra
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,311 Elo+
Solo
Nemesis
Nemesis
mr-stonky
Nemesis
Level 26
God Stats
4W - 4L
1,573 SR
Queue Stats
151W - 136L
1,561 Elo+
Solo
Geb
Geb
thedraigarM
Geb
Level 17
God Stats
9W - 12L
1,366 SR
Queue Stats
753W - 778L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
1 / 1 / 0
5,228
523
1,747
3,222
959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
8 / 0 / 3
6,986
699
5,026
3,929
1,416
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pele
12
8 / 1 / 4
7,301
730
6,685
7,983
2,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

7
0 / 1 / 4
4,964
496
1,088
5,580
2,732
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

King Arthur
soyunomar_
King Arthur
11
0 / 0 / 0
6,083
608
5,219
8,485
4,069
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,875
488
2,793
2,375
493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

Chaac
IFeed05
Chaac
10
0 / 2 / 0
5,422
542
6,140
10,318
4,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 8 / 0
4,369
437
1,731
5,718
1,728
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nemesis
mr-stonky
Nemesis
8
1 / 3 / 0
5,027
503
2,616
6,648
1,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 1
5,557
556
2,558
8,209
4,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
17
Kills
3
3
Deaths
17
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
1
1
0
1
L
1
1
0
1
W
8
0
3
9.5
L
Chaac
IFeed05
Chaac
0
2
0
0
W
Pele
8
1
4
10
L
0
8
0
0
W
0
1
4
2
L
Nemesis
mr-stonky
Nemesis
1
3
0
0.33
W
King Arthur
soyunomar_
King Arthur
0
0
0
0
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,765
Damage
15,838
29,199
Taken
33,268
11,809
Mitigated
13,581
7,935
Healing
9,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
1,747
844
0
0
3,222
959
942
1,878
1,344
0
16,850
L
2,793
375
0
171
2,375
493
0
548
1,827
17,066
0
W
5,026
1,115
0
2,915
3,929
1,416
180
2,322
1,607
29,354
0
L
Chaac
IFeed05
Chaac
6,140
1,237
0
5,020
10,318
4,460
0
0
10,318
0
33,983
W
Pele
6,685
3,166
0
1,968
7,983
2,633
0
1,306
6,677
0
46,486
L
1,731
571
0
215
5,718
1,728
78
2,975
2,743
14,092
0
W
1,088
147
0
384
5,580
2,732
0
1,437
4,143
13,334
0
L
Nemesis
mr-stonky
Nemesis
2,616
1,186
0
1,797
6,648
1,937
0
762
5,886
0
23,311
W
King Arthur
soyunomar_
King Arthur
5,219
794
0
2,668
8,485
4,069
0
139
8,346
0
38,672
L
2,558
508
0
2,755
8,209
4,963
33
1,829
6,380
18,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,562
Gold Earned
25,250
298
Minions Killed
213
0
Camps Cleared
0
959,667
Distance Traveled
918,771
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,228
523
39
4
0
160,657
0
L
Poseidon
4,875
488
46
5
0
170,683
1
W
Hades
6,986
699
62
6
0
169,615
0
L
Chaac
5,422
542
69
7
0
197,620
1
W
Pele
7,301
730
97
10
0
211,616
4
L
Ra
4,369
437
26
3
0
147,401
0
W
Khepri
4,964
496
22
2
0
192,811
3
L
Nemesis
5,027
503
52
5
0
188,498
2
W
King Arthur
6,083
608
78
8
0
224,968
5
L
Geb
5,557
556
20
2
0
214,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role