Player Matchup

Fenrir
Fenrir
Airwalkerb27
Fenrir
Level 154
God Stats
2W - 1L
1,830 SR
Queue Stats
243W - 215L
1,529 Elo+
Solo
Agni
Agni
MikoloPulo
Agni
Level 155
God Stats
1W - 2L
1,480 SR
Queue Stats
182W - 174L
1,639 Elo+
Solo
Cu Chulainn
Cu Chulainn
jedinixon
Cu Chulainn
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 102L
1,655 Elo+
Solo
Bellona
Bellona
leysw52
Bellona
Level 160
God Stats
2W - 1L
1,709 SR
Queue Stats
196W - 184L
1,633 Elo+
Solo
Sylvanus
Sylvanus
salsalito
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 151
1,604 SR
1,591 Elo+

VS

Team Averages
Level 152
1,429 SR
1,598 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Clwny
Ra
Level 160
God Stats
2W - 6L
1,269 SR
Queue Stats
148W - 72L
1,810 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JohnSchiffer
Ah Muzen Cab
Level 124
God Stats
4W - 2L
1,500 SR
Queue Stats
377W - 367L
1,565 Elo+
Solo
Odin
Odin
Vespertide
Odin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
monty27
Raijin
Level 158
God Stats
2W - 3L
1,376 SR
Queue Stats
98W - 104L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
2 / 4 / 3
6,310
789
4,068
10,199
4,998
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 3 / 7
7,666
958
10,225
7,169
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
jedinixon
Cu Chulainn
14
3 / 4 / 6
7,187
898
7,247
13,716
7,323
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
leysw52
Bellona
9
0 / 2 / 3
6,248
781
1,543
6,533
4,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
salsalito
Sylvanus
13
2 / 4 / 6
7,212
902
5,024
10,282
8,518
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
4 / 1 / 13
8,788
1,099
10,153
11,544
13,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ra
14
4 / 1 / 12
7,967
996
6,306
6,320
5,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
JohnSchiffer
Ah Muzen Cab
13
3 / 3 / 9
7,791
974
8,991
4,437
2,239
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 3 / 8
7,302
913
3,576
8,158
9,125
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
monty27
Raijin
15
4 / 1 / 13
8,687
1,086
11,931
5,472
3,167
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
72
9
Kills
17
17
Deaths
9
25
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
1
13
10.5
L
Fenrir
2
4
3
0.88
W
Ra
4
1
12
10
W
Ah Muzen Cab
JohnSchiffer
Ah Muzen Cab
3
3
9
2.5
L
2
3
7
1.83
W
2
3
8
2
L
Cu Chulainn
jedinixon
Cu Chulainn
3
4
6
1.5
L
Bellona
leysw52
Bellona
0
2
3
0.75
W
Raijin
monty27
Raijin
4
1
13
10.5
L
Sylvanus
salsalito
Sylvanus
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,107
Damage
40,957
47,899
Taken
35,931
28,278
Mitigated
33,821
16,713
Healing
13,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,153
1,544
358
1,905
11,544
13,941
873
4,951
6,273
0
16,010
L
Fenrir
4,068
1,162
832
441
10,199
4,998
0
5,268
4,931
0
5,120
W
Ra
6,306
544
5,196
2,942
6,320
5,349
1,042
2,666
3,486
14,614
0
W
Ah Muzen Cab
JohnSchiffer
Ah Muzen Cab
8,991
2,007
1,642
424
4,437
2,239
1,340
1,608
2,741
0
22,246
L
10,225
685
547
1,355
7,169
2,869
0
2,202
4,967
21,948
0
W
3,576
652
36
177
8,158
9,125
482
3,370
4,662
0
6,416
L
Cu Chulainn
jedinixon
Cu Chulainn
7,247
1,826
609
2,031
13,716
7,323
0
3,846
9,870
0
19,667
L
Bellona
leysw52
Bellona
1,543
188
0
0
6,533
4,570
0
2,272
4,261
0
5,047
W
Raijin
monty27
Raijin
11,931
1,457
738
520
5,472
3,167
938
1,890
3,520
30,173
0
L
Sylvanus
salsalito
Sylvanus
5,024
767
7,085
3,813
10,282
8,518
0
4,649
5,633
9,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,623
Gold Earned
40,535
76
Minions Killed
98
0
Camps Cleared
0
563,674
Distance Traveled
662,914
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,788
1,099
9
1
0
148,344
1
L
Fenrir
6,310
789
3
0
0
117,359
0
W
Ra
7,967
996
21
3
0
114,856
0
W
Ah Muzen Cab
7,791
974
24
3
0
150,226
1
L
Agni
7,666
958
40
5
0
125,930
0
W
Odin
7,302
913
5
1
0
142,174
0
L
Cu Chulainn
7,187
898
17
2
0
144,604
4
L
Bellona
6,248
781
3
0
0
69,799
0
W
Raijin
8,687
1,086
39
5
0
107,314
1
L
Sylvanus
7,212
902
13
2
0
105,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role