Player Matchup

Hachiman
Hachiman
OldManWithGun
Hachiman
Level 25
God Stats
11W - 9L
1,687 SR
Queue Stats
49W - 46L
1,630 Elo+
Solo
Kukulkan
Kukulkan
ThisMatchNOGOOD
Kukulkan
Level 27
God Stats
30W - 20L
1,830 SR
Queue Stats
511W - 446L
1,688 Elo+
Solo
Ares
Ares
bokay69
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,410 Elo+
Party 1
Thor
Thor
g00z1lla
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,645 Elo+
Party 1
Anubis
Anubis
rеstrukt
Anubis
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 13
1,604 SR
1,574 Elo+

VS

Team Averages
Level 24
1,565 SR
1,528 Elo+
Loki
Loki
 
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
RIP HARAMBE 559
Aphrodite
Level 11
God Stats
12W - 6L
1,666 SR
Queue Stats
24W - 26L
1,514 Elo+
Party 2
Gilgamesh
Gilgamesh
Ruffussan
Gilgamesh
Level 26
God Stats
1W - 1L
1,295 SR
Queue Stats
15W - 10L
1,617 Elo+
Solo
Nike
Nike
xXxSharK
Nike
Level 25
God Stats
8W - 4L
1,669 SR
Queue Stats
101W - 92L
1,633 Elo+
Solo
Danzaburou
Danzaburou
矮纸斜行闲作草
Danzaburou
Level 29
God Stats
1W - 0L
1,697 SR
Queue Stats
63W - 46L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
OldManWithGun
Hachiman
13
3 / 1 / 2
7,828
435
13,631
14,740
4,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
8
0 / 26 / 1
5,905
328
0
18,638
4,658
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
bokay69
Ares
9
1 / 11 / 0
6,772
376
2,650
18,243
13,563
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
11
2 / 14 / 1
7,740
430
5,007
18,061
6,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
rеstrukt
Anubis
6
0 / 0 / 1
5,774
321
573
1,478
1,147
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
11 / 3 / 12
10,112
562
13,273
12,972
4,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
RIP HARAMBE 559
Aphrodite
14
3 / 2 / 17
10,238
569
4,819
8,603
4,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
Ruffussan
Gilgamesh
17
12 / 1 / 7
11,302
628
11,668
11,031
6,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nike
15
8 / 0 / 10
10,625
590
7,071
11,455
8,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
10 / 1 / 12
12,534
696
20,873
14,080
5,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
102
6
Kills
44
52
Deaths
7
5
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
11
3
12
5.67
L
Hachiman
OldManWithGun
Hachiman
3
1
2
4
W
Aphrodite
RIP HARAMBE 559
Aphrodite
3
2
17
5.75
W
Gilgamesh
Ruffussan
Gilgamesh
12
1
7
15.5
L
Kukulkan
0
26
1
0.02
L
Ares
bokay69
Ares
1
11
0
0.09
L
Thor
2
14
1
0.18
L
Anubis
rеstrukt
Anubis
0
0
1
0.5
W
Nike
8
0
10
13
W
10
1
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,861
Damage
57,704
71,160
Taken
58,141
30,537
Mitigated
30,572
4,790
Healing
21,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
13,273
3,824
0
563
12,972
4,899
1,445
929
12,043
0
48,307
L
Hachiman
OldManWithGun
Hachiman
13,631
7,787
0
3,472
14,740
4,841
0
1,400
13,340
0
38,052
W
Aphrodite
RIP HARAMBE 559
Aphrodite
4,819
1,319
5,826
4,649
8,603
4,732
500
301
8,302
19,860
0
W
Gilgamesh
Ruffussan
Gilgamesh
11,668
4,467
0
1,623
11,031
6,221
2,927
1,096
9,935
0
62,452
L
Kukulkan
0
0
0
0
18,638
4,658
174
1,550
17,088
5,379
0
L
Ares
bokay69
Ares
2,650
459
0
127
18,243
13,563
0
867
17,376
12,295
0
L
Thor
5,007
1,135
0
871
18,061
6,328
204
1,002
17,059
0
27,735
L
Anubis
rеstrukt
Anubis
573
0
0
320
1,478
1,147
0
0
1,478
4,260
0
W
Nike
7,071
1,832
0
1,319
11,455
8,793
2,301
539
10,916
0
49,449
W
20,873
15,540
0
7,975
14,080
5,927
8,238
358
13,722
0
104,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,019
Gold Earned
54,811
142
Minions Killed
477
0
Camps Cleared
0
1,326,650
Distance Traveled
1,682,657
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,112
562
72
4
0
384,776
3
L
Hachiman
7,828
435
62
3
0
307,612
3
W
Aphrodite
10,238
569
40
2
0
346,136
1
W
Gilgamesh
11,302
628
121
7
0
325,208
0
L
Kukulkan
5,905
328
8
0
0
272,204
0
L
Ares
6,772
376
11
1
0
264,562
1
L
Thor
7,740
430
53
3
0
281,768
0
L
Anubis
5,774
321
8
0
0
200,504
4
W
Nike
10,625
590
92
5
0
297,718
0
W
Danzaburou
12,534
696
152
8
0
328,819
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role