Player Matchup

Thanatos
Thanatos
Firebomblast
Thanatos
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 25L
1,665 Elo+
Party 1
Ullr
Ullr
Nercht
Ullr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,568 Elo+
Party 2
Ao Kuang
Ao Kuang
Solo0rYolo
Ao Kuang
Level 128
God Stats
1W - 3L
1,553 SR
Queue Stats
224W - 186L
1,534 Elo+
Party 2
Sun Wukong
Sun Wukong
innsaanoo
Sun Wukong
Level 15
God Stats
1W - 1L
1,287 SR
Queue Stats
8W - 11L
1,557 Elo+
Party 1
Erlang Shen
Erlang Shen
ŢheBek
Erlang Shen
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 84
1,468 SR
1,565 Elo+

VS

Team Averages
Level 70
1,561 SR
1,515 Elo+
Janus
Janus
HadesHimbo
Janus
Level 108
God Stats
14W - 19L
1,353 SR
Queue Stats
671W - 617L
1,512 Elo+
Party 3
Medusa
Medusa
Joshin707
Medusa
Level 47
God Stats
27W - 22L
1,631 SR
Queue Stats
303W - 259L
1,523 Elo+
Party 3
Mercury
Mercury
Splatley
Mercury
Level 79
God Stats
9W - 7L
1,742 SR
Queue Stats
368W - 319L
1,537 Elo+
Party 3
King Arthur
King Arthur
lemmygamer
King Arthur
Level 69
God Stats
126W - 103L
1,580 SR
Queue Stats
294W - 250L
1,522 Elo+
Party 3
Fenrir
Fenrir
player112320
Fenrir
Level 46
God Stats
8W - 6L
1,500 SR
Queue Stats
73W - 48L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Firebomblast
Thanatos
12
0 / 6 / 2
7,036
469
2,675
10,883
3,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ullr
Nercht
Ullr
14
0 / 2 / 0
7,336
489
3,338
7,425
2,454
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
Solo0rYolo
Ao Kuang
15
6 / 3 / 0
8,786
586
7,964
11,818
4,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
innsaanoo
Sun Wukong
12
0 / 4 / 2
6,780
452
3,434
8,535
3,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
ŢheBek
Erlang Shen
12
0 / 2 / 1
6,533
436
1,725
5,325
2,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
4 / 2 / 3
8,550
570
4,195
4,677
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Joshin707
Medusa
14
0 / 0 / 3
8,178
545
1,887
4,998
1,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Splatley
Mercury
14
3 / 2 / 7
8,103
540
5,318
8,624
3,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
lemmygamer
King Arthur
16
5 / 2 / 2
9,314
621
8,687
9,609
4,900
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
12
5 / 0 / 5
7,635
509
5,121
9,145
4,729
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
6
Kills
17
17
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Firebomblast
Thanatos
0
6
2
0.17
W
Janus
4
2
3
2.75
W
Medusa
Joshin707
Medusa
0
0
3
1.5
L
Ullr
Nercht
Ullr
0
2
0
0
L
Ao Kuang
Solo0rYolo
Ao Kuang
6
3
0
2
W
Mercury
Splatley
Mercury
3
2
7
3.25
L
Sun Wukong
innsaanoo
Sun Wukong
0
4
2
0.25
W
King Arthur
lemmygamer
King Arthur
5
2
2
3
W
Fenrir
5
0
5
7.5
L
Erlang Shen
ŢheBek
Erlang Shen
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,136
Damage
25,208
43,986
Taken
37,053
16,736
Mitigated
15,685
14,585
Healing
11,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Firebomblast
Thanatos
2,675
253
0
6,392
10,883
3,719
0
2,307
8,456
0
43,856
W
Janus
4,195
656
0
1,216
4,677
1,455
0
1,710
2,967
52,500
0
W
Medusa
Joshin707
Medusa
1,887
381
0
2,911
4,998
1,461
0
0
4,998
0
50,924
L
Ullr
Nercht
Ullr
3,338
1,532
0
2,420
7,425
2,454
484
130
7,295
0
59,422
L
Ao Kuang
Solo0rYolo
Ao Kuang
7,964
1,278
0
3,649
11,818
4,276
0
274
11,482
56,164
0
W
Mercury
Splatley
Mercury
5,318
1,987
0
3,780
8,624
3,140
0
2,945
5,679
0
43,566
L
Sun Wukong
innsaanoo
Sun Wukong
3,434
0
0
1,358
8,535
3,644
0
237
8,267
0
31,176
W
King Arthur
lemmygamer
King Arthur
8,687
1,499
0
2,528
9,609
4,900
18
2,777
6,832
0
58,091
W
Fenrir
5,121
1,356
0
1,505
9,145
4,729
0
532
8,613
0
29,605
L
Erlang Shen
ŢheBek
Erlang Shen
1,725
161
0
766
5,325
2,643
0
965
4,291
0
31,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,471
Gold Earned
41,780
451
Minions Killed
506
0
Camps Cleared
0
1,398,004
Distance Traveled
1,538,147
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,036
469
87
6
0
283,222
1
W
Janus
8,550
570
119
8
0
300,383
6
W
Medusa
8,178
545
117
8
0
282,699
3
L
Ullr
7,336
489
129
9
0
241,343
3
L
Ao Kuang
8,786
586
106
7
0
292,505
2
W
Mercury
8,103
540
84
6
0
320,813
4
L
Sun Wukong
6,780
452
72
5
0
295,973
3
W
King Arthur
9,314
621
133
9
0
305,959
4
W
Fenrir
7,635
509
53
4
0
328,293
5
L
Erlang Shen
6,533
436
57
4
0
284,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role