Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
B4n4n4dud352
Nike
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 65L
1,562 Elo+
Party 1
Mercury
Mercury
SanjiroFPS
Mercury
Level 117
God Stats
6W - 1L
1,796 SR
Queue Stats
274W - 178L
1,638 Elo+
Party 1
Geb
Geb
temp-660313
Geb
Level 33
God Stats
9W - 3L
1,644 SR
Queue Stats
150W - 56L
1,786 Elo+
Party 1
Team Averages
Level 74
1,588 SR
1,597 Elo+

VS

Team Averages
Level 83
1,557 SR
1,490 Elo+
Ganesha
Ganesha
 
Ganesha
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
AstaTheDevil
Medusa
Level 66
God Stats
20W - 30L
1,427 SR
Queue Stats
98W - 96L
1,468 Elo+
Party 2
Tiamat
Tiamat
ChapXMahrezl26l
Tiamat
Level 84
God Stats
0W - 1L
1,579 SR
Queue Stats
81W - 70L
1,485 Elo+
Party 3
Ne Zha
Ne Zha
x_Anti-Skill_x
Ne Zha
Level 108
God Stats
5W - 3L
1,671 SR
Queue Stats
96W - 92L
1,483 Elo+
Party 2
Awilix
Awilix
zjellekes
Awilix
Level 48
God Stats
8W - 9L
1,611 SR
Queue Stats
59W - 57L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
2 / 1 / 7
8,588
537
7,497
6,844
2,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
 
Ah Muzen Cab
14
3 / 2 / 2
8,497
531
6,432
7,437
2,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 0 / 5
10,055
628
10,466
12,337
10,236
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
SanjiroFPS
Mercury
17
11 / 1 / 4
10,438
652
11,641
9,397
3,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 1 / 10
7,564
473
2,958
9,325
5,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 5 / 2
7,600
475
4,850
13,686
7,463
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Medusa
14
2 / 4 / 1
8,009
501
4,559
10,524
3,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 0
6,002
375
3,072
6,828
2,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

13
0 / 7 / 0
7,491
468
3,438
12,112
5,340
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Awilix
zjellekes
Awilix
15
3 / 3 / 1
8,515
532
5,736
12,054
4,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
23
Kills
5
5
Deaths
23
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
1
7
5.5
W
Ah Muzen Cab
 
Ah Muzen Cab
3
2
2
2
L
Ganesha
 
Ganesha
0
5
2
0.2
L
Medusa
2
4
1
0.63
W
7
0
5
9.5
L
0
4
0
0
W
Mercury
SanjiroFPS
Mercury
11
1
4
13
W
0
1
10
5
L
0
7
0
0
L
Awilix
zjellekes
Awilix
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,994
Damage
21,655
45,340
Taken
55,204
24,002
Mitigated
24,467
14,336
Healing
9,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
7,497
2,698
0
1,850
6,844
2,289
72
2,092
4,602
57,590
0
W
Ah Muzen Cab
 
Ah Muzen Cab
6,432
1,865
0
3,608
7,437
2,673
501
144
7,293
0
56,058
L
Ganesha
 
Ganesha
4,850
504
0
1,640
13,686
7,463
0
4,213
9,345
24,898
0
L
Medusa
4,559
1,806
0
2,527
10,524
3,823
1,128
1,001
9,523
0
49,081
W
10,466
2,086
0
3,886
12,337
10,236
23
1,174
11,123
0
69,509
L
3,072
210
0
1,836
6,828
2,919
0
2,096
4,541
20,647
0
W
Mercury
SanjiroFPS
Mercury
11,641
7,464
0
3,164
9,397
3,231
288
2,075
7,182
0
75,779
W
2,958
298
0
1,828
9,325
5,573
76
2,059
7,218
12,721
0
L
3,438
534
0
2,218
12,112
5,340
0
688
11,394
0
44,863
L
Awilix
zjellekes
Awilix
5,736
2,648
0
1,434
12,054
4,922
0
2,004
9,946
0
57,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,142
Gold Earned
37,617
494
Minions Killed
407
0
Camps Cleared
0
1,584,797
Distance Traveled
1,385,370
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,588
537
112
7
0
315,819
3
W
Ah Muzen Cab
8,497
531
82
5
0
263,494
4
L
Ganesha
7,600
475
18
1
0
286,181
4
L
Medusa
8,009
501
127
8
0
263,376
3
W
Nike
10,055
628
141
9
0
331,512
4
L
Tiamat
6,002
375
55
3
0
186,794
1
W
Mercury
10,438
652
131
8
0
375,243
0
W
Geb
7,564
473
28
2
0
298,729
4
L
Ne Zha
7,491
468
108
7
0
320,187
1
L
Awilix
8,515
532
99
6
0
328,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role