Player Matchup

Cerberus
Cerberus
Dexali
Cerberus
Level 17
God Stats
11W - 10L
1,557 SR
Queue Stats
46W - 68L
1,156 Elo+
Party 1
Neith
Neith
Xinrhae
Neith
Level 19
God Stats
30W - 55L
1,364 SR
Queue Stats
52W - 101L
1,269 Elo+
Party 1
Guan Yu
Guan Yu
Zadakyel
Guan Yu
Level 8
God Stats
2W - 1L
1,787 SR
Queue Stats
4W - 6L
1,336 Elo+
Solo
Team Averages
Level 15
1,569 SR
1,254 Elo+

VS

Team Averages
Level 20
1,401 SR
1,523 Elo+
Chaac
Chaac
BartandLees
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,335 Elo+
Solo
Ganesha
Ganesha
DanteWolk
Ganesha
Level 26
God Stats
0W - 1L
1,237 SR
Queue Stats
2W - 3L
1,735 Elo+
Solo
Merlin
Merlin
Silverfri
Merlin
Level 28
God Stats
0W - 1L
1,466 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dexali
Cerberus
20
10 / 3 / 11
15,325
697
22,565
29,874
32,791
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Xinrhae
Neith
17
7 / 10 / 13
14,906
678
21,985
18,405
7,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Zadakyel
Guan Yu
17
5 / 6 / 12
14,909
678
16,314
22,499
30,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 5 / 6
15,306
696
24,352
25,597
35,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
DanteWolk
Ganesha
17
3 / 9 / 13
13,536
615
14,134
31,360
42,938
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Silverfri
Merlin
16
3 / 10 / 9
13,170
599
18,856
15,341
4,110
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
47
22
Kills
19
19
Deaths
24
36
Assists
28
Player
Kills
Deaths
Assists
KDA
L
13
5
6
3.2
L
Ganesha
DanteWolk
Ganesha
3
9
13
1.06
W
Cerberus
Dexali
Cerberus
10
3
11
5.17
L
Merlin
Silverfri
Merlin
3
10
9
0.75
W
Neith
Xinrhae
Neith
7
10
13
1.35
W
Guan Yu
Zadakyel
Guan Yu
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,864
Damage
57,342
70,778
Taken
72,298
70,292
Mitigated
82,565
20,603
Healing
6,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,352
5,211
0
6,271
25,597
35,517
290
9,697
15,900
235
61,613
L
Ganesha
DanteWolk
Ganesha
14,134
1,613
0
40
31,360
42,938
0
6,764
24,596
37,318
0
W
Cerberus
Dexali
Cerberus
22,565
2,782
921
7,169
29,874
32,791
316
14,378
15,496
56,607
0
L
Merlin
Silverfri
Merlin
18,856
1,916
0
0
15,341
4,110
1,580
6,535
8,806
75,165
0
W
Neith
Xinrhae
Neith
21,985
13,725
0
2,469
18,405
7,123
1,150
8,720
9,685
0
84,440
W
Guan Yu
Zadakyel
Guan Yu
16,314
3,517
3,259
6,785
22,499
30,378
505
10,433
12,066
313
54,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,140
Gold Earned
42,012
233
Minions Killed
195
0
Camps Cleared
0
1,069,730
Distance Traveled
1,026,059
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
15,306
696
76
3
0
360,177
2
L
Ganesha
13,536
615
16
1
0
322,016
5
W
Cerberus
15,325
697
67
3
0
369,934
6
L
Merlin
13,170
599
103
5
0
343,866
3
W
Neith
14,906
678
115
5
0
304,042
2
W
Guan Yu
14,909
678
51
2
0
395,754
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role