Player Matchup

Achilles
Achilles
DaddyAndYou
Achilles
Level 28
God Stats
8W - 6L
1,638 SR
Queue Stats
161W - 147L
1,674 Elo+
Solo
Ganesha
Ganesha
Durgh
Ganesha
Level 28
God Stats
4W - 2L
1,773 SR
Queue Stats
64W - 48L
1,655 Elo+
Solo
Agni
Agni
IpMan2020
Agni
Level 16
God Stats
2W - 2L
1,916 SR
Queue Stats
42W - 59L
1,493 Elo+
Solo
Chernobog
Chernobog
Shredfactory
Chernobog
Level 28
God Stats
2W - 7L
1,279 SR
Queue Stats
18W - 33L
1,529 Elo+
Solo
Fenrir
Fenrir
Tempest200
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 44L
1,615 Elo+
Solo
Team Averages
Level 25
1,621 SR
1,593 Elo+

VS

Team Averages
Level 13
1,572 SR
1,702 Elo+
Artio
Artio
AscendedStar
Artio
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,662 Elo+
Solo
Horus
Horus
E8809732
Horus
Level 28
God Stats
1W - 0L
1,533 SR
Queue Stats
22W - 8L
1,749 Elo+
Solo
Janus
Janus
MABSxDsf
Janus
Level 16
God Stats
4W - 4L
1,619 SR
Queue Stats
46W - 38L
1,659 Elo+
Solo
Heimdallr
Heimdallr
OkayuSimp
Heimdallr
Level 8
God Stats
4W - 1L
1,861 SR
Queue Stats
77W - 35L
1,707 Elo+
Party 1
Gilgamesh
Gilgamesh
WatameSimp
Gilgamesh
Level 7
God Stats
12W - 6L
1,348 SR
Queue Stats
65W - 31L
1,732 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DaddyAndYou
Achilles
18
3 / 1 / 0
10,985
499
12,746
19,799
18,107
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ganesha
Durgh
Ganesha
15
0 / 7 / 4
10,115
460
8,421
21,104
19,005
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Agni
15
0 / 8 / 0
8,956
407
8,367
14,296
5,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Shredfactory
Chernobog
16
4 / 8 / 2
10,872
494
13,360
18,768
7,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Tempest200
Fenrir
17
3 / 7 / 3
11,023
501
11,300
19,640
13,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 10
9,376
426
3,374
12,782
8,338
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Horus
E8809732
Horus
19
2 / 2 / 6
11,988
545
12,914
21,456
23,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
MABSxDsf
Janus
20
6 / 1 / 11
13,339
606
13,884
14,642
5,542
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
OkayuSimp
Heimdallr
20
13 / 2 / 6
14,732
670
27,793
20,073
8,502
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
WatameSimp
Gilgamesh
20
9 / 1 / 6
13,461
612
10,235
16,671
16,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
69
10
Kills
30
31
Deaths
10
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
0
4
10
1.25
L
Achilles
DaddyAndYou
Achilles
3
1
0
3
L
Ganesha
Durgh
Ganesha
0
7
4
0.29
W
Horus
E8809732
Horus
2
2
6
2.5
L
Agni
0
8
0
0
W
Janus
MABSxDsf
Janus
6
1
11
11.5
W
Heimdallr
OkayuSimp
Heimdallr
13
2
6
8
L
Chernobog
Shredfactory
Chernobog
4
8
2
0.63
L
Fenrir
Tempest200
Fenrir
3
7
3
0.64
W
Gilgamesh
WatameSimp
Gilgamesh
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,194
Damage
68,200
93,607
Taken
85,624
63,492
Mitigated
62,893
19,907
Healing
36,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,374
628
221
2,330
12,782
8,338
445
3,140
9,580
13,617
0
L
Achilles
DaddyAndYou
Achilles
12,746
2,667
0
6,405
19,799
18,107
0
1,005
17,865
0
76,731
L
Ganesha
Durgh
Ganesha
8,421
300
0
1,638
21,104
19,005
0
5,077
15,902
32,399
0
W
Horus
E8809732
Horus
12,914
5,425
1,368
11,145
21,456
23,991
479
1,299
20,053
0
75,467
L
Agni
8,367
408
0
1,886
14,296
5,405
0
3,310
10,812
64,324
0
W
Janus
MABSxDsf
Janus
13,884
751
528
4,393
14,642
5,542
1,291
4,814
9,500
116,106
0
W
Heimdallr
OkayuSimp
Heimdallr
27,793
19,657
0
11,173
20,073
8,502
4,445
4,759
15,222
0
126,201
L
Chernobog
Shredfactory
Chernobog
13,360
8,162
0
4,990
18,768
7,190
86
3,310
15,412
0
68,499
L
Fenrir
Tempest200
Fenrir
11,300
3,662
0
4,988
19,640
13,785
0
4,154
15,279
0
69,476
W
Gilgamesh
WatameSimp
Gilgamesh
10,235
2,922
0
5,306
16,671
16,520
456
2,036
14,481
0
99,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,951
Gold Earned
62,896
515
Minions Killed
697
0
Camps Cleared
0
2,091,317
Distance Traveled
2,253,425
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,376
426
16
1
0
432,523
1
L
Achilles
10,985
499
144
7
0
446,300
2
L
Ganesha
10,115
460
15
1
0
467,876
2
W
Horus
11,988
545
132
6
0
471,508
2
L
Agni
8,956
407
113
5
0
370,171
5
W
Janus
13,339
606
189
9
0
461,106
2
W
Heimdallr
14,732
670
206
9
0
397,119
3
L
Chernobog
10,872
494
134
6
0
402,200
3
L
Fenrir
11,023
501
109
5
0
404,770
4
W
Gilgamesh
13,461
612
154
7
0
491,169
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role