Player Matchup

Scylla
Scylla
Blackshadowjbj
Scylla
Level 18
God Stats
3W - 3L
1,633 SR
Queue Stats
26W - 47L
1,346 Elo+
Solo
Izanami
Izanami
GarEsc02
Izanami
Level 25
God Stats
16W - 6L
1,358 SR
Queue Stats
76W - 49L
1,319 Elo+
Party 3
Odin
Odin
Velociraptor894
Odin
Level 8
God Stats
2W - 3L
1,477 SR
Queue Stats
2W - 7L
1,100 Elo+
Solo
Cupid
Cupid
marcotxo
Cupid
Level 24
God Stats
2W - 3L
1,461 SR
Queue Stats
86W - 79L
1,137 Elo+
Party 3
Arachne
Arachne
vctorvidess
Arachne
Level 23
God Stats
5W - 2L
1,500 SR
Queue Stats
73W - 77L
1,372 Elo+
Party 3
Team Averages
Level 20
1,486 SR
1,255 Elo+

VS

Team Averages
Level 18
1,458 SR
1,325 Elo+
Baron Samedi
Baron Samedi
MERTXPROGUY
Baron Samedi
Level 22
God Stats
4W - 5L
1,794 SR
Queue Stats
5W - 9L
1,256 Elo+
Party 2
Medusa
Medusa
Mufudog
Medusa
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 44L
1,395 Elo+
Party 1
Guan Yu
Guan Yu
Tunaty55
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,359 Elo+
Party 2
Nemesis
Nemesis
dubeche
Nemesis
Level 30
God Stats
4W - 7L
1,210 SR
Queue Stats
102W - 145L
1,275 Elo+
Solo
Mercury
Mercury
thinWrist
Mercury
Level 7
God Stats
0W - 2L
1,284 SR
Queue Stats
42W - 40L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 4
5,756
523
3,504
4,737
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
GarEsc02
Izanami
13
7 / 1 / 1
7,780
707
6,990
4,279
1,187
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
3 / 2 / 2
5,957
542
1,941
4,867
3,926
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
marcotxo
Cupid
8
1 / 4 / 3
5,188
472
3,479
4,688
1,220
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
vctorvidess
Arachne
11
2 / 0 / 2
6,380
580
3,408
5,433
2,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MERTXPROGUY
Baron Samedi
9
1 / 1 / 2
4,986
453
2,184
4,697
1,750
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Mufudog
Medusa
9
5 / 2 / 0
5,984
544
5,533
7,118
2,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Tunaty55
Guan Yu
10
1 / 3 / 0
5,934
539
1,065
5,950
4,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
dubeche
Nemesis
9
2 / 4 / 1
5,581
507
3,152
6,996
2,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
thinWrist
Mercury
9
0 / 3 / 4
5,251
477
2,262
6,526
1,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
13
Kills
9
9
Deaths
13
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
2
4
1
W
Izanami
GarEsc02
Izanami
7
1
1
7.5
L
Baron Samedi
MERTXPROGUY
Baron Samedi
1
1
2
2
L
Medusa
Mufudog
Medusa
5
2
0
2.5
L
Guan Yu
Tunaty55
Guan Yu
1
3
0
0.33
W
3
2
2
2
L
Nemesis
dubeche
Nemesis
2
4
1
0.63
W
Cupid
marcotxo
Cupid
1
4
3
0.63
L
Mercury
thinWrist
Mercury
0
3
4
0.67
W
Arachne
vctorvidess
Arachne
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,322
Damage
14,196
24,004
Taken
31,287
9,745
Mitigated
12,312
6,375
Healing
6,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,504
589
0
1,150
4,737
1,321
626
1,558
2,921
21,042
0
W
Izanami
GarEsc02
Izanami
6,990
4,593
0
1,650
4,279
1,187
852
0
4,179
0
44,581
L
Baron Samedi
MERTXPROGUY
Baron Samedi
2,184
345
226
1,275
4,697
1,750
0
2,493
1,853
11,732
0
L
Medusa
Mufudog
Medusa
5,533
3,092
0
2,256
7,118
2,322
512
208
6,910
0
29,218
L
Guan Yu
Tunaty55
Guan Yu
1,065
0
85
514
5,950
4,475
364
0
5,950
0
19,066
W
1,941
914
0
480
4,867
3,926
143
294
4,499
376
12,790
L
Nemesis
dubeche
Nemesis
3,152
1,266
0
386
6,996
2,005
0
168
6,816
0
23,666
W
Cupid
marcotxo
Cupid
3,479
2,156
41
644
4,688
1,220
490
0
4,688
0
15,321
L
Mercury
thinWrist
Mercury
2,262
1,325
0
1,278
6,526
1,760
0
586
5,900
0
19,366
W
Arachne
vctorvidess
Arachne
3,408
2,439
0
2,410
5,433
2,091
0
0
5,383
0
37,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,061
Gold Earned
27,736
261
Minions Killed
227
0
Camps Cleared
0
1,034,741
Distance Traveled
1,012,714
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,756
523
44
4
0
172,585
2
W
Izanami
7,780
707
95
9
0
200,753
3
L
Baron Samedi
4,986
453
20
2
0
175,790
0
L
Medusa
5,984
544
51
5
0
201,777
0
L
Guan Yu
5,934
539
50
5
0
220,645
1
W
Odin
5,957
542
27
2
0
181,402
1
L
Nemesis
5,581
507
57
5
0
211,617
0
W
Cupid
5,188
472
30
3
0
204,510
2
L
Mercury
5,251
477
49
4
0
202,885
0
W
Arachne
6,380
580
65
6
0
275,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role