Player Matchup

Neith
Neith
AlgIrInOo
Neith
Level 16
God Stats
147W - 145L
1,395 SR
Queue Stats
156W - 163L
1,077 Elo+
Solo
Yemoja
Yemoja
Cybertronica
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 88L
1,233 Elo+
Solo
Izanami
Izanami
GustyFunkyMonkey
Izanami
Level 16
God Stats
6W - 5L
1,596 SR
Queue Stats
41W - 36L
1,447 Elo+
Solo
Jormungandr
Jormungandr
modosofodo
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Макаров1
Merlin
Level 17
God Stats
0W - 3L
1,293 SR
Queue Stats
32W - 39L
1,330 Elo+
Solo
Team Averages
Level 16
1,457 SR
1,318 Elo+

VS

Team Averages
Level 10
1,350 SR
1,264 Elo+
Jormungandr
Jormungandr
JammyYammy
Jormungandr
Level 5
God Stats
14W - 11L
1,162 SR
Queue Stats
14W - 11L
1,141 Elo+
Party 1
Arachne
Arachne
Mhothaï
Arachne
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Thetacowakes13
Poseidon
Level 3
God Stats
6W - 2L
1,500 SR
Queue Stats
11W - 7L
1,117 Elo+
Party 1
Artemis
Artemis
enespro0742
Artemis
Level 14
God Stats
4W - 14L
1,325 SR
Queue Stats
18W - 54L
1,204 Elo+
Solo
Ah Puch
Ah Puch
Μaya
Ah Puch
Level 7
God Stats
6W - 5L
1,263 SR
Queue Stats
18W - 8L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AlgIrInOo
Neith
17
0 / 11 / 3
10,563
813
1,656
16,384
5,927
Yemoja
18
0 / 2 / 7
11,103
854
3,496
10,039
8,095
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
6 / 5 / 5
13,766
1,059
14,256
14,962
5,486
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
modosofodo
Jormungandr
19
4 / 11 / 7
12,673
975
15,291
23,205
20,654
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
2 / 10 / 7
12,602
969
20,145
18,125
6,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JammyYammy
Jormungandr
19
3 / 0 / 13
12,205
939
3,863
9,457
6,542
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Arachne
Mhothaï
Arachne
15
1 / 4 / 4
10,231
787
849
4,491
1,544
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
20
8 / 2 / 18
14,951
1,150
20,408
11,599
6,530
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Artemis
enespro0742
Artemis
20
13 / 5 / 13
14,145
1,088
18,738
15,406
6,342
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Μaya
Ah Puch
20
14 / 1 / 17
15,850
1,219
34,597
16,688
7,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
104
12
Kills
39
39
Deaths
12
29
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Neith
AlgIrInOo
Neith
0
11
3
0.14
L
Yemoja
0
2
7
1.75
L
6
5
5
1.7
W
Jormungandr
JammyYammy
Jormungandr
3
0
13
9.5
W
Arachne
Mhothaï
Arachne
1
4
4
0.75
W
Poseidon
8
2
18
8.5
W
Artemis
enespro0742
Artemis
13
5
13
3.9
L
Jormungandr
modosofodo
Jormungandr
4
11
7
0.68
W
Ah Puch
Μaya
Ah Puch
14
1
17
22.5
L
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,844
Damage
78,455
82,715
Taken
57,641
46,355
Mitigated
27,994
2,605
Healing
7,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AlgIrInOo
Neith
1,656
813
0
310
16,384
5,927
0
11,880
4,198
0
5,804
L
Yemoja
3,496
470
1,529
766
10,039
8,095
0
5,341
4,596
14,395
0
L
14,256
8,721
0
0
14,962
5,486
0
11,258
3,496
0
49,242
W
Jormungandr
JammyYammy
Jormungandr
3,863
446
0
216
9,457
6,542
0
7,159
2,298
9,469
0
W
Arachne
Mhothaï
Arachne
849
746
0
272
4,491
1,544
0
2,008
2,483
0
2,666
W
Poseidon
20,408
2,251
364
1,285
11,599
6,530
0
6,558
5,041
63,356
0
W
Artemis
enespro0742
Artemis
18,738
10,660
0
1,639
15,406
6,342
0
11,452
3,954
0
26,828
L
Jormungandr
modosofodo
Jormungandr
15,291
4,882
0
0
23,205
20,654
0
16,212
6,451
41,091
0
W
Ah Puch
Μaya
Ah Puch
34,597
2,958
0
4,153
16,688
7,036
0
11,755
4,933
81,166
0
L
20,145
1,155
0
0
18,125
6,193
0
12,677
5,106
52,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,707
Gold Earned
67,382
264
Minions Killed
250
5
Camps Cleared
8
972,881
Distance Traveled
989,133
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,563
813
10
1
2
147,350
2
L
Yemoja
11,103
854
20
2
0
185,498
0
L
Izanami
13,766
1,059
100
8
1
203,006
0
W
Jormungandr
12,205
939
8
1
1
211,089
0
W
Arachne
10,231
787
3
0
1
62,226
0
W
Poseidon
14,951
1,150
100
8
5
295,704
3
W
Artemis
14,145
1,088
24
2
1
178,594
0
L
Jormungandr
12,673
975
50
4
1
222,813
1
W
Ah Puch
15,850
1,219
115
9
0
241,520
4
L
Merlin
12,602
969
84
6
1
214,214
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role