Player Matchup

Poseidon
Poseidon
CowOnTree
Poseidon
Level 40
God Stats
7W - 1L
2,008 SR
Queue Stats
276W - 106L
1,834 Elo+
Party 1
Raijin
Raijin
IamGarp
Raijin
Level 158
God Stats
24W - 10L
1,723 SR
Queue Stats
509W - 245L
1,685 Elo+
Party 1
Ganesha
Ganesha
JayEpicus1337
Ganesha
Level 160
God Stats
17W - 9L
1,633 SR
Queue Stats
513W - 250L
1,688 Elo+
Party 1
Ne Zha
Ne Zha
MisterFlicko
Ne Zha
Level 66
God Stats
7W - 1L
1,649 SR
Queue Stats
661W - 370L
1,681 Elo+
Party 1
Danzaburou
Danzaburou
SΛLVΛJΞ
Danzaburou
Level 60
God Stats
38W - 5L
1,963 SR
Queue Stats
173W - 54L
1,707 Elo+
Party 1
Team Averages
Level 97
1,795 SR
1,719 Elo+

VS

Team Averages
Level 36
1,360 SR
1,531 Elo+
Nemesis
Nemesis
AlteirI
Nemesis
Level 7
God Stats
5W - 5L
1,500 SR
Queue Stats
14W - 9L
1,565 Elo+
Party 2
Nike
Nike
BllAyZeR
Nike
Level 62
God Stats
0W - 2L
1,309 SR
Queue Stats
36W - 16L
1,753 Elo+
Party 2
Nu Wa
Nu Wa
Montan
Nu Wa
Level 44
God Stats
6W - 7L
1,604 SR
Queue Stats
14W - 10L
1,621 Elo+
Party 2
Medusa
Medusa
Risponsible
Medusa
Level 41
God Stats
4W - 6L
1,124 SR
Queue Stats
25W - 33L
1,377 Elo+
Party 3
Ymir
Ymir
czarsonx
Ymir
Level 28
God Stats
4W - 9L
1,262 SR
Queue Stats
27W - 36L
1,338 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CowOnTree
Poseidon
16
2 / 1 / 2
9,193
657
4,111
5,903
1,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Raijin
IamGarp
Raijin
14
6 / 1 / 3
8,256
590
7,213
8,066
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
12
0 / 0 / 15
8,076
577
4,884
9,407
4,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
14
5 / 4 / 2
8,500
607
8,548
11,990
6,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
SΛLVΛJΞ
Danzaburou
14
10 / 2 / 2
9,793
700
9,133
8,903
3,199
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlteirI
Nemesis
11
4 / 2 / 1
7,374
527
6,616
9,788
3,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
13
2 / 4 / 2
8,212
587
4,820
10,080
6,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
Montan
Nu Wa
11
0 / 4 / 0
6,644
475
4,676
6,670
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
10
1 / 7 / 1
6,550
468
5,376
8,568
2,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
10
1 / 6 / 1
6,608
472
4,859
13,780
6,043
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
23
Kills
8
8
Deaths
23
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AlteirI
Nemesis
4
2
1
2.25
L
Nike
2
4
2
0.75
W
Poseidon
CowOnTree
Poseidon
2
1
2
3
W
Raijin
IamGarp
Raijin
6
1
3
7.5
W
Ganesha
0
0
15
7.5
W
Ne Zha
5
4
2
1.5
L
Nu Wa
Montan
Nu Wa
0
4
0
0
L
Medusa
1
7
1
0.21
W
Danzaburou
SΛLVΛJΞ
Danzaburou
10
2
2
5.5
L
Ymir
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,889
Damage
26,347
44,269
Taken
48,886
18,291
Mitigated
19,618
14,659
Healing
8,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AlteirI
Nemesis
6,616
4,245
0
1,186
9,788
3,209
0
2,985
6,677
0
35,086
L
Nike
4,820
755
0
2,652
10,080
6,229
612
2,142
7,938
2,715
31,624
W
Poseidon
CowOnTree
Poseidon
4,111
994
0
4,149
5,903
1,669
0
748
5,016
73,326
0
W
Raijin
IamGarp
Raijin
7,213
908
0
2,078
8,066
2,473
222
3,164
4,713
52,672
0
W
Ganesha
4,884
649
0
913
9,407
4,731
0
2,856
6,453
20,450
0
W
Ne Zha
8,548
2,941
0
3,485
11,990
6,219
0
863
10,769
0
38,628
L
Nu Wa
Montan
Nu Wa
4,676
858
207
1,773
6,670
1,973
0
4,066
2,414
34,417
0
L
Medusa
5,376
2,647
234
517
8,568
2,164
0
1,851
6,677
0
27,672
W
Danzaburou
SΛLVΛJΞ
Danzaburou
9,133
5,107
0
4,034
8,903
3,199
2,822
2,231
6,638
0
57,389
L
Ymir
4,859
1,674
258
1,700
13,780
6,043
0
4,707
8,972
29,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,818
Gold Earned
35,388
464
Minions Killed
308
0
Camps Cleared
0
1,338,089
Distance Traveled
1,247,838
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,374
527
51
4
0
296,297
3
L
Nike
8,212
587
81
6
0
249,459
4
W
Poseidon
9,193
657
158
11
0
286,281
6
W
Raijin
8,256
590
110
8
0
259,182
4
W
Ganesha
8,076
577
7
1
0
279,710
5
W
Ne Zha
8,500
607
74
5
0
267,979
5
L
Nu Wa
6,644
475
77
6
0
240,747
3
L
Medusa
6,550
468
43
3
0
232,449
2
W
Danzaburou
9,793
700
115
8
0
244,937
5
L
Ymir
6,608
472
56
4
0
228,886
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role