Player Matchup

Bakasura
Bakasura
AgRoPUP
Bakasura
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
AgroPup123
Neith
Level 16
God Stats
28W - 30L
1,471 SR
Queue Stats
36W - 38L
1,388 Elo+
Party 1
Hera
Hera
umutdogan
Hera
Level 89
God Stats
3W - 1L
1,808 SR
Queue Stats
100W - 97L
1,571 Elo+
Solo
Team Averages
Level 77
1,593 SR
1,486 Elo+

VS

Team Averages
Level 73
1,429 SR
1,266 Elo+
Odin
Odin
Lhigo
Odin
Level 29
God Stats
3W - 2L
1,602 SR
Queue Stats
25W - 61L
1,149 Elo+
Party 2
Vulcan
Vulcan
Meehøw
Vulcan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
TheCorvin
Da Ji
Level 43
God Stats
1W - 3L
1,184 SR
Queue Stats
24W - 60L
1,149 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AgRoPUP
Bakasura
12
1 / 3 / 5
8,667
619
4,738
10,814
4,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
12
0 / 4 / 6
8,432
602
3,354
7,340
2,126
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hera
15
5 / 0 / 1
9,842
703
7,455
5,143
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Lhigo
Odin
13
2 / 1 / 5
9,225
659
3,754
9,308
6,459
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Vulcan
Meehøw
Vulcan
14
4 / 2 / 1
9,989
714
13,329
7,330
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
TheCorvin
Da Ji
12
1 / 3 / 4
8,776
627
1,948
7,090
2,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
6
Kills
7
7
Deaths
6
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AgRoPUP
Bakasura
1
3
5
1.17
L
Neith
0
4
6
0.75
W
Odin
Lhigo
Odin
2
1
5
4.5
W
Vulcan
Meehøw
Vulcan
4
2
1
2.25
W
Da Ji
TheCorvin
Da Ji
1
3
4
1
L
Hera
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,547
Damage
19,031
23,297
Taken
23,728
8,597
Mitigated
11,528
6,032
Healing
5,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AgRoPUP
Bakasura
4,738
3,229
0
1,866
10,814
4,741
275
6,460
4,354
0
17,839
L
Neith
3,354
1,034
0
1,724
7,340
2,126
454
4,529
2,811
0
18,399
W
Odin
Lhigo
Odin
3,754
611
0
2,052
9,308
6,459
693
2,853
6,070
0
14,923
W
Vulcan
Meehøw
Vulcan
13,329
3,667
0
1,339
7,330
2,373
1,048
1,800
5,142
93,971
0
W
Da Ji
TheCorvin
Da Ji
1,948
723
0
1,677
7,090
2,696
789
2,932
3,634
0
13,207
L
Hera
7,455
1,250
0
2,442
5,143
1,730
518
2,467
2,676
64,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,941
Gold Earned
27,990
170
Minions Killed
174
0
Camps Cleared
0
764,484
Distance Traveled
804,729
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,667
619
37
3
0
280,304
0
L
Neith
8,432
602
44
3
0
211,230
2
W
Odin
9,225
659
20
1
0
277,830
1
W
Vulcan
9,989
714
128
9
0
272,346
5
W
Da Ji
8,776
627
26
2
0
254,553
3
L
Hera
9,842
703
89
6
0
272,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role