Player Matchup

Hun Batz
Hun Batz
PythonBeule0
Hun Batz
Level 128
God Stats
4W - 1L
1,685 SR
Queue Stats
27W - 28L
1,570 Elo+
Party 2
Aphrodite
Aphrodite
TopGuN HCS
Aphrodite
Level 108
God Stats
2W - 4L
1,148 SR
Queue Stats
36W - 36L
1,564 Elo+
Party 2
Vamana
Vamana
iTzKaMiKaZeBlaZe
Vamana
Level 122
God Stats
4W - 0L
1,839 SR
Queue Stats
33W - 35L
1,516 Elo+
Party 2
Team Averages
Level 119
1,558 SR
1,550 Elo+

VS

Team Averages
Level 130
1,215 SR
1,546 Elo+
Cthulhu
Cthulhu
Chrow3
Cthulhu
Level 127
God Stats
0W - 4L
1,064 SR
Queue Stats
112W - 104L
1,497 Elo+
Party 1
Olorun
Olorun
JABBAintheHOOD
Olorun
Level 139
God Stats
0W - 2L
1,304 SR
Queue Stats
202W - 185L
1,530 Elo+
Party 1
Thor
Thor
S0uth9arkCartman
Thor
Level 124
God Stats
1W - 3L
1,278 SR
Queue Stats
440W - 352L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
PythonBeule0
Hun Batz
17
8 / 3 / 10
13,333
702
17,232
17,333
8,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
TopGuN HCS
Aphrodite
16
2 / 2 / 15
12,357
650
10,557
15,718
9,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
12 / 4 / 8
13,727
722
19,686
18,975
19,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chrow3
Cthulhu
15
3 / 5 / 2
12,370
651
13,458
18,603
19,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
1 / 10 / 4
11,240
592
11,808
19,276
7,640
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 7 / 3
13,640
718
13,280
19,537
11,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
22
Kills
9
9
Deaths
22
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Chrow3
Cthulhu
3
5
2
0.8
L
1
10
4
0.3
W
Hun Batz
PythonBeule0
Hun Batz
8
3
10
4.33
L
5
7
3
0.93
W
Aphrodite
TopGuN HCS
Aphrodite
2
2
15
4.75
W
12
4
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,475
Damage
38,546
52,026
Taken
57,416
37,882
Mitigated
38,712
25,376
Healing
8,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Chrow3
Cthulhu
13,458
600
513
914
18,603
19,654
0
4,970
13,390
45,429
0
L
11,808
4,219
395
3,560
19,276
7,640
0
3,583
15,325
46,088
0
W
Hun Batz
PythonBeule0
Hun Batz
17,232
4,274
0
2,298
17,333
8,463
1,007
6,440
10,776
0
64,740
L
13,280
4,288
0
3,190
19,537
11,418
0
5,364
13,835
0
67,307
W
Aphrodite
TopGuN HCS
Aphrodite
10,557
1,618
8,037
11,254
15,718
9,908
484
8,649
7,069
62,270
0
W
19,686
5,986
0
3,787
18,975
19,511
1,336
10,183
8,792
11,438
36,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,417
Gold Earned
37,250
213
Minions Killed
194
0
Camps Cleared
0
1,067,968
Distance Traveled
916,267
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,370
651
49
3
0
329,920
5
L
Olorun
11,240
592
65
3
0
282,403
3
W
Hun Batz
13,333
702
62
3
0
381,724
5
L
Thor
13,640
718
80
4
0
303,944
3
W
Aphrodite
12,357
650
95
5
0
303,913
1
W
Vamana
13,727
722
56
3
0
382,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role