Player Matchup

Sobek
Sobek
ColdHellboy89
Sobek
Level 42
God Stats
9W - 4L
1,631 SR
Queue Stats
71W - 68L
1,467 Elo+
Party 2
Anubis
Anubis
Joey_Morgan12
Anubis
Level 47
God Stats
20W - 18L
1,525 SR
Queue Stats
168W - 192L
1,310 Elo+
Solo
Neith
Neith
SILVRxVIPER
Neith
Level 104
God Stats
5W - 7L
1,384 SR
Queue Stats
217W - 216L
1,415 Elo+
Party 2
Zhong Kui
Zhong Kui
Wickison
Zhong Kui
Level 102
God Stats
19W - 20L
1,592 SR
Queue Stats
90W - 117L
1,451 Elo+
Party 3
Fenrir
Fenrir
uhhlu
Fenrir
Level 41
God Stats
0W - 2L
1,482 SR
Queue Stats
74W - 110L
1,393 Elo+
Party 3
Team Averages
Level 67
1,523 SR
1,407 Elo+

VS

Team Averages
Level 57
1,397 SR
1,344 Elo+
Zhong Kui
Zhong Kui
CDNHOSER
Zhong Kui
Level 13
God Stats
1W - 4L
1,228 SR
Queue Stats
17W - 24L
1,319 Elo+
Party 1
Skadi
Skadi
NXTUmbreon
Skadi
Level 64
God Stats
9W - 11L
1,469 SR
Queue Stats
493W - 528L
1,389 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Pelotii-AFK-_-
Cu Chulainn
Level 39
God Stats
8W - 10L
1,428 SR
Queue Stats
75W - 112L
1,259 Elo+
Solo
Thor
Thor
Semaj1Almighty
Thor
Level 120
God Stats
4W - 4L
1,658 SR
Queue Stats
353W - 385L
1,360 Elo+
Party 1
Tyr
Tyr
Xotic-GamePlay
Tyr
Level 47
God Stats
3W - 6L
1,204 SR
Queue Stats
146W - 170L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,102
436
1,649
11,732
7,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 5 / 0
6,894
492
8,585
8,895
4,127
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 4 / 0
6,663
476
2,224
7,871
2,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
Wickison
Zhong Kui
11
1 / 3 / 0
6,711
479
4,120
5,950
4,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
uhhlu
Fenrir
8
0 / 5 / 1
5,414
387
2,175
8,149
2,414
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CDNHOSER
Zhong Kui
13
3 / 1 / 0
7,505
536
3,569
6,286
4,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
12
0 / 2 / 5
7,070
505
9,169
4,744
1,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Pelotii-AFK-_-
Cu Chulainn
13
6 / 0 / 0
7,455
533
6,053
5,936
4,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
10 / 0 / 2
8,817
630
6,442
7,131
2,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
1 / 1 / 5
7,654
547
5,240
12,508
5,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
20
20
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CDNHOSER
Zhong Kui
3
1
0
3
L
0
3
1
0.17
L
1
5
0
0.2
W
Skadi
0
2
5
1.25
W
Cu Chulainn
Pelotii-AFK-_-
Cu Chulainn
6
0
0
6
L
2
4
0
0.5
W
10
0
2
11
L
Zhong Kui
Wickison
Zhong Kui
1
3
0
0.33
W
1
1
5
3.5
L
Fenrir
uhhlu
Fenrir
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,753
Damage
30,473
42,597
Taken
36,605
20,148
Mitigated
17,771
13,155
Healing
13,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CDNHOSER
Zhong Kui
3,569
570
0
3,510
6,286
4,257
780
3,410
2,876
36,532
0
L
1,649
168
123
4,401
11,732
7,423
0
399
11,083
11,901
0
L
8,585
1,076
0
2,422
8,895
4,127
265
0
8,895
42,494
0
W
Skadi
9,169
5,311
0
250
4,744
1,537
78
836
3,908
0
52,222
W
Cu Chulainn
Pelotii-AFK-_-
Cu Chulainn
6,053
1,450
0
483
5,936
4,155
14
813
5,123
3,273
28,405
L
2,224
972
0
2,049
7,871
2,155
0
174
7,547
0
39,667
W
6,442
640
0
3,443
7,131
2,685
0
1,934
5,197
0
58,003
L
Zhong Kui
Wickison
Zhong Kui
4,120
605
147
1,779
5,950
4,029
686
2,523
3,255
39,081
0
W
5,240
307
0
5,877
12,508
5,137
136
7,361
5,147
0
36,492
L
Fenrir
uhhlu
Fenrir
2,175
730
202
2,032
8,149
2,414
0
770
7,275
0
19,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,784
Gold Earned
38,501
298
Minions Killed
441
0
Camps Cleared
0
1,126,479
Distance Traveled
1,290,859
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,505
536
98
7
0
240,747
0
L
Sobek
6,102
436
16
1
0
273,473
0
L
Anubis
6,894
492
83
6
0
175,315
4
W
Skadi
7,070
505
83
6
0
236,325
3
W
Cu Chulainn
7,455
533
66
5
0
267,625
1
L
Neith
6,663
476
85
6
0
210,006
3
W
Thor
8,817
630
112
8
0
278,669
3
L
Zhong Kui
6,711
479
83
6
0
223,775
0
W
Tyr
7,654
547
82
6
0
267,493
0
L
Fenrir
5,414
387
31
2
0
243,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role