Player Matchup

Cthulhu
Cthulhu
Mrdanharty
Cthulhu
Level 28
God Stats
38W - 26L
1,599 SR
Queue Stats
741W - 709L
1,549 Elo+
Solo
Ra
Ra
NeeeXooooX
Ra
Level 14
God Stats
0W - 2L
1,351 SR
Queue Stats
4W - 3L
1,529 Elo+
Solo
Heimdallr
Heimdallr
StefAndrei
Heimdallr
Level 159
God Stats
4W - 8L
1,393 SR
Queue Stats
119W - 137L
1,484 Elo+
Solo
Team Averages
Level 67
1,448 SR
1,521 Elo+

VS

Team Averages
Level 73
1,550 SR
1,629 Elo+
Persephone
Persephone
JustZeroHP
Persephone
Level 57
God Stats
3W - 1L
1,492 SR
Queue Stats
18W - 10L
1,673 Elo+
Party 1
Gilgamesh
Gilgamesh
Uesutori
Gilgamesh
Level 16
God Stats
5W - 3L
1,628 SR
Queue Stats
18W - 15L
1,569 Elo+
Party 1
Fafnir
Fafnir
glorbuz
Fafnir
Level 147
God Stats
5W - 4L
1,531 SR
Queue Stats
107W - 64L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mrdanharty
Cthulhu
9
1 / 4 / 2
7,401
740
4,591
11,959
7,192
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 3 / 3
7,002
700
4,462
7,158
3,643
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
StefAndrei
Heimdallr
10
1 / 2 / 1
6,691
669
3,212
7,144
2,365
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
JustZeroHP
Persephone
11
2 / 1 / 7
7,812
781
8,485
3,450
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Uesutori
Gilgamesh
11
4 / 0 / 5
7,912
791
8,810
7,795
4,203
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fafnir
glorbuz
Fafnir
11
3 / 2 / 6
8,398
840
6,480
12,267
10,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
2
Kills
9
9
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Persephone
JustZeroHP
Persephone
2
1
7
5.5
L
Cthulhu
Mrdanharty
Cthulhu
1
4
2
0.5
L
0
3
3
0.5
L
Heimdallr
StefAndrei
Heimdallr
1
2
1
0.75
W
Gilgamesh
Uesutori
Gilgamesh
4
0
5
6.5
W
Fafnir
glorbuz
Fafnir
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,265
Damage
23,775
26,261
Taken
23,512
13,200
Mitigated
16,268
8,020
Healing
8,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
JustZeroHP
Persephone
8,485
392
114
1,402
3,450
1,109
761
1,365
2,084
32,383
0
L
Cthulhu
Mrdanharty
Cthulhu
4,591
365
203
2,258
11,959
7,192
0
5,666
5,984
12,317
0
L
4,462
84
809
2,848
7,158
3,643
0
4,197
2,802
44,321
0
L
Heimdallr
StefAndrei
Heimdallr
3,212
1,539
0
1,902
7,144
2,365
0
4,392
2,462
0
16,520
W
Gilgamesh
Uesutori
Gilgamesh
8,810
1,170
0
2,273
7,795
4,203
190
4,193
3,602
0
26,814
W
Fafnir
glorbuz
Fafnir
6,480
1,656
0
4,271
12,267
10,956
427
3,530
8,737
17,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,094
Gold Earned
24,122
125
Minions Killed
119
0
Camps Cleared
0
562,482
Distance Traveled
625,751
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
7,812
781
58
6
0
187,883
0
L
Cthulhu
7,401
740
22
2
0
196,294
4
L
Ra
7,002
700
76
8
0
210,126
1
L
Heimdallr
6,691
669
27
3
0
156,062
2
W
Gilgamesh
7,912
791
42
4
0
212,675
2
W
Fafnir
8,398
840
19
2
0
225,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role