Player Matchup

Set
Set
Platinum I
AdriRojo13
Set
Platinum I
Level 107
God Stats
6W - 6L
1,706 SR
Queue Stats
357W - 358L
2,038 MMR
Solo
Rama
Rama
Diamond V
DudeWith1kPing
Rama
Diamond V
Level 156
God Stats
3W - 5L
1,609 SR
Queue Stats
307W - 299L
2,022 MMR
Solo
Fafnir
Fafnir
Platinum I
TbagOfMercy
Fafnir
Platinum I
Level 140
God Stats
26W - 19L
1,591 SR
Queue Stats
243W - 233L
1,968 MMR
Solo
Ra
Ra
Platinum II
barthlomio
Ra
Platinum II
Level 148
God Stats
4W - 2L
1,811 SR
Queue Stats
105W - 84L
2,033 MMR
Solo
Loki
Loki
Platinum II
heriskeal
Loki
Platinum II
Level 160
God Stats
24W - 21L
1,481 SR
Queue Stats
545W - 535L
1,964 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 142
1,639 SR
2,005 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 115
1,593 SR
2,016 MMR
Nu Wa
Nu Wa
Diamond V
Dartain
Nu Wa
Diamond V
Level 84
God Stats
20W - 11L
1,969 SR
Queue Stats
167W - 150L
1,994 MMR
Party 2
Arachne
Arachne
Platinum II
ImpoCZE
Arachne
Platinum II
Level 89
God Stats
2W - 4L
1,306 SR
Queue Stats
35W - 36L
2,001 MMR
Party 1
Anhur
Anhur
Diamond IV
Lowka
Anhur
Diamond IV
Level 160
God Stats
17W - 12L
1,690 SR
Queue Stats
70W - 58L
2,214 MMR
Party 1
King Arthur
King Arthur
Platinum I
TheBoommer
King Arthur
Platinum I
Level 156
God Stats
3W - 3L
1,500 SR
Queue Stats
275W - 319L
1,950 MMR
Solo
Fenrir
Fenrir
Platinum II
dluzion
Fenrir
Platinum II
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 41L
1,919 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 12 / 7
17,743
493
14,165
33,464
15,735
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
7 / 12 / 4
19,506
542
28,031
43,340
15,994
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
20
1 / 7 / 20
15,266
424
14,664
49,388
67,787
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 6 / 12
16,778
466
39,909
26,544
16,858
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Loki
20
8 / 5 / 13
17,018
473
33,906
30,986
29,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ApolloPersephoneAthenaThe MorriganTiamat

VS

Bans
TsukuyomiIzanamiGuan YuJing WeiYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dartain
Nu Wa
20
9 / 3 / 19
22,323
620
53,929
23,435
11,071
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
ImpoCZE
Arachne
20
13 / 5 / 7
23,425
651
24,140
41,613
27,794
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
Lowka
Anhur
20
11 / 4 / 12
21,074
585
40,373
35,417
16,594
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

King Arthur
TheBoommer
King Arthur
20
4 / 9 / 12
19,255
535
19,154
52,403
62,371
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
dluzion
Fenrir
20
5 / 10 / 17
17,683
491
15,048
34,190
40,356
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
109
30
Kills
42
42
Deaths
31
56
Assists
67
Player
Kills
Deaths
Assists
KDA
L
7
12
7
0.88
W
Nu Wa
Dartain
Nu Wa
9
3
19
6.17
L
7
12
4
0.75
W
Arachne
ImpoCZE
Arachne
13
5
7
3.3
W
Anhur
Lowka
Anhur
11
4
12
4.25
L
Fafnir
1
7
20
1.57
W
King Arthur
TheBoommer
King Arthur
4
9
12
1.11
L
7
6
12
2.17
W
Fenrir
dluzion
Fenrir
5
10
17
1.35
L
Loki
8
5
13
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,675
Damage
152,644
183,722
Taken
187,058
146,056
Mitigated
158,186
46,656
Healing
79,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,165
5,107
0
3,517
33,464
15,735
0
9,800
23,357
0
150,259
W
Nu Wa
Dartain
Nu Wa
53,929
7,750
724
10,430
23,435
11,071
4,259
9,979
13,456
230,273
0
L
28,031
21,657
0
10,352
43,340
15,994
5,980
9,572
33,639
0
183,408
W
Arachne
ImpoCZE
Arachne
24,140
15,668
0
19,825
41,613
27,794
2,082
12,609
29,004
0
227,817
W
Anhur
Lowka
Anhur
40,373
29,735
0
19,826
35,417
16,594
11,370
8,962
26,455
0
200,942
L
Fafnir
14,664
3,794
0
10,583
49,388
67,787
288
15,893
32,287
56,150
0
W
King Arthur
TheBoommer
King Arthur
19,154
3,561
0
18,497
52,403
62,371
261
11,928
40,475
0
103,946
L
39,909
3,229
9,164
9,430
26,544
16,858
0
11,381
14,755
170,313
0
W
Fenrir
dluzion
Fenrir
15,048
2,819
0
10,649
34,190
40,356
266
12,776
21,048
0
58,666
L
Loki
33,906
5,501
0
3,610
30,986
29,682
0
8,754
21,704
696
133,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,311
Gold Earned
103,760
1,001
Minions Killed
980
0
Camps Cleared
0
3,310,436
Distance Traveled
3,435,355
38
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
17,743
493
223
6
0
632,138
8
W
Nu Wa
22,323
620
280
8
0
616,696
15
L
Rama
19,506
542
289
8
0
577,070
5
W
Arachne
23,425
651
248
7
0
809,409
5
W
Anhur
21,074
585
227
6
0
611,023
9
L
Fafnir
15,266
424
61
2
0
666,454
11
W
King Arthur
19,255
535
164
5
0
722,899
7
L
Ra
16,778
466
241
7
0
733,412
5
W
Fenrir
17,683
491
61
2
0
675,328
1
L
Loki
17,018
473
187
5
0
701,362
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role