Player Matchup

Sobek
Sobek
CraftyWalrus
Sobek
Level 108
God Stats
12W - 19L
1,457 SR
Queue Stats
412W - 446L
1,399 Elo+
Party 2
Izanami
Izanami
KSymp007
Izanami
Level 116
God Stats
24W - 11L
1,678 SR
Queue Stats
292W - 342L
1,408 Elo+
Party 2
Nox
Nox
RockinRobo
Nox
Level 29
God Stats
18W - 17L
1,442 SR
Queue Stats
145W - 184L
1,342 Elo+
Party 2
Team Averages
Level 84
1,525 SR
1,383 Elo+

VS

Team Averages
Level 33
1,505 SR
1,392 Elo+
Tiamat
Tiamat
 
Tiamat
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Jucameb
Hera
Level 15
God Stats
4W - 5L
1,515 SR
Queue Stats
12W - 24L
1,387 Elo+
Solo
Bellona
Bellona
JustLetItFlow
Bellona
Level 22
God Stats
9W - 13L
1,500 SR
Queue Stats
37W - 46L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 11
7,352
735
5,386
11,395
9,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Izanami
KSymp007
Izanami
13
12 / 0 / 4
9,482
948
16,330
7,918
3,083
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 12
7,942
794
3,571
4,082
1,681
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
1 / 4 / 1
6,549
655
5,326
10,550
6,050
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hera
Jucameb
Hera
8
0 / 10 / 1
6,170
617
2,744
10,086
2,998
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
9
1 / 3 / 1
6,369
637
4,701
10,134
7,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
17
Kills
2
2
Deaths
17
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
4
1
0.38
W
2
2
11
3.75
L
Hera
Jucameb
Hera
0
10
1
0.05
L
Bellona
1
3
1
0.5
W
Izanami
KSymp007
Izanami
12
0
4
14
W
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,287
Damage
12,771
23,395
Taken
30,770
14,573
Mitigated
17,025
8,649
Healing
3,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,326
365
906
1,866
10,550
6,050
0
2,191
8,162
17,760
0
W
5,386
306
746
2,534
11,395
9,809
90
3,443
7,952
13,232
0
L
Hera
Jucameb
Hera
2,744
875
0
77
10,086
2,998
0
3,440
6,426
19,483
0
L
Bellona
4,701
620
552
382
10,134
7,977
0
2,846
7,213
0
11,167
W
Izanami
KSymp007
Izanami
16,330
12,458
601
4,002
7,918
3,083
2,428
3,078
4,840
0
60,194
W
3,571
493
111
655
4,082
1,681
179
1,601
2,481
15,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,776
Gold Earned
19,088
138
Minions Killed
76
0
Camps Cleared
0
567,840
Distance Traveled
510,538
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,549
655
26
3
0
195,499
2
W
Sobek
7,352
735
17
2
0
195,912
0
L
Hera
6,170
617
36
4
0
142,711
0
L
Bellona
6,369
637
14
1
0
172,328
1
W
Izanami
9,482
948
99
10
0
176,682
1
W
Nox
7,942
794
22
2
0
195,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role