Player Matchup

Bacchus
Bacchus
Platinum III
 
Bacchus
Platinum III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Baba Yaga
Baba Yaga
Gold I
ClaySlayer200
Baba Yaga
Gold I
Level 136
God Stats
26W - 22L
1,670 SR
Queue Stats
190W - 183L
1,647 MMR
Solo
Ne Zha
Ne Zha
Silver I
Snipin Fa Dayz
Ne Zha
Silver I
Level 148
God Stats
1W - 1L
1,822 SR
Queue Stats
25W - 16L
1,637 MMR
Solo
Hachiman
Hachiman
Platinum III
alexonesss
Hachiman
Platinum III
Level 85
God Stats
4W - 2L
1,568 SR
Queue Stats
172W - 164L
1,642 MMR
Solo
Tyr
Tyr
Gold I
mak1nplayz_-
Tyr
Gold I
Level 157
God Stats
83W - 74L
1,593 SR
Queue Stats
659W - 659L
1,528 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 130
1,631 SR
1,591 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 111
1,556 SR
1,663 MMR
Yemoja
Yemoja
Gold IV
Alpha_Light24
Yemoja
Gold IV
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,679 MMR
Solo
Apollo
Apollo
Gold III
Doug D Dome9847
Apollo
Gold III
Level 46
God Stats
3W - 1L
1,681 SR
Queue Stats
51W - 36L
1,692 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
PuRe_SaVaGe_3
Sun Wukong
Platinum V
Level 155
God Stats
16W - 14L
1,591 SR
Queue Stats
533W - 544L
1,679 MMR
Solo
Da Ji
Da Ji
Gold III
vComp Demonn
Da Ji
Gold III
Level 115
God Stats
12W - 5L
1,500 SR
Queue Stats
148W - 139L
1,573 MMR
Party 1
Raijin
Raijin
Gold I
x Jay NF x
Raijin
Gold I
Level 146
God Stats
6W - 8L
1,508 SR
Queue Stats
155W - 160L
1,693 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
3 / 3 / 8
7,030
586
3,969
8,467
6,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baba Yaga
ClaySlayer200
Baba Yaga
11
2 / 2 / 2
6,842
570
4,724
5,330
2,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 3 / 6
6,812
568
8,843
10,252
3,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
alexonesss
Hachiman
13
3 / 1 / 2
7,621
635
4,389
7,635
2,213
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 2 / 3
7,476
623
7,737
10,967
6,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
TiamatSetDanzaburouAthenaScylla

VS

Bans
Cu ChulainnTsukuyomiGebGuan YuYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 4
6,665
555
6,309
10,642
4,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
1 / 4 / 6
6,171
514
5,348
8,644
2,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
PuRe_SaVaGe_3
Sun Wukong
12
1 / 1 / 3
6,740
562
4,754
7,588
3,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
3 / 3 / 4
5,910
493
5,472
7,545
2,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
x Jay NF x
Raijin
11
2 / 3 / 3
6,375
531
3,517
7,242
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
31
14
Kills
11
11
Deaths
14
21
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
3
8
2.33
L
4
3
4
2
W
Baba Yaga
ClaySlayer200
Baba Yaga
2
2
2
1.5
L
1
4
6
1
L
Sun Wukong
PuRe_SaVaGe_3
Sun Wukong
1
1
3
2.5
W
4
3
6
2.33
W
Hachiman
alexonesss
Hachiman
3
1
2
4
W
2
2
3
1.75
L
3
3
4
1.67
L
Raijin
x Jay NF x
Raijin
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,662
Damage
25,400
42,651
Taken
41,661
20,333
Mitigated
14,128
17,995
Healing
10,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,969
543
0
1,760
8,467
6,428
0
2,483
5,917
16,978
0
L
6,309
1,725
689
2,069
10,642
4,581
0
2,309
8,315
21,926
0
W
Baba Yaga
ClaySlayer200
Baba Yaga
4,724
62
0
1,334
5,330
2,059
52
2,179
2,952
37,113
0
L
5,348
3,224
0
1,788
8,644
2,227
0
644
7,988
0
29,930
L
Sun Wukong
PuRe_SaVaGe_3
Sun Wukong
4,754
698
0
2,441
7,588
3,129
0
658
6,930
0
40,079
W
8,843
1,879
0
5,445
10,252
3,262
0
2,171
8,063
0
33,609
W
Hachiman
alexonesss
Hachiman
4,389
2,885
0
4,778
7,635
2,213
2,818
676
6,959
0
48,526
W
7,737
1,181
0
4,678
10,967
6,371
0
1,987
8,934
0
52,942
L
5,472
1,663
0
2,050
7,545
2,329
0
1,377
6,110
0
24,381
L
Raijin
x Jay NF x
Raijin
3,517
408
0
1,672
7,242
1,862
43
3,351
3,625
31,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,781
Gold Earned
31,861
356
Minions Killed
292
0
Camps Cleared
0
1,148,667
Distance Traveled
1,087,926
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,030
586
22
2
0
238,082
2
L
Yemoja
6,665
555
27
2
0
216,743
1
W
Baba Yaga
6,842
570
76
6
0
214,287
2
L
Apollo
6,171
514
54
5
0
217,383
3
L
Sun Wukong
6,740
562
90
8
0
224,753
5
W
Ne Zha
6,812
568
54
5
0
232,563
3
W
Hachiman
7,621
635
95
8
0
203,237
1
W
Tyr
7,476
623
109
9
0
260,498
2
L
Da Ji
5,910
493
47
4
0
226,872
4
L
Raijin
6,375
531
74
6
0
202,175
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role