Player Matchup

Cernunnos
Cernunnos
AppleBiscuits
Cernunnos
Level 113
God Stats
3W - 0L
1,885 SR
Queue Stats
253W - 157L
1,794 Elo+
Party 1
Bacchus
Bacchus
SteGreggles
Bacchus
Level 149
God Stats
10W - 4L
1,951 SR
Queue Stats
248W - 184L
1,778 Elo+
Party 1
Nemesis
Nemesis
StepOnMePele
Nemesis
Level 95
God Stats
12W - 5L
1,717 SR
Queue Stats
151W - 123L
1,742 Elo+
Party 1
King Arthur
King Arthur
Turticus
King Arthur
Level 49
God Stats
27W - 14L
1,712 SR
Queue Stats
238W - 120L
1,868 Elo+
Party 1
Scylla
Scylla
WillyZap
Scylla
Level 106
God Stats
6W - 3L
1,786 SR
Queue Stats
169W - 124L
1,726 Elo+
Party 1
Team Averages
Level 102
1,810 SR
1,782 Elo+

VS

Team Averages
Level 79
1,633 SR
1,590 Elo+
Gilgamesh
Gilgamesh
Colale
Gilgamesh
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 23L
1,461 Elo+
Party 3
Nu Wa
Nu Wa
DeathTripn
Nu Wa
Level 18
God Stats
5W - 7L
1,597 SR
Queue Stats
36W - 41L
1,415 Elo+
Party 3
Ymir
Ymir
DrCoom69
Ymir
Level 160
God Stats
4W - 7L
1,471 SR
Queue Stats
302W - 154L
1,735 Elo+
Party 2
Ra
Ra
Marconut3
Ra
Level 28
God Stats
22W - 2L
2,070 SR
Queue Stats
212W - 65L
1,800 Elo+
Party 2
Chernobog
Chernobog
chezxx
Chernobog
Level 125
God Stats
4W - 1L
1,528 SR
Queue Stats
58W - 69L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AppleBiscuits
Cernunnos
11
6 / 0 / 4
7,167
652
6,408
3,648
1,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
SteGreggles
Bacchus
11
2 / 1 / 8
6,675
607
3,518
7,016
4,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
StepOnMePele
Nemesis
12
3 / 2 / 1
6,792
617
3,421
6,891
2,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Turticus
King Arthur
12
2 / 3 / 0
6,754
614
6,236
9,590
4,846
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
WillyZap
Scylla
11
1 / 2 / 0
6,546
595
1,504
3,953
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Colale
Gilgamesh
11
2 / 3 / 1
6,161
560
4,752
9,092
4,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
5
0 / 6 / 0
4,074
370
1,569
5,403
1,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

Ymir
12
4 / 2 / 2
6,714
610
4,379
6,596
3,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 1 / 2
7,595
690
3,084
3,927
1,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
chezxx
Chernobog
9
0 / 2 / 1
5,448
495
2,685
5,052
1,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
14
Kills
8
8
Deaths
14
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AppleBiscuits
Cernunnos
6
0
4
8
L
Gilgamesh
Colale
Gilgamesh
2
3
1
0.83
L
Nu Wa
0
6
0
0
L
Ymir
4
2
2
2.5
L
2
1
2
3
W
Bacchus
SteGreggles
Bacchus
2
1
8
6
W
Nemesis
StepOnMePele
Nemesis
3
2
1
1.75
W
King Arthur
Turticus
King Arthur
2
3
0
0.67
W
Scylla
WillyZap
Scylla
1
2
0
0.5
L
Chernobog
chezxx
Chernobog
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,087
Damage
16,469
31,098
Taken
30,070
13,682
Mitigated
10,843
7,988
Healing
7,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AppleBiscuits
Cernunnos
6,408
3,614
0
1,929
3,648
1,041
1,078
544
3,052
0
42,597
L
Gilgamesh
Colale
Gilgamesh
4,752
1,371
0
2,518
9,092
4,101
774
0
9,092
0
30,173
L
Nu Wa
1,569
254
202
246
5,403
1,081
0
1,774
3,629
9,506
0
L
Ymir
4,379
1,060
0
600
6,596
3,054
0
1,213
5,383
33,337
0
L
3,084
402
558
2,028
3,927
1,324
0
912
3,015
45,877
0
W
Bacchus
SteGreggles
Bacchus
3,518
402
0
3,144
7,016
4,137
168
1,565
5,322
13,662
0
W
Nemesis
StepOnMePele
Nemesis
3,421
1,224
0
552
6,891
2,313
0
3,350
3,531
0
45,779
W
King Arthur
Turticus
King Arthur
6,236
1,231
0
1,457
9,590
4,846
0
1,332
8,248
0
42,712
W
Scylla
WillyZap
Scylla
1,504
305
0
906
3,953
1,345
233
2,030
1,913
38,405
0
L
Chernobog
chezxx
Chernobog
2,685
2,040
0
1,432
5,052
1,283
0
1,123
3,929
0
21,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,934
Gold Earned
29,992
383
Minions Killed
315
0
Camps Cleared
0
1,020,438
Distance Traveled
923,548
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,167
652
98
9
0
185,898
0
L
Gilgamesh
6,161
560
73
7
0
184,730
1
L
Nu Wa
4,074
370
12
1
0
155,265
0
L
Ymir
6,714
610
70
6
0
214,054
3
L
Ra
7,595
690
97
9
0
222,943
4
W
Bacchus
6,675
607
17
2
0
186,010
1
W
Nemesis
6,792
617
90
8
0
258,338
4
W
King Arthur
6,754
614
82
7
0
196,727
2
W
Scylla
6,546
595
96
9
0
193,465
3
L
Chernobog
5,448
495
63
6
0
146,556
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role