Player Matchup

Skadi
Skadi
Alex__Reckless__
Skadi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,316 Elo+
Party 2
Set
Set
CharlieTheFrog
Set
Level 7
God Stats
7W - 3L
1,518 SR
Queue Stats
100W - 98L
1,576 Elo+
Solo
Cupid
Cupid
LatinoLeopard
Cupid
Level 11
God Stats
2W - 1L
1,694 SR
Queue Stats
20W - 13L
1,480 Elo+
Solo
Scylla
Scylla
chiwaka2233
Scylla
Level 13
God Stats
4W - 4L
1,332 SR
Queue Stats
28W - 22L
1,492 Elo+
Solo
Loki
Loki
l_LosingFaith_l
Loki
Level 20
God Stats
5W - 8L
1,433 SR
Queue Stats
8W - 14L
1,351 Elo+
Party 2
Team Averages
Level 13
1,495 SR
1,443 Elo+

VS

Team Averages
Level 24
1,547 SR
1,513 Elo+
Ares
Ares
 
Ares
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Beskiatt
Ah Puch
Level 20
God Stats
3W - 3L
1,411 SR
Queue Stats
35W - 38L
1,391 Elo+
Solo
Thor
Thor
ChoppyTarsier59
Thor
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 179L
1,401 Elo+
Party 1
Chaac
Chaac
Faded7325
Chaac
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,633 Elo+
Solo
Ullr
Ullr
shelly1937
Ullr
Level 29
God Stats
58W - 51L
1,822 SR
Queue Stats
608W - 537L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 12 / 2
6,622
331
3,131
13,359
3,177
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 6 / 4
8,680
434
8,527
11,730
3,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
5 / 5 / 4
9,890
495
16,903
15,517
5,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
17
10 / 4 / 4
11,005
550
11,619
12,877
4,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 8 / 2
7,971
399
4,766
14,192
3,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
2 / 5 / 6
10,034
502
3,375
15,423
14,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Puch
Beskiatt
Ah Puch
13
3 / 8 / 0
8,982
449
3,933
13,142
4,126
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
2 / 3 / 3
10,374
519
3,910
12,648
4,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Faded7325
Chaac
20
23 / 0 / 1
14,138
707
25,399
19,513
18,919
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
5 / 5 / 3
11,112
556
13,841
14,961
5,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
48
21
Kills
35
35
Deaths
21
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
5
6
1
L
0
12
2
0.08
W
Ah Puch
Beskiatt
Ah Puch
3
8
0
0.38
L
4
6
4
1
W
2
3
3
1.17
W
Chaac
Faded7325
Chaac
23
0
1
23.5
L
5
5
4
1.4
L
Scylla
10
4
4
3
L
2
8
2
0.38
W
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,946
Damage
50,458
67,675
Taken
75,687
21,127
Mitigated
48,250
9,995
Healing
23,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,375
248
375
1,074
15,423
14,546
673
2,454
12,873
26,778
0
L
3,131
2,088
0
278
13,359
3,177
0
626
12,733
0
17,965
W
Ah Puch
Beskiatt
Ah Puch
3,933
713
0
1,522
13,142
4,126
548
5,127
7,583
37,076
0
L
8,527
3,272
0
421
11,730
3,880
0
1,862
9,868
0
38,076
W
3,910
676
0
4,702
12,648
4,995
2,293
777
11,807
0
62,994
W
Chaac
Faded7325
Chaac
25,399
6,486
0
11,599
19,513
18,919
1,977
1,381
18,044
7,108
109,075
L
16,903
11,254
66
5,249
15,517
5,699
102
2,144
13,373
0
61,211
L
Scylla
11,619
261
148
3,833
12,877
4,583
44
3,043
9,834
63,928
0
L
4,766
1,213
0
0
14,192
3,788
1,496
876
13,316
0
38,432
W
13,841
7,086
0
4,256
14,961
5,664
3,881
1,174
13,761
0
79,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,168
Gold Earned
54,640
389
Minions Killed
551
0
Camps Cleared
0
1,712,600
Distance Traveled
1,774,021
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,034
502
43
2
0
395,287
0
L
Skadi
6,622
331
29
1
0
267,432
0
W
Ah Puch
8,982
449
55
3
0
300,472
0
L
Set
8,680
434
66
3
0
379,996
5
W
Thor
10,374
519
134
7
0
367,155
0
W
Chaac
14,138
707
192
10
0
373,368
4
L
Cupid
9,890
495
94
5
0
338,974
2
L
Scylla
11,005
550
143
7
0
345,116
0
L
Loki
7,971
399
57
3
0
381,082
1
W
Ullr
11,112
556
127
6
0
337,739
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role