Player Matchup

Janus
Janus
Platinum II
Audono
Janus
Platinum II
Level 158
God Stats
20W - 21L
1,636 SR
Queue Stats
238W - 236L
1,790 MMR
Solo
Camazotz
Camazotz
Platinum IV
AzazelOZ
Camazotz
Platinum IV
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum V
Gbad
Ymir
Platinum V
Level 145
God Stats
5W - 13L
1,553 SR
Queue Stats
378W - 371L
1,731 MMR
Solo
Guan Yu
Guan Yu
Gold III
WatchMeGetUlts
Guan Yu
Gold III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,739 MMR
Solo
Anhur
Anhur
Gold I
Øppa
Anhur
Gold I
Level 149
God Stats
0W - 1L
1,361 SR
Queue Stats
12W - 15L
1,740 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,510 SR
1,700 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,616 SR
1,742 MMR
Fafnir
Fafnir
Platinum V
Blackdynamite11
Fafnir
Platinum V
Level 157
God Stats
2W - 1L
1,592 SR
Queue Stats
336W - 336L
1,699 MMR
Solo
Merlin
Merlin
Gold II
Chris28
Merlin
Gold II
Level 151
God Stats
22W - 14L
1,793 SR
Queue Stats
115W - 98L
1,786 MMR
Party 1
King Arthur
King Arthur
Gold IV
GopherMate
King Arthur
Gold IV
Level 127
God Stats
2W - 2L
1,476 SR
Queue Stats
19W - 12L
1,630 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum IV
ThirstyEnchilada
Erlang Shen
Platinum IV
Level 154
God Stats
11W - 14L
1,714 SR
Queue Stats
85W - 68L
1,714 MMR
Party 2
Chiron
Chiron
Platinum I
ThirstyFajita
Chiron
Platinum I
Level 144
God Stats
4W - 1L
1,507 SR
Queue Stats
123W - 122L
1,883 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Audono
Janus
18
1 / 8 / 8
11,335
493
12,764
17,411
5,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Camazotz
AzazelOZ
Camazotz
19
3 / 2 / 2
12,192
530
12,481
21,191
13,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
Gbad
Ymir
16
2 / 8 / 9
12,382
538
7,742
23,349
15,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
3 / 11 / 6
11,168
486
8,630
25,492
17,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
Øppa
Anhur
20
7 / 7 / 2
13,533
588
16,561
19,874
7,113
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ApolloSetAthenaTiamatTsukuyomi

VS

Bans
ScyllaCu ChulainnChernobogSobekDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 16
12,792
556
7,668
19,072
25,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
Chris28
Merlin
20
13 / 4 / 11
16,345
711
28,051
15,361
7,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
GopherMate
King Arthur
20
1 / 2 / 9
13,250
576
12,642
19,317
20,670
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Erlang Shen
ThirstyEnchilada
Erlang Shen
20
12 / 3 / 9
15,116
657
16,513
23,530
14,424
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
5 / 3 / 8
13,811
600
16,736
18,119
8,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
89
16
Kills
36
36
Deaths
16
27
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Janus
Audono
Janus
1
8
8
0.63
L
Camazotz
AzazelOZ
Camazotz
3
2
2
2
W
5
4
16
3.25
W
Merlin
Chris28
Merlin
13
4
11
4.63
L
Ymir
Gbad
Ymir
2
8
9
0.81
W
King Arthur
GopherMate
King Arthur
1
2
9
2.75
W
Erlang Shen
ThirstyEnchilada
Erlang Shen
12
3
9
5.5
W
5
3
8
3
L
3
11
6
0.55
L
Anhur
Øppa
Anhur
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,178
Damage
81,610
107,317
Taken
95,399
60,105
Mitigated
75,495
29,316
Healing
29,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Audono
Janus
12,764
758
0
2,617
17,411
5,558
0
7,908
9,248
81,204
0
L
Camazotz
AzazelOZ
Camazotz
12,481
2,750
0
10,006
21,191
13,885
320
2,668
18,409
0
88,262
W
7,668
1,379
0
5,748
19,072
25,230
943
6,757
12,067
16,302
0
W
Merlin
Chris28
Merlin
28,051
2,044
634
5,111
15,361
7,075
2,771
1,900
13,363
137,756
0
L
Ymir
Gbad
Ymir
7,742
1,347
0
540
23,349
15,913
0
11,106
12,016
42,033
0
W
King Arthur
GopherMate
King Arthur
12,642
959
0
5,733
19,317
20,670
53
2,877
16,255
123
83,506
W
Erlang Shen
ThirstyEnchilada
Erlang Shen
16,513
9,378
0
5,769
23,530
14,424
3,683
5,306
18,020
0
113,928
W
16,736
6,499
1,421
5,310
18,119
8,096
4,749
3,367
14,666
0
120,252
L
8,630
1,850
1,658
7,219
25,492
17,636
774
7,793
17,349
0
67,607
L
Anhur
Øppa
Anhur
16,561
9,818
0
7,276
19,874
7,113
344
5,766
14,051
0
96,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,610
Gold Earned
71,314
661
Minions Killed
716
0
Camps Cleared
0
2,203,000
Distance Traveled
2,288,315
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,335
493
166
7
0
505,837
4
L
Camazotz
12,192
530
172
7
0
465,333
10
W
Fafnir
12,792
556
12
1
0
457,133
4
W
Merlin
16,345
711
222
10
0
445,994
1
L
Ymir
12,382
538
59
3
0
412,896
9
W
King Arthur
13,250
576
153
7
0
465,146
5
W
Erlang Shen
15,116
657
152
7
0
500,189
9
W
Chiron
13,811
600
177
8
0
419,853
5
L
Guan Yu
11,168
486
114
5
0
440,959
3
L
Anhur
13,533
588
150
7
0
377,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role