Player Matchup

Gilgamesh
Gilgamesh
Dasanilad
Gilgamesh
Level 29
God Stats
4W - 4L
1,261 SR
Queue Stats
243W - 218L
1,503 Elo+
Solo
Fenrir
Fenrir
alanykpaza
Fenrir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 27L
1,446 Elo+
Solo
Baba Yaga
Baba Yaga
chipsmall90
Baba Yaga
Level 23
God Stats
5W - 4L
1,235 SR
Queue Stats
50W - 74L
1,378 Elo+
Solo
Da Ji
Da Ji
mexraul360
Da Ji
Level 20
God Stats
3W - 1L
1,696 SR
Queue Stats
29W - 29L
1,474 Elo+
Solo
Izanami
Izanami
quaidrk
Izanami
Level 18
God Stats
12W - 5L
1,609 SR
Queue Stats
20W - 14L
1,616 Elo+
Solo
Team Averages
Level 22
1,460 SR
1,484 Elo+

VS

Team Averages
Level 17
1,368 SR
1,385 Elo+
Chronos
Chronos
AntiVirerss
Chronos
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 32L
1,603 Elo+
Solo
Terra
Terra
RealGnome87
Terra
Level 29
God Stats
2W - 1L
1,300 SR
Queue Stats
53W - 42L
1,592 Elo+
Solo
He Bo
He Bo
SmokeDankBud420
He Bo
Level 3
God Stats
0W - 2L
1,209 SR
Queue Stats
0W - 2L
1,214 Elo+
Solo
Thanatos
Thanatos
TOOPAHK
Thanatos
Level 22
God Stats
9W - 12L
1,332 SR
Queue Stats
92W - 95L
1,258 Elo+
Solo
Artemis
Artemis
lakkiasn
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dasanilad
Gilgamesh
11
5 / 0 / 0
6,483
648
3,894
5,356
2,289
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
alanykpaza
Fenrir
10
2 / 1 / 6
6,355
636
5,333
5,864
2,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
chipsmall90
Baba Yaga
10
5 / 0 / 2
6,301
630
3,461
3,244
1,074
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Da Ji
10
0 / 0 / 2
5,687
569
1,243
6,194
1,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
quaidrk
Izanami
11
6 / 0 / 2
6,747
675
4,217
4,226
1,279
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AntiVirerss
Chronos
9
1 / 4 / 0
5,366
537
4,573
7,977
1,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 3 / 1
4,832
483
2,065
6,646
4,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

5
0 / 5 / 0
4,036
404
1,110
3,290
830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
TOOPAHK
Thanatos
8
0 / 2 / 0
4,952
495
1,681
7,000
1,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
lakkiasn
Artemis
6
0 / 4 / 1
4,202
420
1,739
5,010
1,500
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
18
Kills
1
1
Deaths
18
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chronos
AntiVirerss
Chronos
1
4
0
0.25
W
Gilgamesh
Dasanilad
Gilgamesh
5
0
0
5
L
0
3
1
0.17
L
0
5
0
0
L
Thanatos
TOOPAHK
Thanatos
0
2
0
0
W
Fenrir
alanykpaza
Fenrir
2
1
6
5
W
Baba Yaga
chipsmall90
Baba Yaga
5
0
2
6
L
Artemis
lakkiasn
Artemis
0
4
1
0.13
W
Da Ji
0
0
2
1
W
Izanami
quaidrk
Izanami
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,148
Damage
11,168
24,884
Taken
29,923
9,079
Mitigated
10,862
10,895
Healing
9,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
AntiVirerss
Chronos
4,573
967
0
1,349
7,977
1,949
0
0
7,977
34,953
0
W
Gilgamesh
Dasanilad
Gilgamesh
3,894
917
0
1,449
5,356
2,289
534
432
4,924
0
31,232
L
2,065
309
421
1,353
6,646
4,638
0
211
6,395
10,278
0
L
1,110
0
0
57
3,290
830
0
1,902
1,244
6,357
0
L
Thanatos
TOOPAHK
Thanatos
1,681
534
0
6,135
7,000
1,945
0
234
6,734
0
26,129
W
Fenrir
alanykpaza
Fenrir
5,333
2,042
0
2,908
5,864
2,531
180
3,464
2,400
0
14,986
W
Baba Yaga
chipsmall90
Baba Yaga
3,461
338
0
1,637
3,244
1,074
742
1,014
2,057
24,827
0
L
Artemis
lakkiasn
Artemis
1,739
788
0
0
5,010
1,500
0
820
4,112
0
7,800
W
Da Ji
1,243
99
0
2,903
6,194
1,906
0
282
5,910
0
31,083
W
Izanami
quaidrk
Izanami
4,217
3,256
0
1,998
4,226
1,279
745
2,381
1,845
0
40,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,573
Gold Earned
23,388
291
Minions Killed
176
0
Camps Cleared
0
974,500
Distance Traveled
854,297
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,366
537
75
8
0
190,562
1
W
Gilgamesh
6,483
648
68
7
0
190,437
2
L
Terra
4,832
483
18
2
0
201,142
2
L
He Bo
4,036
404
11
1
0
99,756
0
L
Thanatos
4,952
495
60
6
0
192,260
4
W
Fenrir
6,355
636
13
1
0
215,332
3
W
Baba Yaga
6,301
630
38
4
0
188,970
0
L
Artemis
4,202
420
12
1
0
170,577
0
W
Da Ji
5,687
569
80
8
0
207,108
0
W
Izanami
6,747
675
92
9
0
172,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role