Player Matchup

Nike
Nike
Crow191863
Nike
Level 24
God Stats
17W - 20L
1,592 SR
Queue Stats
75W - 80L
1,520 Elo+
Solo
Guan Yu
Guan Yu
Hectic Ghoul928
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,648 Elo+
Party 1
Pele
Pele
Leonehad
Pele
Level 19
God Stats
10W - 6L
1,589 SR
Queue Stats
62W - 44L
1,588 Elo+
Solo
Ah Puch
Ah Puch
ThisMatchNOGOOD
Ah Puch
Level 27
God Stats
14W - 5L
1,726 SR
Queue Stats
511W - 446L
1,675 Elo+
Solo
Cernunnos
Cernunnos
gotRe4L2k
Cernunnos
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 10L
1,092 Elo+
Party 1
Team Averages
Level 20
1,582 SR
1,505 Elo+

VS

Team Averages
Level 16
1,500 SR
1,502 Elo+
Ullr
Ullr
ElGuajolotas
Ullr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
HellstainAtl
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,476 Elo+
Solo
Scylla
Scylla
KoreaCapturedMe
Scylla
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 91L
1,533 Elo+
Solo
Khepri
Khepri
WatchUrHeadChief
Khepri
Level 26
God Stats
14W - 10L
1,500 SR
Queue Stats
113W - 98L
1,543 Elo+
Solo
Amaterasu
Amaterasu
slypxxa
Amaterasu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 107L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 2
5,745
575
2,589
5,771
4,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 4 / 5
4,889
489
1,326
5,461
2,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
11
7 / 0 / 1
6,765
677
4,516
6,105
1,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 0 / 4
6,340
634
4,343
1,953
563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
gotRe4L2k
Cernunnos
10
1 / 1 / 1
5,772
577
2,683
3,766
1,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
5,306
531
3,480
5,066
1,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

3
0 / 0 / 0
3,680
368
11
858
151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

8
1 / 4 / 0
4,876
488
1,736
5,841
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
3 / 3 / 1
5,670
567
2,619
6,072
3,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amaterasu
slypxxa
Amaterasu
8
1 / 3 / 0
4,761
476
869
6,620
2,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
12
Kills
6
6
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
1
2
3
1.25
W
1
4
5
0.88
L
0
0
0
0
L
1
4
0
0.25
W
Pele
7
0
1
7.5
W
1
0
4
3
L
3
3
1
1.17
W
Cernunnos
gotRe4L2k
Cernunnos
1
1
1
1.5
L
Amaterasu
slypxxa
Amaterasu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,457
Damage
8,715
23,056
Taken
24,457
10,145
Mitigated
8,275
4,967
Healing
5,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,589
624
0
840
5,771
4,190
420
1,176
4,595
0
24,581
L
3,480
1,982
0
1,567
5,066
1,198
465
269
4,586
0
29,727
W
1,326
585
50
340
5,461
2,489
56
964
4,465
0
6,093
L
11
0
0
344
858
151
0
0
858
0
2,080
L
1,736
81
0
1,580
5,841
1,389
0
3,033
2,531
17,228
0
W
Pele
4,516
1,573
0
1,630
6,105
1,707
742
719
5,312
0
42,647
W
4,343
114
0
657
1,953
563
315
837
1,008
31,779
0
L
2,619
637
0
1,132
6,072
3,176
0
679
5,186
10,845
0
W
Cernunnos
gotRe4L2k
Cernunnos
2,683
1,709
0
1,450
3,766
1,196
2,105
445
3,321
0
26,733
L
Amaterasu
slypxxa
Amaterasu
869
196
0
639
6,620
2,361
0
0
6,570
0
17,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,511
Gold Earned
24,293
273
Minions Killed
181
0
Camps Cleared
0
910,437
Distance Traveled
712,122
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,745
575
37
4
0
150,583
0
L
Ullr
5,306
531
61
6
0
159,988
3
W
Guan Yu
4,889
489
16
2
0
212,320
0
L
Loki
3,680
368
9
1
0
40,246
0
L
Scylla
4,876
488
52
5
0
148,379
1
W
Pele
6,765
677
83
8
0
196,391
4
W
Ah Puch
6,340
634
77
8
0
192,621
1
L
Khepri
5,670
567
20
2
0
187,169
3
W
Cernunnos
5,772
577
60
6
0
158,522
1
L
Amaterasu
4,761
476
39
4
0
176,340
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role