Player Matchup

Janus
Janus
GodlikeXC7
Janus
Level 29
God Stats
3W - 6L
1,359 SR
Queue Stats
65W - 91L
1,378 Elo+
Party 1
Ares
Ares
PIGGYBLING
Ares
Level 28
God Stats
0W - 4L
1,208 SR
Queue Stats
50W - 70L
1,330 Elo+
Party 1
Ravana
Ravana
Shapefinders
Ravana
Level 28
God Stats
5W - 12L
1,318 SR
Queue Stats
116W - 136L
1,340 Elo+
Solo
Gilgamesh
Gilgamesh
Sideeeek666
Gilgamesh
Level 28
God Stats
27W - 32L
1,425 SR
Queue Stats
57W - 78L
1,318 Elo+
Party 1
Anubis
Anubis
ganjarideer
Anubis
Level 7
God Stats
21W - 20L
1,702 SR
Queue Stats
32W - 33L
1,202 Elo+
Solo
Team Averages
Level 24
1,402 SR
1,314 Elo+

VS

Team Averages
Level 19
1,457 SR
1,432 Elo+
Guan Yu
Guan Yu
BooTnot
Guan Yu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
HSViperz
Anhur
Level 29
God Stats
10W - 26L
1,242 SR
Queue Stats
318W - 322L
1,384 Elo+
Solo
Nu Wa
Nu Wa
MaddoxIsGood
Nu Wa
Level 18
God Stats
2W - 1L
1,541 SR
Queue Stats
7W - 6L
1,423 Elo+
Solo
Tsukuyomi
Tsukuyomi
Velist2
Tsukuyomi
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 46L
1,351 Elo+
Solo
Yemoja
Yemoja
kim242
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
4 / 7 / 5
11,775
512
10,745
13,003
3,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
5 / 4 / 6
10,277
447
7,257
16,920
16,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
17
4 / 5 / 2
10,770
468
8,820
15,808
5,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
Sideeeek666
Gilgamesh
16
4 / 7 / 4
10,257
446
10,476
21,093
12,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
16
2 / 8 / 6
10,024
436
9,112
14,024
5,022
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BooTnot
Guan Yu
20
10 / 2 / 7
13,992
608
22,112
25,103
34,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anhur
HSViperz
Anhur
19
5 / 4 / 8
12,136
528
11,331
16,079
5,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
7 / 4 / 9
11,942
519
14,588
11,799
4,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Velist2
Tsukuyomi
18
5 / 6 / 8
11,428
497
11,166
18,115
7,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
kim242
Yemoja
18
4 / 4 / 9
11,584
504
4,551
11,671
8,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
72
19
Kills
31
31
Deaths
20
23
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BooTnot
Guan Yu
10
2
7
6.75
L
Janus
4
7
5
0.93
W
Anhur
HSViperz
Anhur
5
4
8
2.25
W
7
4
9
2.88
L
5
4
6
2
L
Ravana
4
5
2
1
L
Gilgamesh
Sideeeek666
Gilgamesh
4
7
4
0.86
W
Tsukuyomi
Velist2
Tsukuyomi
5
6
8
1.5
L
Anubis
2
8
6
0.63
W
Yemoja
kim242
Yemoja
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,410
Damage
63,748
80,848
Taken
82,767
43,040
Mitigated
59,955
11,627
Healing
24,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BooTnot
Guan Yu
22,112
3,479
2,287
7,472
25,103
34,652
2,478
4,272
20,707
0
93,453
L
Janus
10,745
907
0
772
13,003
3,308
836
3,757
9,038
72,717
0
W
Anhur
HSViperz
Anhur
11,331
6,449
0
6,116
16,079
5,671
777
5,868
10,141
0
87,503
W
14,588
3,106
0
684
11,799
4,002
1,754
4,369
7,282
62,665
0
L
7,257
436
0
973
16,920
16,984
0
3,000
13,820
21,671
0
L
Ravana
8,820
2,857
0
4,479
15,808
5,582
0
1,824
13,873
0
79,872
L
Gilgamesh
Sideeeek666
Gilgamesh
10,476
1,651
0
3,516
21,093
12,144
1,610
5,759
15,112
0
45,383
W
Tsukuyomi
Velist2
Tsukuyomi
11,166
3,934
0
5,258
18,115
7,462
1,373
5,227
12,728
0
76,466
L
Anubis
9,112
401
0
1,887
14,024
5,022
52
3,994
9,866
55,685
0
W
Yemoja
kim242
Yemoja
4,551
1,228
1,879
909
11,671
8,168
390
6,766
4,795
32,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,103
Gold Earned
61,082
481
Minions Killed
581
0
Camps Cleared
0
1,913,249
Distance Traveled
2,018,160
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,992
608
173
8
0
423,908
2
L
Janus
11,775
512
132
6
0
393,424
3
W
Anhur
12,136
528
131
6
0
376,821
2
W
Nu Wa
11,942
519
104
5
0
392,061
0
L
Ares
10,277
447
21
1
0
426,073
0
L
Ravana
10,770
468
143
6
0
406,308
3
L
Gilgamesh
10,257
446
83
4
0
401,767
2
W
Tsukuyomi
11,428
497
112
5
0
450,843
1
L
Anubis
10,024
436
102
4
0
285,677
0
W
Yemoja
11,584
504
61
3
0
374,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role