Player Matchup

Chaac
Chaac
Afo_MHM_
Chaac
Level 64
God Stats
18W - 5L
1,744 SR
Queue Stats
177W - 190L
1,427 Elo+
Solo
Loki
Loki
HusseinMarzouk
Loki
Level 86
God Stats
18W - 17L
1,476 SR
Queue Stats
785W - 732L
1,491 Elo+
Party 2
Chiron
Chiron
Mr_McFiletOfish
Chiron
Level 103
God Stats
32W - 23L
1,634 SR
Queue Stats
98W - 100L
1,507 Elo+
Party 2
Cerberus
Cerberus
SCH0ETTI_8o
Cerberus
Level 116
God Stats
7W - 3L
1,744 SR
Queue Stats
119W - 142L
1,382 Elo+
Solo
Zeus
Zeus
x-Deidara_Cz
Zeus
Level 69
God Stats
22W - 32L
1,399 SR
Queue Stats
182W - 239L
1,311 Elo+
Solo
Team Averages
Level 88
1,599 SR
1,424 Elo+

VS

Team Averages
Level 69
1,476 SR
1,361 Elo+
Sun Wukong
Sun Wukong
Denimur
Sun Wukong
Level 55
God Stats
0W - 4L
1,296 SR
Queue Stats
274W - 300L
1,389 Elo+
Party 1
Nemesis
Nemesis
FlawLess Pitou
Nemesis
Level 121
God Stats
4W - 1L
1,866 SR
Queue Stats
164W - 182L
1,390 Elo+
Solo
Sylvanus
Sylvanus
Gwizzz TGOD
Sylvanus
Level 56
God Stats
18W - 13L
1,508 SR
Queue Stats
55W - 68L
1,425 Elo+
Solo
He Bo
He Bo
Ray231091
He Bo
Level 45
God Stats
2W - 5L
1,500 SR
Queue Stats
12W - 21L
1,433 Elo+
Party 1
Danzaburou
Danzaburou
picollo_hero
Danzaburou
Level 67
God Stats
0W - 2L
1,211 SR
Queue Stats
1W - 6L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Afo_MHM_
Chaac
17
1 / 0 / 0
10,883
544
6,447
9,586
10,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 1 / 2
11,852
593
8,002
13,507
5,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
8 / 2 / 3
10,371
519
11,407
10,526
3,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
SCH0ETTI_8o
Cerberus
14
2 / 2 / 8
9,906
495
4,845
12,167
6,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 5 / 5
10,316
516
8,415
8,349
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Denimur
Sun Wukong
13
0 / 3 / 1
7,675
384
3,474
13,515
7,919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 4 / 3
9,258
463
7,713
14,205
5,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Gwizzz TGOD
Sylvanus
10
0 / 4 / 2
7,080
354
4,809
12,597
9,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

He Bo
Ray231091
He Bo
10
3 / 6 / 1
7,453
373
5,283
6,374
1,823
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
picollo_hero
Danzaburou
14
3 / 5 / 1
9,025
451
4,480
9,439
2,974
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
22
Kills
10
10
Deaths
22
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
Afo_MHM_
Chaac
1
0
0
1
L
Sun Wukong
Denimur
Sun Wukong
0
3
1
0.17
L
4
4
3
1.38
L
Sylvanus
Gwizzz TGOD
Sylvanus
0
4
2
0.25
W
7
1
2
8
W
8
2
3
4.75
L
He Bo
Ray231091
He Bo
3
6
1
0.58
W
Cerberus
SCH0ETTI_8o
Cerberus
2
2
8
3
L
Danzaburou
picollo_hero
Danzaburou
3
5
1
0.7
W
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,116
Damage
25,759
54,135
Taken
56,130
28,898
Mitigated
28,069
23,431
Healing
12,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Afo_MHM_
Chaac
6,447
571
0
5,668
9,586
10,141
2,195
0
9,586
0
59,995
L
Sun Wukong
Denimur
Sun Wukong
3,474
895
0
619
13,515
7,919
0
1,545
11,970
0
34,633
L
7,713
3,078
0
3,989
14,205
5,932
0
3,942
10,263
0
43,788
L
Sylvanus
Gwizzz TGOD
Sylvanus
4,809
742
608
4,682
12,597
9,421
0
2,682
9,915
23,625
0
W
8,002
2,757
0
6,421
13,507
5,359
98
1,931
11,576
0
91,895
W
11,407
4,711
1,218
4,766
10,526
3,752
5,053
1,957
8,569
0
59,358
L
He Bo
Ray231091
He Bo
5,283
270
245
576
6,374
1,823
0
2,334
4,040
23,850
0
W
Cerberus
SCH0ETTI_8o
Cerberus
4,845
316
378
3,817
12,167
6,963
848
3,421
8,746
29,954
0
L
Danzaburou
picollo_hero
Danzaburou
4,480
1,430
0
1,589
9,439
2,974
596
2,757
6,682
0
35,722
W
8,415
1,343
0
1,163
8,349
2,683
1,390
2,783
5,566
54,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,328
Gold Earned
40,491
569
Minions Killed
286
0
Camps Cleared
0
1,836,038
Distance Traveled
1,340,277
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,883
544
133
7
0
353,443
6
L
Sun Wukong
7,675
384
66
3
0
286,986
1
L
Nemesis
9,258
463
73
4
0
377,570
0
L
Sylvanus
7,080
354
40
2
0
240,571
4
W
Loki
11,852
593
147
7
0
403,214
5
W
Chiron
10,371
519
105
5
0
351,037
1
L
He Bo
7,453
373
44
2
0
199,562
3
W
Cerberus
9,906
495
71
4
0
371,109
4
L
Danzaburou
9,025
451
63
3
0
235,588
2
W
Zeus
10,316
516
113
6
0
357,235
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role