Player Matchup

Athena
Athena
Alvaruelo
Athena
Level 23
God Stats
5W - 0L
1,793 SR
Queue Stats
19W - 21L
1,438 Elo+
Party 2
Tyr
Tyr
Arterot
Tyr
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Bohrus
Danzaburou
Level 66
God Stats
12W - 14L
1,760 SR
Queue Stats
286W - 264L
1,566 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Derstrahl
Tsukuyomi
Level 104
God Stats
23W - 16L
1,597 SR
Queue Stats
402W - 367L
1,548 Elo+
Party 2
Merlin
Merlin
Konal
Merlin
Level 122
God Stats
22W - 13L
1,557 SR
Queue Stats
153W - 126L
1,529 Elo+
Party 2
Team Averages
Level 71
1,641 SR
1,516 Elo+

VS

Team Averages
Level 58
1,500 SR
1,531 Elo+
Cernunnos
Cernunnos
KoxLolJahu
Cernunnos
Level 45
God Stats
2W - 3L
1,725 SR
Queue Stats
36W - 30L
1,534 Elo+
Party 1
Ratatoskr
Ratatoskr
MLaskun
Ratatoskr
Level 35
God Stats
4W - 6L
1,458 SR
Queue Stats
47W - 35L
1,566 Elo+
Party 1
Cerberus
Cerberus
MattEve
Cerberus
Level 69
God Stats
1W - 1L
1,768 SR
Queue Stats
53W - 31L
1,585 Elo+
Party 1
Merlin
Merlin
RastaMan
Merlin
Level 105
God Stats
13W - 10L
1,549 SR
Queue Stats
119W - 99L
1,582 Elo+
Party 1
Tyr
Tyr
xXEoneXx
Tyr
Level 37
God Stats
1W - 7L
1,000 SR
Queue Stats
332W - 351L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Alvaruelo
Athena
12
1 / 2 / 10
8,192
512
4,933
11,181
6,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyr
16
2 / 1 / 8
9,701
606
9,387
13,816
11,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
Bohrus
Danzaburou
14
4 / 2 / 2
8,818
551
8,102
9,914
3,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
Derstrahl
Tsukuyomi
17
14 / 2 / 6
10,760
673
13,270
9,724
6,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
Konal
Merlin
16
3 / 4 / 4
9,555
597
9,002
9,129
3,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KoxLolJahu
Cernunnos
15
2 / 3 / 3
8,808
551
9,137
10,086
3,745
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
MLaskun
Ratatoskr
12
2 / 7 / 3
7,658
479
6,746
14,749
6,299
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
MattEve
Cerberus
11
3 / 4 / 2
7,479
467
5,333
14,314
8,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
RastaMan
Merlin
14
3 / 6 / 5
8,607
538
6,589
10,433
3,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 4 / 0
7,772
486
8,465
17,494
10,923
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
24
Kills
11
11
Deaths
24
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Athena
Alvaruelo
Athena
1
2
10
3
W
Tyr
2
1
8
6
W
Danzaburou
Bohrus
Danzaburou
4
2
2
2.5
W
Tsukuyomi
Derstrahl
Tsukuyomi
14
2
6
8.5
W
Merlin
Konal
Merlin
3
4
4
1.25
L
Cernunnos
KoxLolJahu
Cernunnos
2
3
3
1.17
L
Ratatoskr
MLaskun
Ratatoskr
2
7
3
0.5
L
Cerberus
MattEve
Cerberus
3
4
2
1
L
Merlin
RastaMan
Merlin
3
6
5
0.92
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,694
Damage
36,270
53,764
Taken
67,076
30,230
Mitigated
33,050
17,367
Healing
19,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Alvaruelo
Athena
4,933
1,477
0
1,649
11,181
6,600
24
2,192
8,883
26,043
0
W
Tyr
9,387
2,745
0
5,798
13,816
11,329
0
0
13,816
0
58,762
W
Danzaburou
Bohrus
Danzaburou
8,102
3,487
0
3,348
9,914
3,183
935
3,005
6,883
0
47,515
W
Tsukuyomi
Derstrahl
Tsukuyomi
13,270
3,147
0
3,431
9,724
6,030
0
1,969
7,646
0
64,045
W
Merlin
Konal
Merlin
9,002
1,012
0
3,141
9,129
3,088
268
4,225
4,614
60,333
0
L
Cernunnos
KoxLolJahu
Cernunnos
9,137
4,023
0
2,342
10,086
3,745
0
1,520
8,526
0
56,403
L
Ratatoskr
MLaskun
Ratatoskr
6,746
1,553
0
4,434
14,749
6,299
84
3,646
10,931
0
43,527
L
Cerberus
MattEve
Cerberus
5,333
433
0
3,627
14,314
8,294
0
3,641
10,555
29,248
0
L
Merlin
RastaMan
Merlin
6,589
221
0
1,626
10,433
3,789
0
4,044
5,983
54,443
0
L
8,465
2,119
0
7,159
17,494
10,923
452
348
17,146
0
47,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,026
Gold Earned
40,324
489
Minions Killed
465
0
Camps Cleared
0
1,591,859
Distance Traveled
1,513,058
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,192
512
41
3
0
312,004
5
W
Tyr
9,701
606
121
8
0
346,482
2
W
Danzaburou
8,818
551
91
6
0
293,522
1
W
Tsukuyomi
10,760
673
111
7
0
355,092
1
W
Merlin
9,555
597
125
8
0
284,759
1
L
Cernunnos
8,808
551
114
7
0
293,458
3
L
Ratatoskr
7,658
479
90
6
0
337,859
4
L
Cerberus
7,479
467
64
4
0
309,170
3
L
Merlin
8,607
538
103
6
0
249,337
2
L
Tyr
7,772
486
94
6
0
323,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role