Player Matchup

Chiron
Chiron
Ajrias
Chiron
Level 32
God Stats
3W - 0L
1,500 SR
Queue Stats
74W - 73L
1,371 Elo+
Party 2
Hera
Hera
Charly2
Hera
Level 23
God Stats
1W - 2L
1,319 SR
Queue Stats
15W - 17L
1,475 Elo+
Party 3
Chaac
Chaac
MisterDenn
Chaac
Level 116
God Stats
5W - 1L
1,468 SR
Queue Stats
33W - 29L
1,429 Elo+
Party 3
Da Ji
Da Ji
Poluara
Da Ji
Level 8
God Stats
48W - 32L
1,406 SR
Queue Stats
56W - 48L
1,371 Elo+
Party 2
Guan Yu
Guan Yu
bakamo16
Guan Yu
Level 8
God Stats
1W - 1L
1,281 SR
Queue Stats
14W - 14L
1,539 Elo+
Party 3
Team Averages
Level 37
1,395 SR
1,437 Elo+

VS

Team Averages
Level 26
1,376 SR
1,396 Elo+
Cabrakan
Cabrakan
Carusor
Cabrakan
Level 15
God Stats
6W - 8L
1,259 SR
Queue Stats
20W - 22L
1,378 Elo+
Party 1
Da Ji
Da Ji
Daku123
Da Ji
Level 29
God Stats
7W - 6L
1,717 SR
Queue Stats
57W - 70L
1,380 Elo+
Party 1
Tiamat
Tiamat
Kylca
Tiamat
Level 30
God Stats
0W - 3L
1,286 SR
Queue Stats
64W - 81L
1,378 Elo+
Party 1
Cthulhu
Cthulhu
RicuWizy
Cthulhu
Level 28
God Stats
0W - 2L
1,330 SR
Queue Stats
32W - 40L
1,425 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ozomaki159
Ah Muzen Cab
Level 27
God Stats
4W - 10L
1,287 SR
Queue Stats
120W - 140L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Ajrias
Chiron
17
7 / 2 / 5
11,156
587
14,396
15,668
5,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
Charly2
Hera
15
1 / 3 / 7
9,866
519
5,595
9,049
3,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
17
6 / 0 / 3
11,209
590
12,226
13,697
10,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
Poluara
Da Ji
13
2 / 2 / 9
8,852
466
7,130
9,418
3,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Guan Yu
bakamo16
Guan Yu
20
12 / 1 / 3
12,673
667
13,201
13,516
8,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Carusor
Cabrakan
11
0 / 4 / 3
8,100
426
3,634
13,903
11,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
Daku123
Da Ji
14
7 / 6 / 0
9,329
491
9,738
15,393
5,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Tiamat
Kylca
Tiamat
14
0 / 3 / 2
8,383
441
7,395
12,059
9,222
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
RicuWizy
Cthulhu
12
0 / 5 / 3
7,250
382
6,670
16,292
10,031
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
ozomaki159
Ah Muzen Cab
13
0 / 10 / 2
7,795
410
5,043
15,177
4,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
28
Kills
7
8
Deaths
28
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chiron
Ajrias
Chiron
7
2
5
4.75
L
Cabrakan
Carusor
Cabrakan
0
4
3
0.38
W
Hera
Charly2
Hera
1
3
7
1.5
L
Da Ji
Daku123
Da Ji
7
6
0
1.17
L
Tiamat
Kylca
Tiamat
0
3
2
0.33
W
Chaac
6
0
3
7.5
W
Da Ji
Poluara
Da Ji
2
2
9
3.25
L
Cthulhu
RicuWizy
Cthulhu
0
5
3
0.3
W
Guan Yu
bakamo16
Guan Yu
12
1
3
13.5
L
Ah Muzen Cab
ozomaki159
Ah Muzen Cab
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,548
Damage
32,480
61,348
Taken
72,824
30,852
Mitigated
40,734
31,208
Healing
17,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Ajrias
Chiron
14,396
6,777
940
10,837
15,668
5,767
1,785
1,621
14,047
0
91,069
L
Cabrakan
Carusor
Cabrakan
3,634
886
0
740
13,903
11,635
0
913
12,966
14,430
0
W
Hera
Charly2
Hera
5,595
2,098
0
2,230
9,049
3,166
1,806
3,889
5,160
51,213
0
L
Da Ji
Daku123
Da Ji
9,738
2,762
0
4,094
15,393
5,424
0
156
15,137
0
49,682
L
Tiamat
Kylca
Tiamat
7,395
725
0
6,088
12,059
9,222
0
793
10,784
45,043
0
W
Chaac
12,226
1,893
0
9,253
13,697
10,092
2,193
6,972
6,725
0
58,573
W
Da Ji
Poluara
Da Ji
7,130
1,582
0
113
9,418
3,585
147
1,991
7,427
0
29,942
L
Cthulhu
RicuWizy
Cthulhu
6,670
793
0
2,700
16,292
10,031
0
2,881
13,276
29,369
0
W
Guan Yu
bakamo16
Guan Yu
13,201
2,509
688
7,147
13,516
8,242
1,531
3,226
10,290
0
87,740
L
Ah Muzen Cab
ozomaki159
Ah Muzen Cab
5,043
2,209
0
3,760
15,177
4,422
0
852
14,325
0
50,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,756
Gold Earned
40,857
556
Minions Killed
344
0
Camps Cleared
0
1,808,706
Distance Traveled
1,647,390
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,156
587
144
8
0
329,559
0
L
Cabrakan
8,100
426
30
2
0
346,864
3
W
Hera
9,866
519
95
5
0
358,905
2
L
Da Ji
9,329
491
87
5
0
345,287
4
L
Tiamat
8,383
441
100
5
0
302,276
5
W
Chaac
11,209
590
106
6
0
402,388
4
W
Da Ji
8,852
466
34
2
0
318,370
4
L
Cthulhu
7,250
382
45
2
0
343,264
0
W
Guan Yu
12,673
667
177
9
0
399,484
5
L
Ah Muzen Cab
7,795
410
82
4
0
309,699
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role