Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Chronoviruz
Achilles
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,551 Elo+
Solo
Pele
Pele
Epicgamerrpg
Pele
Level 5
God Stats
3W - 4L
1,657 SR
Queue Stats
4W - 4L
1,777 Elo+
Solo
Janus
Janus
HiRezSucks
Janus
Level 14
God Stats
3W - 3L
1,555 SR
Queue Stats
23W - 15L
1,597 Elo+
Solo
Geb
Geb
SoulReaperBoy14
Geb
Level 27
God Stats
17W - 17L
1,372 SR
Queue Stats
322W - 315L
1,578 Elo+
Solo
Team Averages
Level 15
1,517 SR
1,601 Elo+

VS

Team Averages
Level 18
1,553 SR
1,615 Elo+
Danzaburou
Danzaburou
Burgsween
Danzaburou
Level 7
God Stats
6W - 5L
1,674 SR
Queue Stats
7W - 6L
1,647 Elo+
Solo
Hercules
Hercules
FrijoleMan
Hercules
Level 28
God Stats
39W - 35L
1,533 SR
Queue Stats
257W - 238L
1,554 Elo+
Solo
Scylla
Scylla
Liztenj
Scylla
Level 17
God Stats
8W - 6L
1,505 SR
Queue Stats
41W - 37L
1,721 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
StPabloXO
Ah Muzen Cab
Level 16
God Stats
12W - 12L
1,541 SR
Queue Stats
292W - 261L
1,637 Elo+
Solo
Ymir
Ymir
chrisgibarra
Ymir
Level 20
God Stats
4W - 3L
1,513 SR
Queue Stats
148W - 160L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
3 / 0 / 3
7,429
495
8,573
8,724
3,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Chronoviruz
Achilles
15
0 / 2 / 0
8,227
548
7,479
13,727
9,241
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 2 / 0
8,215
548
7,165
8,425
3,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
16
2 / 2 / 4
8,950
597
6,007
6,644
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 7
7,223
482
4,011
9,022
5,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Burgsween
Danzaburou
12
2 / 2 / 2
7,540
503
4,480
8,614
2,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
FrijoleMan
Hercules
10
0 / 4 / 0
6,413
428
3,939
11,868
7,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Liztenj
Scylla
14
2 / 2 / 0
7,596
506
3,127
8,483
2,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
StPabloXO
Ah Muzen Cab
10
0 / 1 / 0
6,584
439
6,302
8,005
2,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 1 / 1
8,950
597
9,713
14,963
7,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
10
Kills
6
6
Deaths
10
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
0
3
4.5
L
Danzaburou
Burgsween
Danzaburou
2
2
2
1.5
W
Achilles
Chronoviruz
Achilles
0
2
0
0
W
5
2
0
2.5
L
Hercules
FrijoleMan
Hercules
0
4
0
0
W
Janus
2
2
4
2
L
Scylla
Liztenj
Scylla
2
2
0
1
W
0
0
7
3.5
L
Ah Muzen Cab
StPabloXO
Ah Muzen Cab
0
1
0
0
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,235
Damage
27,561
46,542
Taken
51,933
22,528
Mitigated
22,813
15,218
Healing
20,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
8,573
3,249
0
3,290
8,724
3,012
0
429
8,255
0
52,408
L
Danzaburou
Burgsween
Danzaburou
4,480
1,536
0
2,547
8,614
2,880
955
1,538
7,054
0
31,564
W
Achilles
Chronoviruz
Achilles
7,479
1,751
0
4,046
13,727
9,241
186
6,039
7,688
0
54,377
W
7,165
2,655
0
3,385
8,425
3,121
0
2,961
5,450
0
45,957
L
Hercules
FrijoleMan
Hercules
3,939
668
405
3,147
11,868
7,439
0
1,286
10,582
0
30,507
W
Janus
6,007
661
0
2,162
6,644
1,954
647
2,358
4,178
65,459
0
L
Scylla
Liztenj
Scylla
3,127
293
0
2,634
8,483
2,820
0
2,980
5,315
50,570
0
W
4,011
193
0
2,335
9,022
5,200
0
891
8,131
19,268
0
L
Ah Muzen Cab
StPabloXO
Ah Muzen Cab
6,302
2,670
0
5,284
8,005
2,479
0
2,596
5,369
0
36,302
L
9,713
1,571
231
6,156
14,963
7,195
446
1,330
13,595
47,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,044
Gold Earned
37,083
466
Minions Killed
388
0
Camps Cleared
0
1,444,501
Distance Traveled
1,279,901
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,429
495
115
8
0
279,705
6
L
Danzaburou
7,540
503
62
4
0
254,604
0
W
Achilles
8,227
548
109
7
0
261,399
1
W
Pele
8,215
548
81
5
0
318,865
0
L
Hercules
6,413
428
55
4
0
334,675
3
W
Janus
8,950
597
134
9
0
287,324
9
L
Scylla
7,596
506
102
7
0
260,831
7
W
Geb
7,223
482
27
2
0
297,208
4
L
Ah Muzen Cab
6,584
439
74
5
0
192,457
0
L
Ymir
8,950
597
95
6
0
237,334
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role