Player Matchup

Merlin
Merlin
Aisu Shinobi
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,329 Elo+
Solo
Sylvanus
Sylvanus
GER MR Drischa
Sylvanus
Level 129
God Stats
14W - 11L
1,533 SR
Queue Stats
351W - 409L
1,502 Elo+
Solo
Hercules
Hercules
Vglq
Hercules
Level 100
God Stats
12W - 6L
1,685 SR
Queue Stats
320W - 291L
1,553 Elo+
Solo
Team Averages
Level 86
1,573 SR
1,461 Elo+

VS

Team Averages
Level 106
1,504 SR
1,459 Elo+
Bacchus
Bacchus
CaliManSam7824
Bacchus
Level 66
God Stats
2W - 0L
1,533 SR
Queue Stats
138W - 161L
1,443 Elo+
Solo
Ra
Ra
FarilioN
Ra
Level 126
God Stats
6W - 9L
1,412 SR
Queue Stats
92W - 130L
1,340 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
sTn V Jay
Ah Muzen Cab
Level 127
God Stats
15W - 7L
1,566 SR
Queue Stats
63W - 70L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 3 / 2
8,551
570
6,254
10,999
3,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
11
3 / 5 / 0
9,050
603
5,940
17,034
17,077
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
Vglq
Hercules
12
0 / 3 / 3
8,385
559
4,603
17,457
7,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 8
10,684
712
9,259
14,172
18,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 1 / 6
10,384
692
8,223
7,322
2,755
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
sTn V Jay
Ah Muzen Cab
15
6 / 1 / 4
10,993
733
20,088
9,190
3,839
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
11
11
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
3
2
0.33
W
2
1
8
6
W
3
1
6
6
L
Sylvanus
3
5
0
0.6
L
Hercules
Vglq
Hercules
0
3
3
0.5
W
Ah Muzen Cab
sTn V Jay
Ah Muzen Cab
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,797
Damage
37,570
45,490
Taken
30,684
27,616
Mitigated
24,764
19,011
Healing
9,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
6,254
236
0
1,250
10,999
3,514
332
4,247
6,752
47,597
0
W
9,259
390
0
1,645
14,172
18,170
476
3,993
10,179
20,259
0
W
8,223
325
2,509
2,911
7,322
2,755
250
4,512
2,810
48,061
0
L
Sylvanus
5,940
1,082
3,695
5,975
17,034
17,077
248
7,209
9,825
17,502
0
L
Hercules
Vglq
Hercules
4,603
505
2,194
5,897
17,457
7,025
171
6,090
11,367
0
17,384
W
Ah Muzen Cab
sTn V Jay
Ah Muzen Cab
20,088
7,233
0
2,267
9,190
3,839
2,000
4,234
4,956
0
90,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,986
Gold Earned
32,061
167
Minions Killed
222
0
Camps Cleared
0
740,593
Distance Traveled
890,368
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,551
570
83
6
0
249,876
0
W
Bacchus
10,684
712
30
2
0
305,335
3
W
Ra
10,384
692
64
4
0
315,939
0
L
Sylvanus
9,050
603
40
3
0
196,132
2
L
Hercules
8,385
559
44
3
0
294,585
1
W
Ah Muzen Cab
10,993
733
128
9
0
269,094
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role