Player Matchup

Heimdallr
Heimdallr
CandyManIII
Heimdallr
Level 64
God Stats
10W - 7L
1,550 SR
Queue Stats
213W - 213L
1,429 Elo+
Party 1
Tyr
Tyr
NM Weezy
Tyr
Level 100
God Stats
11W - 11L
1,522 SR
Queue Stats
89W - 76L
1,585 Elo+
Party 1
Loki
Loki
NappurX
Loki
Level 56
God Stats
20W - 23L
1,351 SR
Queue Stats
360W - 330L
1,460 Elo+
Party 1
Ymir
Ymir
RoccoIsNice
Ymir
Level 49
God Stats
3W - 1L
1,537 SR
Queue Stats
81W - 82L
1,511 Elo+
Solo
Nu Wa
Nu Wa
ksteezey
Nu Wa
Level 23
God Stats
29W - 15L
1,572 SR
Queue Stats
73W - 64L
1,480 Elo+
Party 1
Team Averages
Level 58
1,506 SR
1,493 Elo+

VS

Team Averages
Level 62
1,472 SR
1,539 Elo+
Scylla
Scylla
 
Scylla
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
ElDelicioso63
Kuzenbo
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,779 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Psicolover
Kumbhakarna
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
93W - 93L
1,500 Elo+
Party 3
Anhur
Anhur
Shirsho1805
Anhur
Level 108
God Stats
0W - 4L
1,358 SR
Queue Stats
142W - 122L
1,500 Elo+
Party 3
Ravana
Ravana
arcen-sumo
Ravana
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CandyManIII
Heimdallr
10
0 / 2 / 3
5,671
516
4,410
5,903
1,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
0 / 4 / 2
5,984
544
4,020
8,950
4,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
NappurX
Loki
12
4 / 0 / 5
7,043
640
4,947
6,165
2,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
4 / 0 / 2
6,441
586
2,489
4,939
2,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
ksteezey
Nu Wa
11
6 / 0 / 1
6,700
609
6,759
3,042
941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 2 / 0
5,308
483
1,913
4,100
1,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kuzenbo
11
3 / 3 / 1
6,234
567
4,974
8,732
8,797
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kumbhakarna
Psicolover
Kumbhakarna
6
0 / 3 / 1
4,646
422
1,550
7,405
3,090
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 2 / 0
5,893
536
2,300
6,675
1,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
arcen-sumo
Ravana
5
0 / 4 / 0
4,212
383
397
5,592
1,384
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
14
Kills
5
6
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
2
0
0
W
Heimdallr
CandyManIII
Heimdallr
0
2
3
0.75
L
Kuzenbo
3
3
1
1.17
W
0
4
2
0.25
W
Loki
NappurX
Loki
4
0
5
6.5
L
Kumbhakarna
Psicolover
Kumbhakarna
0
3
1
0.17
W
4
0
2
5
L
2
2
0
1
L
Ravana
arcen-sumo
Ravana
0
4
0
0
W
Nu Wa
ksteezey
Nu Wa
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,625
Damage
11,134
28,999
Taken
32,504
10,611
Mitigated
15,928
7,499
Healing
7,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,913
335
0
1,044
4,100
1,099
0
1,727
2,155
33,050
0
W
Heimdallr
CandyManIII
Heimdallr
4,410
1,605
0
1,784
5,903
1,572
103
357
5,546
0
33,188
L
Kuzenbo
4,974
1,066
0
2,145
8,732
8,797
0
616
8,047
28,628
0
W
4,020
1,029
0
1,320
8,950
4,018
764
4,265
4,685
0
29,737
W
Loki
NappurX
Loki
4,947
1,457
0
2,544
6,165
2,016
0
1,239
4,926
0
37,901
L
Kumbhakarna
Psicolover
Kumbhakarna
1,550
245
0
1,598
7,405
3,090
0
2,989
4,312
4,978
0
W
2,489
269
0
1,851
4,939
2,064
0
747
4,192
22,633
0
L
2,300
1,354
0
1,360
6,675
1,558
0
1,139
5,443
0
30,908
L
Ravana
arcen-sumo
Ravana
397
129
0
1,836
5,592
1,384
0
2,121
3,299
0
10,035
W
Nu Wa
ksteezey
Nu Wa
6,759
1,156
0
0
3,042
941
374
1,829
1,213
31,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,839
Gold Earned
26,293
303
Minions Killed
202
0
Camps Cleared
0
1,061,534
Distance Traveled
980,961
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,308
483
67
6
0
195,297
0
W
Heimdallr
5,671
516
65
6
0
177,964
3
L
Kuzenbo
6,234
567
51
5
0
206,225
2
W
Tyr
5,984
544
73
7
0
195,356
1
W
Loki
7,043
640
77
7
0
251,338
1
L
Kumbhakarna
4,646
422
4
0
0
185,248
1
W
Ymir
6,441
586
37
3
0
212,427
3
L
Anhur
5,893
536
58
5
0
201,739
1
L
Ravana
4,212
383
22
2
0
192,452
0
W
Nu Wa
6,700
609
51
5
0
224,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role