Player Matchup

Chernobog
Chernobog
EVERDIN_KILL
Chernobog
Level 18
God Stats
1W - 2L
1,429 SR
Queue Stats
2W - 3L
1,416 Elo+
Solo
Guan Yu
Guan Yu
Gong_Zhong
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
Goxa981
Skadi
Level 14
God Stats
3W - 2L
1,535 SR
Queue Stats
11W - 12L
1,454 Elo+
Solo
Janus
Janus
elgatobitx
Janus
Level 28
God Stats
0W - 3L
1,261 SR
Queue Stats
45W - 50L
1,451 Elo+
Solo
Gilgamesh
Gilgamesh
pokemon_148
Gilgamesh
Level 22
God Stats
0W - 1L
1,639 SR
Queue Stats
1W - 4L
1,325 Elo+
Solo
Team Averages
Level 19
1,473 SR
1,429 Elo+

VS

Team Averages
Level 23
1,530 SR
1,446 Elo+
Neith
Neith
BellpepperRoots
Neith
Level 24
God Stats
32W - 32L
1,488 SR
Queue Stats
50W - 47L
1,417 Elo+
Party 1
Horus
Horus
FakaZoekJeBeef
Horus
Level 30
God Stats
13W - 23L
1,351 SR
Queue Stats
88W - 104L
1,412 Elo+
Party 1
Anhur
Anhur
MasterExotic
Anhur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 31L
1,524 Elo+
Solo
Gilgamesh
Gilgamesh
MulanUp-
Gilgamesh
Level 22
God Stats
24W - 16L
1,615 SR
Queue Stats
56W - 53L
1,480 Elo+
Solo
Ra
Ra
carnicerodelidel
Ra
Level 20
God Stats
4W - 2L
1,696 SR
Queue Stats
40W - 51L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
EVERDIN_KILL
Chernobog
3
0 / 1 / 1
5,583
279
209
701
117
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Guan Yu
Gong_Zhong
Guan Yu
15
6 / 9 / 1
9,287
464
8,214
18,126
19,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Skadi
Goxa981
Skadi
13
1 / 9 / 3
7,765
388
5,239
15,770
4,985
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
16
2 / 4 / 3
9,575
479
14,926
13,466
4,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
pokemon_148
Gilgamesh
12
3 / 7 / 3
8,014
401
7,337
16,797
9,705
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 5
10,050
503
6,147
10,582
4,002
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 3 / 13
10,541
527
5,409
22,022
26,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
13 / 1 / 5
12,254
613
12,774
16,184
8,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
MulanUp-
Gilgamesh
17
4 / 5 / 8
11,199
560
12,311
15,302
8,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
8 / 0 / 6
11,486
574
15,256
11,651
6,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
67
12
Kills
30
30
Deaths
12
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
3
3
5
1.83
L
Chernobog
EVERDIN_KILL
Chernobog
0
1
1
0.5
W
2
3
13
2.83
L
Guan Yu
Gong_Zhong
Guan Yu
6
9
1
0.72
L
Skadi
Goxa981
Skadi
1
9
3
0.28
W
13
1
5
15.5
W
Gilgamesh
MulanUp-
Gilgamesh
4
5
8
1.6
W
8
0
6
11
L
Janus
2
4
3
0.88
L
Gilgamesh
pokemon_148
Gilgamesh
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,925
Damage
51,897
64,860
Taken
75,741
38,879
Mitigated
53,783
9,301
Healing
29,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,147
1,809
329
2,576
10,582
4,002
4,392
3,302
6,986
0
40,706
L
Chernobog
EVERDIN_KILL
Chernobog
209
39
0
0
701
117
0
0
701
0
1,677
W
5,409
2,836
2,212
7,263
22,022
26,400
661
2,563
19,018
0
29,383
L
Guan Yu
Gong_Zhong
Guan Yu
8,214
2,003
457
2,167
18,126
19,677
0
2,944
15,012
0
33,480
L
Skadi
Goxa981
Skadi
5,239
2,111
0
1,608
15,770
4,985
232
1,838
13,824
0
28,122
W
12,774
6,851
0
4,735
16,184
8,242
5,711
3,608
12,369
0
92,626
W
Gilgamesh
MulanUp-
Gilgamesh
12,311
1,782
0
1,589
15,302
8,871
1,909
292
14,882
0
73,189
W
15,256
1,555
5,113
5,749
11,651
6,268
1,803
4,325
6,985
71,673
0
L
Janus
14,926
473
182
4,679
13,466
4,395
0
4,914
8,294
69,550
0
L
Gilgamesh
pokemon_148
Gilgamesh
7,337
1,406
0
208
16,797
9,705
0
4,758
11,773
0
30,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,224
Gold Earned
55,530
260
Minions Killed
558
0
Camps Cleared
0
1,389,548
Distance Traveled
1,723,346
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,050
503
85
4
0
326,542
0
L
Chernobog
5,583
279
4
0
0
45,074
1
W
Horus
10,541
527
49
2
0
309,921
2
L
Guan Yu
9,287
464
57
3
0
353,752
1
L
Skadi
7,765
388
41
2
0
268,897
2
W
Anhur
12,254
613
153
8
0
374,155
1
W
Gilgamesh
11,199
560
136
7
0
339,752
2
W
Ra
11,486
574
135
7
0
372,976
1
L
Janus
9,575
479
114
6
0
351,367
4
L
Gilgamesh
8,014
401
44
2
0
370,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role