Player Matchup

Tsukuyomi
Tsukuyomi
Alexsenpai95
Tsukuyomi
Level 39
God Stats
37W - 35L
1,461 SR
Queue Stats
90W - 92L
1,414 Elo+
Party 4
Yemoja
Yemoja
Ingibee
Yemoja
Level 44
God Stats
2W - 2L
1,581 SR
Queue Stats
160W - 182L
1,350 Elo+
Party 4
Bellona
Bellona
Pederson
Bellona
Level 50
God Stats
23W - 17L
1,595 SR
Queue Stats
219W - 209L
1,526 Elo+
Party 3
Sol
Sol
Shizuiiii
Sol
Level 66
God Stats
127W - 106L
1,563 SR
Queue Stats
339W - 306L
1,554 Elo+
Party 3
Neith
Neith
TKaxe
Neith
Level 25
God Stats
4W - 2L
1,519 SR
Queue Stats
129W - 102L
1,453 Elo+
Party 3
Team Averages
Level 45
1,544 SR
1,459 Elo+

VS

Team Averages
Level 50
1,413 SR
1,426 Elo+
Ymir
Ymir
LiLChicha1
Ymir
Level 61
God Stats
205W - 201L
1,312 SR
Queue Stats
321W - 374L
1,411 Elo+
Party 1
Chronos
Chronos
NeeL
Chronos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,374 Elo+
Party 2
Arachne
Arachne
Shockos
Arachne
Level 66
God Stats
6W - 1L
1,664 SR
Queue Stats
49W - 41L
1,458 Elo+
Party 2
Heimdallr
Heimdallr
Skubidudov
Heimdallr
Level 49
God Stats
63W - 87L
1,368 SR
Queue Stats
310W - 352L
1,411 Elo+
Party 1
Vamana
Vamana
chibbols
Vamana
Level 47
God Stats
2W - 2L
1,222 SR
Queue Stats
30W - 22L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alexsenpai95
Tsukuyomi
16
2 / 7 / 7
10,403
385
11,893
22,585
9,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
Ingibee
Yemoja
16
5 / 6 / 8
11,947
442
14,972
22,802
25,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bellona
Pederson
Bellona
18
2 / 5 / 0
11,646
431
10,271
24,272
19,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
6 / 7 / 5
12,488
463
26,387
23,953
11,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
TKaxe
Neith
17
4 / 7 / 5
11,520
427
15,632
22,223
8,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 6 / 13
14,049
520
16,185
22,163
24,409
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
NeeL
Chronos
20
10 / 4 / 8
15,823
586
30,464
28,909
14,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Shockos
Arachne
20
9 / 1 / 4
16,251
602
15,042
27,886
19,189
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
Skubidudov
Heimdallr
19
1 / 7 / 17
12,625
468
19,588
19,976
9,481
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
chibbols
Vamana
20
4 / 1 / 3
15,659
580
14,830
21,862
23,676
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
77
19
Kills
32
32
Deaths
19
25
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Alexsenpai95
Tsukuyomi
2
7
7
0.79
L
Yemoja
Ingibee
Yemoja
5
6
8
1.5
W
8
6
13
2.42
W
Chronos
NeeL
Chronos
10
4
8
3.5
L
Bellona
Pederson
Bellona
2
5
0
0.4
L
6
7
5
1.21
W
Arachne
Shockos
Arachne
9
1
4
11
W
Heimdallr
Skubidudov
Heimdallr
1
7
17
1.36
L
Neith
TKaxe
Neith
4
7
5
0.93
W
Vamana
chibbols
Vamana
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,155
Damage
96,109
115,835
Taken
120,796
74,025
Mitigated
91,361
33,825
Healing
42,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Alexsenpai95
Tsukuyomi
11,893
3,762
1,879
6,439
22,585
9,230
45
8,397
14,163
0
56,582
L
Yemoja
Ingibee
Yemoja
14,972
3,208
1,012
1,886
22,802
25,440
145
10,858
11,869
51,783
0
W
16,185
2,362
828
2,509
22,163
24,409
240
11,651
10,512
45,440
0
W
Chronos
NeeL
Chronos
30,464
10,420
0
9,497
28,909
14,606
2,687
14,146
14,763
99,859
0
L
Bellona
Pederson
Bellona
10,271
2,764
0
7,012
24,272
19,641
922
8,407
15,390
0
75,653
L
26,387
6,260
0
8,421
23,953
11,062
672
9,790
13,996
100,513
2,851
W
Arachne
Shockos
Arachne
15,042
9,017
0
16,363
27,886
19,189
3,858
3,797
24,089
0
178,645
W
Heimdallr
Skubidudov
Heimdallr
19,588
8,884
1,668
6,543
19,976
9,481
3,069
7,176
12,800
0
82,952
L
Neith
TKaxe
Neith
15,632
5,598
0
7,176
22,223
8,652
1,380
9,197
12,961
0
83,876
W
Vamana
chibbols
Vamana
14,830
8,032
0
5,495
21,862
23,676
3,962
4,147
17,715
0
101,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,004
Gold Earned
74,407
632
Minions Killed
738
0
Camps Cleared
0
2,477,105
Distance Traveled
2,553,251
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,403
385
95
4
0
591,649
6
L
Yemoja
11,947
442
71
3
0
498,445
3
W
Ymir
14,049
520
49
2
0
481,375
3
W
Chronos
15,823
586
156
6
0
496,456
0
L
Bellona
11,646
431
159
6
0
399,392
0
L
Sol
12,488
463
164
6
0
483,370
3
W
Arachne
16,251
602
210
8
0
570,170
0
W
Heimdallr
12,625
468
116
4
0
482,561
4
L
Neith
11,520
427
143
5
0
504,249
0
W
Vamana
15,659
580
207
8
0
522,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role