Player Matchup

Merlin
Merlin
BestGangplankEU
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 70L
1,487 Elo+
Solo
Chiron
Chiron
MyyyGuy
Chiron
Level 26
God Stats
2W - 5L
1,500 SR
Queue Stats
247W - 210L
1,619 Elo+
Solo
Yemoja
Yemoja
TypicalEgirl
Yemoja
Level 10
God Stats
14W - 11L
1,506 SR
Queue Stats
18W - 14L
1,430 Elo+
Solo
Izanami
Izanami
flabbru
Izanami
Level 27
God Stats
44W - 46L
1,432 SR
Queue Stats
202W - 222L
1,310 Elo+
Solo
Bellona
Bellona
Солевойдед
Bellona
Level 6
God Stats
0W - 1L
1,696 SR
Queue Stats
2W - 1L
1,690 Elo+
Solo
Team Averages
Level 19
1,527 SR
1,507 Elo+

VS

Team Averages
Level 22
1,543 SR
1,541 Elo+
Cabrakan
Cabrakan
GameofShadow21
Cabrakan
Level 25
God Stats
15W - 14L
1,594 SR
Queue Stats
92W - 76L
1,561 Elo+
Party 1
Chaac
Chaac
Horisane
Chaac
Level 14
God Stats
15W - 8L
1,604 SR
Queue Stats
125W - 72L
1,552 Elo+
Solo
Cupid
Cupid
Lavenenosa
Cupid
Level 8
God Stats
4W - 5L
1,622 SR
Queue Stats
30W - 34L
1,459 Elo+
Solo
Da Ji
Da Ji
Shadow3969
Da Ji
Level 36
God Stats
25W - 13L
1,639 SR
Queue Stats
86W - 73L
1,560 Elo+
Party 1
Baron Samedi
Baron Samedi
greenwaylander
Baron Samedi
Level 27
God Stats
2W - 2L
1,255 SR
Queue Stats
34W - 23L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 8 / 10
11,428
1,039
16,864
15,042
6,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
MyyyGuy
Chiron
18
11 / 4 / 6
13,803
1,255
28,070
17,922
7,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
16
0 / 6 / 8
10,876
989
4,180
18,387
14,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
flabbru
Izanami
18
3 / 14 / 8
11,584
1,053
14,233
24,724
10,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 15 / 5
11,073
1,007
14,979
29,973
24,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
18
7 / 4 / 26
12,242
1,113
12,838
17,980
25,364
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
Horisane
Chaac
20
8 / 2 / 31
14,122
1,284
22,520
19,976
23,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Cupid
19
9 / 7 / 26
12,305
1,119
18,319
14,601
6,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Da Ji
19
11 / 3 / 23
13,137
1,194
21,487
14,523
6,413
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
greenwaylander
Baron Samedi
20
12 / 2 / 27
13,342
1,213
26,827
15,677
7,169
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
180
18
Kills
47
47
Deaths
18
37
Assists
133
Player
Kills
Deaths
Assists
KDA
L
1
8
10
0.75
W
Cabrakan
7
4
26
5
W
Chaac
Horisane
Chaac
8
2
31
11.75
W
Cupid
9
7
26
3.14
L
Chiron
MyyyGuy
Chiron
11
4
6
3.5
W
Da Ji
11
3
23
7.5
L
Yemoja
0
6
8
0.67
L
Izanami
flabbru
Izanami
3
14
8
0.5
W
Baron Samedi
greenwaylander
Baron Samedi
12
2
27
12.75
L
3
15
5
0.37

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,326
Damage
101,991
106,048
Taken
82,757
62,766
Mitigated
68,683
11,592
Healing
20,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,864
1,252
0
0
15,042
6,119
0
6,184
8,858
49,214
0
W
Cabrakan
12,838
1,577
0
0
17,980
25,364
0
5,315
12,665
16,317
0
W
Chaac
Horisane
Chaac
22,520
6,722
0
8,655
19,976
23,558
0
4,218
15,758
0
53,909
W
Cupid
18,319
13,391
0
0
14,601
6,179
0
5,157
9,444
0
48,557
L
Chiron
MyyyGuy
Chiron
28,070
11,786
1,420
2,004
17,922
7,235
0
7,573
10,275
0
45,160
W
Da Ji
21,487
9,162
0
903
14,523
6,413
0
3,153
11,370
0
31,304
L
Yemoja
4,180
701
3,440
1,655
18,387
14,537
0
7,829
10,558
8,401
0
L
Izanami
flabbru
Izanami
14,233
10,668
638
720
24,724
10,821
0
8,372
16,352
0
48,479
W
Baron Samedi
greenwaylander
Baron Samedi
26,827
1,627
4,398
6,557
15,677
7,169
0
3,201
12,476
41,143
0
L
14,979
6,903
0
1,715
29,973
24,054
0
9,707
20,266
0
27,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,764
Gold Earned
65,148
218
Minions Killed
209
6
Camps Cleared
9
936,731
Distance Traveled
1,045,467
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,428
1,039
79
7
0
201,818
4
W
Cabrakan
12,242
1,113
11
1
0
192,216
0
W
Chaac
14,122
1,284
74
7
2
234,577
0
W
Cupid
12,305
1,119
77
7
0
170,437
0
L
Chiron
13,803
1,255
23
2
2
204,708
0
W
Da Ji
13,137
1,194
8
1
2
218,191
1
L
Yemoja
10,876
989
6
1
1
161,545
0
L
Izanami
11,584
1,053
80
7
1
171,722
3
W
Baron Samedi
13,342
1,213
39
4
5
230,046
2
L
Bellona
11,073
1,007
30
3
2
196,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role