Player Matchup

Set
Set
CheeseBlue
Set
Level 26
God Stats
17W - 12L
1,820 SR
Queue Stats
465W - 447L
1,549 Elo+
Solo
Chernobog
Chernobog
SacrificialSnake
Chernobog
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,767 Elo+
Party 2
Tiamat
Tiamat
Scoobywho77
Tiamat
Level 21
God Stats
3W - 1L
1,680 SR
Queue Stats
35W - 38L
1,433 Elo+
Solo
Geb
Geb
Subtensive
Geb
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
sisterwife69
Apollo
Level 14
God Stats
4W - 6L
1,246 SR
Queue Stats
185W - 187L
1,663 Elo+
Solo
Team Averages
Level 16
1,549 SR
1,582 Elo+

VS

Team Averages
Level 14
1,455 SR
1,495 Elo+
Ra
Ra
Flexipie1233
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ItsMeWafflez
Heimdallr
Level 25
God Stats
2W - 5L
1,538 SR
Queue Stats
16W - 14L
1,403 Elo+
Party 1
Thor
Thor
MetaManx6
Thor
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 53L
1,614 Elo+
Solo
Ares
Ares
StompGuts
Ares
Level 7
God Stats
1W - 4L
1,385 SR
Queue Stats
10W - 11L
1,345 Elo+
Party 1
Cerberus
Cerberus
chichitodelboom
Cerberus
Level 21
God Stats
3W - 4L
1,353 SR
Queue Stats
131W - 102L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 2 / 3
9,673
744
11,652
9,402
3,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chernobog
15
1 / 1 / 4
9,181
706
7,257
8,015
3,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
12
5 / 1 / 4
7,720
594
5,800
5,774
2,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 5 / 5
5,973
459
2,093
7,951
4,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
15
8 / 0 / 1
9,197
707
8,468
6,377
2,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 1
5,185
399
3,250
7,783
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
ItsMeWafflez
Heimdallr
8
2 / 8 / 2
5,410
416
3,345
10,332
3,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
10
2 / 4 / 0
6,289
484
2,113
8,012
2,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
10
4 / 4 / 2
6,499
500
5,688
9,942
7,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
11
1 / 4 / 1
6,268
482
4,565
12,703
10,521
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
29
Kills
9
9
Deaths
29
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
15
2
3
8.25
L
0
9
1
0.06
L
Heimdallr
ItsMeWafflez
Heimdallr
2
8
2
0.38
L
Thor
2
4
0
0.5
W
Chernobog
1
1
4
3
W
Tiamat
5
1
4
7
L
Ares
4
4
2
1.25
W
0
5
5
0.5
L
Cerberus
1
4
1
0.38
W
Apollo
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,270
Damage
18,961
37,519
Taken
48,772
16,469
Mitigated
26,175
13,203
Healing
9,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,652
6,586
0
3,804
9,402
3,974
0
2,748
6,554
0
61,324
L
3,250
833
17
357
7,783
2,322
91
2,445
4,978
20,919
0
L
Heimdallr
ItsMeWafflez
Heimdallr
3,345
2,025
0
0
10,332
3,262
546
741
9,567
0
21,879
L
Thor
2,113
356
0
2,308
8,012
2,483
0
1,227
6,675
0
28,820
W
Chernobog
7,257
4,729
0
1,405
8,015
3,829
1,858
3,788
4,227
0
53,563
W
Tiamat
5,800
459
111
3,044
5,774
2,348
1,201
1,458
4,115
28,285
0
L
Ares
5,688
920
0
881
9,942
7,587
0
2,531
7,289
15,336
0
W
2,093
405
0
333
7,951
4,114
0
3,518
4,411
8,571
0
L
Cerberus
4,565
444
0
5,804
12,703
10,521
0
305
12,370
33,344
0
W
Apollo
8,468
5,512
0
4,506
6,377
2,204
4,173
1,644
4,709
0
64,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,744
Gold Earned
29,651
393
Minions Killed
274
0
Camps Cleared
0
1,270,470
Distance Traveled
1,050,367
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,673
744
110
8
0
261,155
2
L
Ra
5,185
399
49
4
0
209,760
0
L
Heimdallr
5,410
416
35
3
0
207,520
0
L
Thor
6,289
484
70
5
0
157,438
0
W
Chernobog
9,181
706
101
8
0
251,452
4
W
Tiamat
7,720
594
51
4
0
250,475
1
L
Ares
6,499
500
22
2
0
237,788
0
W
Geb
5,973
459
11
1
0
271,711
0
L
Cerberus
6,268
482
98
8
0
237,861
1
W
Apollo
9,197
707
120
9
0
235,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role