Player Matchup

Bellona
Bellona
Ajax DC87
Bellona
Level 29
God Stats
36W - 41L
1,484 SR
Queue Stats
111W - 133L
1,408 Elo+
Solo
Tiamat
Tiamat
Humble_Beast14
Tiamat
Level 20
God Stats
10W - 12L
1,376 SR
Queue Stats
39W - 48L
1,344 Elo+
Solo
Arachne
Arachne
Yian_Krlozzz
Arachne
Level 28
God Stats
35W - 32L
1,529 SR
Queue Stats
59W - 56L
1,390 Elo+
Solo
Gilgamesh
Gilgamesh
barnie_Quipitos
Gilgamesh
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,308 Elo+
Party 2
Medusa
Medusa
santi_twingy
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,182 Elo+
Party 2
Team Averages
Level 18
1,478 SR
1,327 Elo+

VS

Team Averages
Level 20
1,412 SR
1,386 Elo+
Kuzenbo
Kuzenbo
DonnyDaKing
Kuzenbo
Level 24
God Stats
19W - 18L
1,303 SR
Queue Stats
110W - 124L
1,423 Elo+
Party 1
King Arthur
King Arthur
JP77705vol1
King Arthur
Level 13
God Stats
47W - 49L
1,500 SR
Queue Stats
445W - 444L
1,394 Elo+
Solo
Hun Batz
Hun Batz
RaZe_DrAg03
Hun Batz
Level 29
God Stats
4W - 2L
1,733 SR
Queue Stats
131W - 149L
1,395 Elo+
Party 1
Apollo
Apollo
Ziggy_Zanex
Apollo
Level 18
God Stats
17W - 18L
1,248 SR
Queue Stats
102W - 91L
1,350 Elo+
Solo
Kukulkan
Kukulkan
nerve_67
Kukulkan
Level 15
God Stats
1W - 1L
1,277 SR
Queue Stats
22W - 32L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ajax DC87
Bellona
15
5 / 10 / 1
9,428
429
15,371
26,847
18,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 4 / 5
9,647
439
8,031
19,786
12,323
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
Yian_Krlozzz
Arachne
16
7 / 8 / 2
10,718
487
11,152
18,243
7,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
barnie_Quipitos
Gilgamesh
3
0 / 3 / 1
6,229
283
74
2,938
1,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
6
1 / 5 / 1
7,204
327
3,907
6,154
1,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DonnyDaKing
Kuzenbo
12
3 / 5 / 10
9,805
446
7,464
13,357
15,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
JP77705vol1
King Arthur
17
4 / 0 / 5
11,107
505
10,779
22,155
14,490
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hun Batz
RaZe_DrAg03
Hun Batz
18
12 / 2 / 5
12,323
560
12,419
17,873
8,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
16
6 / 4 / 9
11,593
527
17,623
17,410
8,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
nerve_67
Kukulkan
15
3 / 3 / 9
10,570
480
13,977
9,177
3,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
66
14
Kills
28
30
Deaths
14
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Bellona
Ajax DC87
Bellona
5
10
1
0.55
W
Kuzenbo
DonnyDaKing
Kuzenbo
3
5
10
1.6
L
1
4
5
0.88
W
King Arthur
JP77705vol1
King Arthur
4
0
5
6.5
W
Hun Batz
RaZe_DrAg03
Hun Batz
12
2
5
7.25
L
Arachne
Yian_Krlozzz
Arachne
7
8
2
1
W
Apollo
6
4
9
2.63
L
Gilgamesh
barnie_Quipitos
Gilgamesh
0
3
1
0.17
W
Kukulkan
nerve_67
Kukulkan
3
3
9
2.5
L
Medusa
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,535
Damage
62,262
73,968
Taken
79,972
41,936
Mitigated
50,184
10,543
Healing
20,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Ajax DC87
Bellona
15,371
3,914
1,040
1,550
26,847
18,992
157
8,807
17,760
0
47,610
W
Kuzenbo
DonnyDaKing
Kuzenbo
7,464
2,722
0
1,104
13,357
15,201
1,211
1,833
10,816
18,967
0
L
8,031
1,348
0
3,694
19,786
12,323
239
6,509
13,053
55,411
0
W
King Arthur
JP77705vol1
King Arthur
10,779
1,343
0
5,505
22,155
14,490
862
2,671
19,484
0
62,419
W
Hun Batz
RaZe_DrAg03
Hun Batz
12,419
3,514
0
5,275
17,873
8,480
3,249
1,062
15,851
0
89,976
L
Arachne
Yian_Krlozzz
Arachne
11,152
8,190
0
4,259
18,243
7,730
0
3,887
14,250
0
25,596
W
Apollo
17,623
12,301
780
6,430
17,410
8,067
4,535
1,186
16,224
0
72,697
L
Gilgamesh
barnie_Quipitos
Gilgamesh
74
0
0
0
2,938
1,268
0
406
2,448
0
2,307
W
Kukulkan
nerve_67
Kukulkan
13,977
1,772
0
1,800
9,177
3,946
2,375
1,279
7,898
57,328
0
L
Medusa
3,907
2,766
0
0
6,154
1,623
111
1,032
5,016
0
12,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,226
Gold Earned
55,398
216
Minions Killed
520
0
Camps Cleared
0
1,271,574
Distance Traveled
2,179,125
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,428
429
74
3
0
374,072
1
W
Kuzenbo
9,805
446
31
1
0
457,694
1
L
Tiamat
9,647
439
89
4
0
379,130
0
W
King Arthur
11,107
505
107
5
0
483,190
0
W
Hun Batz
12,323
560
135
6
0
474,970
0
L
Arachne
10,718
487
27
1
0
308,296
0
W
Apollo
11,593
527
124
6
0
398,903
1
L
Gilgamesh
6,229
283
2
0
0
61,254
1
W
Kukulkan
10,570
480
123
6
0
364,368
0
L
Medusa
7,204
327
24
1
0
148,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role