Player Matchup

Ymir
Ymir
Geladeira_Duplex
Ymir
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 9L
1,572 Elo+
Party 1
Danzaburou
Danzaburou
II-xFanTaZyii-Il
Danzaburou
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,758 Elo+
Party 1
Tiamat
Tiamat
Raminha
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 92L
1,468 Elo+
Solo
Nox
Nox
RussoAss
Nox
Level 28
God Stats
9W - 21L
1,466 SR
Queue Stats
168W - 233L
1,416 Elo+
Solo
Hachiman
Hachiman
TITANIABlack
Hachiman
Level 8
God Stats
0W - 2L
1,285 SR
Queue Stats
18W - 26L
1,280 Elo+
Solo
Team Averages
Level 15
1,450 SR
1,499 Elo+

VS

Team Averages
Level 15
1,529 SR
1,428 Elo+
Cthulhu
Cthulhu
Babaca4ever
Cthulhu
Level 8
God Stats
8W - 7L
1,470 SR
Queue Stats
8W - 8L
1,343 Elo+
Party 2
Medusa
Medusa
EclipseH1
Medusa
Level 8
God Stats
2W - 1L
1,456 SR
Queue Stats
7W - 8L
1,257 Elo+
Party 2
Xing Tian
Xing Tian
killersprem
Xing Tian
Level 29
God Stats
6W - 6L
1,381 SR
Queue Stats
89W - 70L
1,488 Elo+
Solo
Mercury
Mercury
lnfeecT
Mercury
Level 14
God Stats
9W - 1L
1,838 SR
Queue Stats
113W - 55L
1,601 Elo+
Solo
Merlin
Merlin
xxHyjalxx
Merlin
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 19L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 2
5,279
480
4,601
9,807
4,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
II-xFanTaZyii-Il
Danzaburou
7
1 / 5 / 3
5,145
468
1,893
5,594
1,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
Raminha
Tiamat
12
3 / 3 / 1
6,769
615
4,838
8,798
4,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 9 / 2
6,908
628
4,462
8,588
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
TITANIABlack
Hachiman
7
0 / 6 / 1
4,722
429
3,322
6,201
1,489
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Babaca4ever
Cthulhu
11
2 / 2 / 0
6,117
556
3,759
5,722
3,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
EclipseH1
Medusa
10
8 / 2 / 4
6,725
611
5,857
6,455
2,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
killersprem
Xing Tian
10
2 / 1 / 13
5,926
539
3,587
7,342
3,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
lnfeecT
Mercury
13
12 / 0 / 6
8,122
738
7,510
7,127
2,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
xxHyjalxx
Merlin
12
5 / 4 / 5
7,053
641
7,266
6,179
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
9
Kills
29
29
Deaths
9
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Babaca4ever
Cthulhu
2
2
0
1
W
Medusa
EclipseH1
Medusa
8
2
4
5
L
0
6
2
0.17
L
Danzaburou
II-xFanTaZyii-Il
Danzaburou
1
5
3
0.5
L
Tiamat
Raminha
Tiamat
3
3
1
1.17
L
5
9
2
0.67
L
Hachiman
TITANIABlack
Hachiman
0
6
1
0.08
W
Xing Tian
killersprem
Xing Tian
2
1
13
8.5
W
Mercury
lnfeecT
Mercury
12
0
6
15
W
Merlin
xxHyjalxx
Merlin
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,116
Damage
27,979
38,988
Taken
32,825
15,543
Mitigated
14,160
5,341
Healing
7,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Babaca4ever
Cthulhu
3,759
266
0
989
5,722
3,319
576
3,126
2,253
23,874
0
W
Medusa
EclipseH1
Medusa
5,857
3,549
330
1,530
6,455
2,072
728
3,235
3,220
0
29,166
L
4,601
304
0
736
9,807
4,857
0
2,230
7,577
19,799
0
L
Danzaburou
II-xFanTaZyii-Il
Danzaburou
1,893
569
0
404
5,594
1,540
0
1,108
4,425
0
13,155
L
Tiamat
Raminha
Tiamat
4,838
150
0
3,037
8,798
4,842
7
4,591
3,915
34,792
0
L
4,462
682
0
694
8,588
2,815
328
4,356
3,820
18,805
0
L
Hachiman
TITANIABlack
Hachiman
3,322
1,868
0
470
6,201
1,489
0
1,453
4,716
0
16,784
W
Xing Tian
killersprem
Xing Tian
3,587
552
0
3,056
7,342
3,835
340
2,836
4,500
11,835
840
W
Mercury
lnfeecT
Mercury
7,510
3,736
0
750
7,127
2,772
0
2,161
4,896
0
49,883
W
Merlin
xxHyjalxx
Merlin
7,266
1,110
0
925
6,179
2,162
917
2,106
4,055
34,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,823
Gold Earned
33,943
207
Minions Killed
276
0
Camps Cleared
0
919,199
Distance Traveled
1,047,937
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,117
556
39
4
0
213,497
0
W
Medusa
6,725
611
59
5
0
186,014
0
L
Ymir
5,279
480
25
2
0
185,451
2
L
Danzaburou
5,145
468
30
3
0
165,846
0
L
Tiamat
6,769
615
86
8
0
205,970
1
L
Nox
6,908
628
30
3
0
183,876
1
L
Hachiman
4,722
429
36
3
0
178,056
1
W
Xing Tian
5,926
539
25
2
0
208,721
2
W
Mercury
8,122
738
80
7
0
259,079
7
W
Merlin
7,053
641
73
7
0
180,626
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role