Player Matchup

King Arthur
King Arthur
Gold III
BoJankl3s
King Arthur
Gold III
Level 69
God Stats
15W - 21L
1,541 SR
Queue Stats
245W - 232L
1,364 MMR
Solo
Camazotz
Camazotz
Bronze III
StellarMemories
Camazotz
Bronze III
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,364 MMR
Solo
Chang'e
Chang'e
Gold V
T0X1C1TIE
Chang'e
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Bronze III
bbbarco
Yemoja
Bronze III
Level 104
God Stats
3W - 4L
1,614 SR
Queue Stats
5W - 7L
1,309 MMR
Solo
Artemis
Artemis
Gold V
kalil64
Artemis
Gold V
Level 118
God Stats
4W - 4L
1,498 SR
Queue Stats
71W - 70L
1,317 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 90
1,531 SR
1,371 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 65
1,414 SR
1,368 MMR
Fenrir
Fenrir
Bronze IV
 
Fenrir
Bronze IV
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
HTZxKrashin
Izanami
Bronze III
Level 35
God Stats
0W - 3L
1,160 SR
Queue Stats
1W - 7L
1,320 MMR
Party 1
Scylla
Scylla
Bronze III
HTZxTraKiNaZz
Scylla
Bronze III
Level 34
God Stats
0W - 2L
1,280 SR
Queue Stats
0W - 9L
1,369 MMR
Party 1
Cerberus
Cerberus
Gold V
SunsetMax
Cerberus
Gold V
Level 94
God Stats
15W - 16L
1,572 SR
Queue Stats
159W - 164L
1,290 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
thatloudguy
Sun Wukong
Silver III
Level 101
God Stats
3W - 1L
1,559 SR
Queue Stats
54W - 43L
1,361 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BoJankl3s
King Arthur
18
5 / 3 / 5
11,326
566
18,945
19,023
15,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Camazotz
17
8 / 4 / 8
10,716
536
12,253
21,616
8,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
T0X1C1TIE
Chang'e
17
5 / 5 / 8
10,976
549
17,975
16,800
5,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
bbbarco
Yemoja
16
6 / 3 / 12
10,507
525
7,024
17,892
16,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
kalil64
Artemis
17
8 / 4 / 8
10,610
531
14,320
11,210
4,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Bans
AnubisSetCu ChulainnCthulhuDanzaburou

VS

Bans
AthenaPoseidonYmirAnhurThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
9 / 4 / 4
10,786
539
10,067
15,583
6,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
HTZxKrashin
Izanami
14
3 / 9 / 6
9,511
476
8,699
12,605
4,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
2 / 5 / 6
9,162
458
9,730
9,939
2,914
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
SunsetMax
Cerberus
15
4 / 8 / 4
9,915
496
11,440
25,458
21,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
thatloudguy
Sun Wukong
17
1 / 6 / 3
10,250
513
11,206
22,249
23,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
42
32
Kills
19
19
Deaths
32
41
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
9
4
4
2.75
W
King Arthur
BoJankl3s
King Arthur
5
3
5
2.5
L
Izanami
HTZxKrashin
Izanami
3
9
6
0.67
L
2
5
6
1
W
Camazotz
8
4
8
3
L
Cerberus
SunsetMax
Cerberus
4
8
4
0.75
W
Chang'e
T0X1C1TIE
Chang'e
5
5
8
1.8
W
Yemoja
bbbarco
Yemoja
6
3
12
4
W
Artemis
kalil64
Artemis
8
4
8
3
L
Sun Wukong
thatloudguy
Sun Wukong
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,517
Damage
51,142
86,541
Taken
85,834
50,376
Mitigated
57,632
35,142
Healing
18,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
10,067
1,833
0
4,401
15,583
6,178
300
4,870
10,505
0
48,250
W
King Arthur
BoJankl3s
King Arthur
18,945
3,381
0
4,722
19,023
15,100
504
1,119
17,904
0
83,002
L
Izanami
HTZxKrashin
Izanami
8,699
5,305
0
400
12,605
4,001
1,680
4,149
8,330
0
49,435
L
9,730
488
0
1,601
9,939
2,914
0
4,763
4,934
46,517
0
W
Camazotz
12,253
3,448
0
11,468
21,616
8,338
493
3,193
18,423
0
67,888
L
Cerberus
SunsetMax
Cerberus
11,440
687
0
6,237
25,458
21,092
144
8,796
16,486
46,307
0
W
Chang'e
T0X1C1TIE
Chang'e
17,975
1,860
1,763
6,563
16,800
5,973
1,850
7,522
9,278
66,440
0
W
Yemoja
bbbarco
Yemoja
7,024
1,502
4,816
4,161
17,892
16,859
390
5,026
12,866
25,016
0
W
Artemis
kalil64
Artemis
14,320
7,794
0
1,649
11,210
4,106
2,167
4,310
6,900
0
63,577
L
Sun Wukong
thatloudguy
Sun Wukong
11,206
2,162
0
6,291
22,249
23,447
0
1,623
20,580
0
80,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,135
Gold Earned
49,624
501
Minions Killed
523
0
Camps Cleared
0
1,700,125
Distance Traveled
1,783,840
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,786
539
84
4
0
394,888
1
W
King Arthur
11,326
566
149
7
0
353,925
7
L
Izanami
9,511
476
97
5
0
318,485
3
L
Scylla
9,162
458
80
4
0
333,401
2
W
Camazotz
10,716
536
106
5
0
376,799
1
L
Cerberus
9,915
496
104
5
0
364,438
3
W
Chang'e
10,976
549
118
6
0
322,189
3
W
Yemoja
10,507
525
30
2
0
327,095
4
W
Artemis
10,610
531
98
5
0
320,117
0
L
Sun Wukong
10,250
513
158
8
0
372,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role