Player Matchup

Medusa
Medusa
Gutirx
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Ares
Ares
MAXTERNAT
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
St0ned2theb0ne
Baron Samedi
Level 17
God Stats
1W - 1L
1,455 SR
Queue Stats
38W - 43L
1,344 Elo+
Solo
Bakasura
Bakasura
chaosguiltyttv
Bakasura
Level 24
God Stats
7W - 8L
1,592 SR
Queue Stats
18W - 22L
1,518 Elo+
Solo
Nike
Nike
susl0rd
Nike
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 17
1,509 SR
1,472 Elo+

VS

Team Averages
Level 25
1,501 SR
1,451 Elo+
Yemoja
Yemoja
Gilbert90210
Yemoja
Level 6
God Stats
6W - 1L
1,500 SR
Queue Stats
106W - 103L
1,500 Elo+
Solo
Osiris
Osiris
MilkerRigatoni
Osiris
Level 67
God Stats
4W - 6L
1,435 SR
Queue Stats
15W - 23L
1,418 Elo+
Party 2
Artemis
Artemis
SponLs
Artemis
Level 3
God Stats
4W - 5L
1,500 SR
Queue Stats
10W - 16L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
bengosstrades
Nu Wa
Level 22
God Stats
12W - 12L
1,502 SR
Queue Stats
176W - 186L
1,393 Elo+
Solo
Xing Tian
Xing Tian
bubzz609
Xing Tian
Level 25
God Stats
11W - 12L
1,570 SR
Queue Stats
100W - 102L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gutirx
Medusa
13
3 / 6 / 1
8,523
474
11,134
11,002
4,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
10
0 / 5 / 3
7,485
416
2,977
12,107
8,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
St0ned2theb0ne
Baron Samedi
8
1 / 6 / 1
6,601
367
4,359
7,552
2,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
15
4 / 6 / 2
9,085
505
10,908
17,574
7,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
susl0rd
Nike
13
1 / 8 / 2
8,111
451
6,112
20,405
11,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
2 / 1 / 8
9,137
508
2,306
6,254
4,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 3 / 9
10,038
558
14,650
15,974
16,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

Artemis
SponLs
Artemis
14
4 / 1 / 3
8,706
484
4,371
7,471
3,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
9 / 3 / 4
10,458
581
19,642
13,130
4,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
bubzz609
Xing Tian
17
8 / 1 / 4
10,874
604
7,635
8,230
3,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
9
Kills
30
31
Deaths
9
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Yemoja
2
1
8
6
L
Medusa
Gutirx
Medusa
3
6
1
0.58
L
Ares
0
5
3
0.3
W
7
3
9
3.83
W
Artemis
SponLs
Artemis
4
1
3
5.5
L
Baron Samedi
St0ned2theb0ne
Baron Samedi
1
6
1
0.25
W
9
3
4
3.67
W
Xing Tian
bubzz609
Xing Tian
8
1
4
10
L
Bakasura
4
6
2
0.83
L
Nike
susl0rd
Nike
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,490
Damage
48,604
68,640
Taken
51,059
34,517
Mitigated
32,981
8,798
Healing
13,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
2,306
687
3,145
1,136
6,254
4,388
696
636
5,483
14,419
0
L
Medusa
Gutirx
Medusa
11,134
4,323
0
0
11,002
4,178
0
5,852
5,014
0
45,739
L
Ares
2,977
262
0
1,315
12,107
8,520
184
5,218
6,813
11,272
0
W
14,650
5,711
0
3,192
15,974
16,441
720
685
13,995
0
47,828
W
Artemis
SponLs
Artemis
4,371
2,301
0
1,302
7,471
3,518
2,033
1,509
5,962
0
35,094
L
Baron Samedi
St0ned2theb0ne
Baron Samedi
4,359
523
186
1,329
7,552
2,581
530
5,761
1,553
22,289
0
W
19,642
5,187
149
4,076
13,130
4,647
4,876
3,558
9,147
63,918
0
W
Xing Tian
bubzz609
Xing Tian
7,635
1,050
0
515
8,230
3,987
0
964
6,996
70,465
0
L
Bakasura
10,908
8,604
0
2,536
17,574
7,507
98
5,171
12,207
0
45,755
L
Nike
susl0rd
Nike
6,112
1,503
0
3,432
20,405
11,731
374
6,665
13,470
1,781
37,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,805
Gold Earned
49,213
306
Minions Killed
392
0
Camps Cleared
0
1,316,015
Distance Traveled
1,525,103
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,137
508
32
2
0
280,808
2
L
Medusa
8,523
474
76
4
0
256,879
4
L
Ares
7,485
416
9
1
0
298,042
3
W
Osiris
10,038
558
79
4
0
354,563
2
W
Artemis
8,706
484
59
3
0
241,663
0
L
Baron Samedi
6,601
367
41
2
0
157,347
0
W
Nu Wa
10,458
581
100
6
0
300,141
0
W
Xing Tian
10,874
604
122
7
0
347,928
1
L
Bakasura
9,085
505
103
6
0
315,912
1
L
Nike
8,111
451
77
4
0
287,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role