Player Matchup

Gilgamesh
Gilgamesh
ClemerBR
Gilgamesh
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 41L
1,354 Elo+
Solo
Chaac
Chaac
RivalsAstud
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,224 Elo+
Party 1
Neith
Neith
Sawatsu02
Neith
Level 28
God Stats
2W - 6L
1,455 SR
Queue Stats
68W - 84L
1,425 Elo+
Solo
Ymir
Ymir
juniorcamarotti
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Poseidon
Poseidon
v-K41veX
Poseidon
Level 9
God Stats
1W - 2L
1,672 SR
Queue Stats
3W - 9L
1,165 Elo+
Party 1
Team Averages
Level 19
1,525 SR
1,334 Elo+

VS

Team Averages
Level 25
1,474 SR
1,406 Elo+
Bacchus
Bacchus
AKT_Junior007
Bacchus
Level 28
God Stats
16W - 14L
1,530 SR
Queue Stats
111W - 133L
1,296 Elo+
Solo
Agni
Agni
Batata3540
Agni
Level 28
God Stats
8W - 9L
1,401 SR
Queue Stats
118W - 150L
1,362 Elo+
Solo
Kukulkan
Kukulkan
Fortuux
Kukulkan
Level 13
God Stats
13W - 4L
1,500 SR
Queue Stats
35W - 22L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
hatillo_fruncido
Gilgamesh
Level 25
God Stats
5W - 7L
1,397 SR
Queue Stats
53W - 63L
1,426 Elo+
Solo
Neith
Neith
scorpion1212544
Neith
Level 29
God Stats
4W - 3L
1,542 SR
Queue Stats
136W - 142L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ClemerBR
Gilgamesh
12
1 / 4 / 0
7,763
370
2,327
15,427
5,291
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

11
2 / 10 / 0
7,785
371
11,899
21,197
14,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
Sawatsu02
Neith
15
3 / 9 / 1
9,060
431
10,264
17,086
5,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 11 / 1
8,018
382
4,040
19,908
11,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
v-K41veX
Poseidon
13
0 / 6 / 0
7,729
368
4,458
10,538
2,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
16
5 / 1 / 7
10,802
514
7,554
11,999
9,552
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 3 / 9
9,568
456
5,394
10,254
3,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Fortuux
Kukulkan
18
4 / 0 / 6
11,584
552
13,138
7,720
3,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
20
12 / 2 / 7
13,883
661
19,923
18,391
13,186
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
19 / 2 / 6
12,641
602
21,817
12,983
5,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
75
7
Kills
40
40
Deaths
8
2
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bacchus
5
1
7
8.5
W
0
3
9
1.5
L
Gilgamesh
ClemerBR
Gilgamesh
1
4
0
0.25
W
Kukulkan
Fortuux
Kukulkan
4
0
6
7
L
2
10
0
0.2
L
Neith
Sawatsu02
Neith
3
9
1
0.39
W
Gilgamesh
12
2
7
7.75
L
1
11
1
0.14
W
19
2
6
11
L
Poseidon
v-K41veX
Poseidon
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,988
Damage
67,826
84,156
Taken
61,347
39,931
Mitigated
35,639
13,535
Healing
19,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
7,554
450
0
3,192
11,999
9,552
1,022
2,105
9,617
53,431
0
W
5,394
34
0
935
10,254
3,636
1,060
924
9,242
47,276
0
L
Gilgamesh
ClemerBR
Gilgamesh
2,327
120
492
1,130
15,427
5,291
0
5,148
9,937
0
30,242
W
Kukulkan
Fortuux
Kukulkan
13,138
1,377
0
2,030
7,720
3,555
1,685
1,320
6,021
69,511
0
L
11,899
3,068
0
4,766
21,197
14,353
0
4,953
16,131
0
32,111
L
Neith
Sawatsu02
Neith
10,264
4,276
0
4,119
17,086
5,481
0
5,319
11,497
0
61,890
W
Gilgamesh
19,923
7,615
0
7,121
18,391
13,186
2,442
1,738
16,199
0
128,456
L
4,040
593
0
2,276
19,908
11,989
139
4,083
15,644
35,155
0
W
21,817
11,752
0
5,738
12,983
5,710
1,863
1,865
11,045
0
78,712
L
Poseidon
v-K41veX
Poseidon
4,458
353
0
752
10,538
2,817
0
5,375
4,861
37,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,355
Gold Earned
58,478
369
Minions Killed
615
0
Camps Cleared
0
1,601,251
Distance Traveled
1,917,332
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,802
514
99
5
0
411,120
1
W
Agni
9,568
456
70
3
0
347,191
0
L
Gilgamesh
7,763
370
68
3
0
336,953
3
W
Kukulkan
11,584
552
162
8
0
397,997
3
L
Chaac
7,785
371
56
3
0
329,608
3
L
Neith
9,060
431
90
4
0
287,489
0
W
Gilgamesh
13,883
661
171
8
0
389,109
6
L
Ymir
8,018
382
75
4
0
331,851
3
W
Neith
12,641
602
113
5
0
371,915
3
L
Poseidon
7,729
368
80
4
0
315,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role